Allright boizz here i go now...
First of all as a Turkish player i am so sick to see Turks as Ottoman Empire on games... I mean yeah, Ottoman's were powerfull and one of the strongest empires in medievel age but thats enough for us. really stop showing that over and over. Especially with Suleiman The Magnificent. He makes the borders at top level but he also makes Ottoman Empire to collapse slowly. If you guys gonna make us as Ottomans again at least change the leader please. I prefer Mehmed II the Conqueror (no one needs an explanation for him i guess) or Selim the Resolute (he conquered the most of the eastern provinces like all of the middle east, arabian peninsula, egypt).
mostly i want to see us as Turkish Republic with Atatürk. I mean that guy was insane why the f he didnt shown in any civ games. He rebuild the WHOLE nation. He fight against western powers and surprisingly he wins the war and makes Turkey one of regional powers again. Also Republic of Turkey can have some interesting mechanics for the game. Like wounded soldiers can resist more, there can be unique science building (refer to Atatürk's science reform), maybe even unique ranger named Kuvayi Milliye. There can be so much things that i cant write.
To me Civ 6, with the multi-leader system established by Pericles and Gorgo, Gandhi and Chandragupta, seems like the perfect game to start introducing different incarnations of major historical empires like Turkey and Persia. I know some people hate it when the different features of a civilisation don't line up historically -- Frederick Barbarossa training U-boats, for example -- but personally I think it opens up a whole host of options for diversifying the larger civs.
Persia's garden UI would work perfectly under a Safavid alternate leader with his own unique ability, and I wouldn't mind Shah Abbas using a CUA named "Satrapies" and training Immortals -- just as long as his personal leader ability created some real Safavid flavour, making him play differently to Cyrus. Equally, all of the Roman unique features (bathhouses, better road infrastructure, strong Classical-era infantry) would work just fine for a Byzantine alternate leader, who could also create some unique Byzantine flavour via his or her leader ability. (Having said that, I also think Renaissance Italy deserves to be its own civ, entirely distinct from Rome).
Perhaps the best thing to do for the Ottomans is to add a "Turkish Empire" to the game, with one Ottoman leader and one leader from a different period -- probably Ataturk or one of the Seljuqs, although Timur would be an interesting alternative. Different leaders can have a huge impact on gameplay, to the extent that Gandhi and Chandragupta feel almost like two entirely different civs. I don't see why the devs couldn't achieve the same thing with Turkey.
A few different Civ's have names that aren't relevant to their entire history. Rome, England (though that made a bit more sense once Scotland was unveiled), Germany, Arabia, etc. The Turkish empire could be a few different places throughout history. The Ottoman Empire is distinctly the strongest representation of the Turks based in Anatolia.
Or at least it is to English speakers. Again...Germany isn't the proper name for Germany, but it's what we've known it as for far longer than there's been a united country there (flippen Romans oh...I mean Roma lol). Is there an Arabic translation of Civ, and if so, are all the civilizations named within named according to how they themselves like to be known? Or how Arabic speakers are familiar with labeling them?
What a subject is most commonly known as is not always correct or accepted by the subject. Some examples of this include Native Americans being called "Indians" (though that seems to vary by community), and the Romani people being called "Gypsies" (in some regions it is even viewed as a racial slur now because of its derogatory use)...Both these terms are the most commonly used terms for each respective group in English.Not sure. But in the English language version of Civilization, Civilisations are named the vast majority of the time after what they're most commonly known as in English.
What a subject is most commonly known as is not always correct or accepted by the subject. Some examples of this include Native Americans being called "Indians" (though that seems to vary by community), and the Romani people being called "Gypsies" (in some regions it is even viewed as a racial slur now because of its derogatory use)...Both these terms are the most commonly used terms for each respective group in English.
A nice compromise could be having a name of a Civilisation differ from the name of the State in the game.
You choose the Greek civilisation, and then you can pick Groggo, leader of Lacedaemon.
If you choose India, you can pick the Mauryans.
This mechanic could be used regardless of having an alt leader - The official name of the Civ and its abilities will be "Indonesia", while in the game it will be referred to as "Majapahit Emprie", or "Majapahit" as an adjective. Same for Turkey and Ottoman.
I think it was more common in Western Europe at the time to call the Ottoman Empire the Turkish Empire, although that name would have been fine within the Ottoman Empire. Regardless, the issue I am considering here is that it is the only civ to have a dynastic title, and it doesn't really fit in with the game concept. If the game was set specifically during the time period that the Ottoman Empire existed, then the Ottoman Empire would be the ideal title as it is, however this game begins in the stone age and takes the player all the way into the future...Thus the title Turkish Empire would work better in this setting, as it is more inclusive to the history of that civilization. Granted, the game has already broken its own rules with this multiple times, including civs such as colonial civs, period civs, and blob civs, so it's not perfect or ideal anyway...still, doesn't mean we should throw the towel in and just do anything, I like the fact that this game attempts to be somewhat true to history, and the closer we can get then the more realism the game will have.Sure, but that argument is a stretch in this context.
"The Ottoman Empire" is the common term, the historical term, and quite close to what the Empire was called internally at the time (Osmānlı Devleti, the "Ottoman State").
The only arguments in favour of calling it "The Turkish Empire" would be to maintain the quasi-ethnocentric convention we see in the other civ names, or if you wanted to represent different parts of Turkish history in the game. Personally, I think if it is to be a purely Ottoman civ, they should call it such. I'd also be happy if they referred to the "Arabic Empire" under Saladin, or the "Indian Empire" under Chandragupta, the Ayyubid or the Mauryan Empire, respectively. Likewise the "Indonesian" Empire should really be the Majapahit.
the issue I am considering here is that it is the only civ to have a dynastic title, and it doesn't really fit in with the game concept. If the game was set specifically during the time period that the Ottoman Empire existed, then the Ottoman Empire would be the ideal title as it is, however this game begins in the stone age and takes the player all the way into the future
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I like the fact that this game attempts to be somewhat true to history, and the closer we can get then the more realism the game will have.
Now, if they add the civ with the title "Ottoman Empire", I will accept that. However I really think it makes better sense to call it by their more inclusive title "Turkish Empire"...Anyway, we will just have to wait and see what they do this time.
Civ4 had Catherine, Peter, and Stalin.Well i know today its hard to see the diffrence but Ottoman Empire and the Republic of Turkey is way too far to each other. One is build on others ashes with a way diffrent perspective and ideology. You guys never forget that while in Independence war one of the enemies of Turkey's is Ottoman Empire by herself... So it would be not the best idea to bring Ottoman sultans and Atatürk in same civ. It would make lot of Tukrish player upset.