Iklabain
Warlord
- Joined
- Apr 29, 2013
- Messages
- 174
Why no star of David? Good work on the icons though. and I like your ideas but there's no Ukraine!Israel
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My minorities and spies in other Civilizations
I like the idea of Israel Civilization in a game, but I've found proposed UA for them kinda borring. So I decided to freestyle here and make them realy unique. The base of this idea is the fact they used to live scattered all over the world and creating strong diasporas within foreign empires and countries. I wanted to project it in a game. My first idea was to give them unique settler unit, that can install jewish diaspora in City State generating gold and some IPs.
But I was afraid that this could affect game ballance. So I turned to new mechanics, a trade routes. Cargo Ships precisely. Idea is: They don't move so they cannot be plundered, they are establishing jewish diaspora in other cities and City States, to establish Diaspora in a city that belongs to the different civilization you must have open borders signed. Diaspora established in CS generates additional 40 IPs and while active makes your Influence with this CS degrade 25% slower than normal. Benefits generated by diaspora oposite to trade route generates revenue only for Your Civilization. Buffed Mossad spies and diplomats makes you strong enough to have your settlers 20% more expensive. Last element of this puzzle is Synagogue building with extra slot for a Great Scientist.
Leader: King Salomon
UA: Mossad
Spies grain expirience 50% faster. National Intelligence Agency degradesInfluence in
City-States 10% slower than normal. Settlers are 20% more expensive
UU: Jewish Diaspora - replaces Cargo Ship. Can install Diaspora in a different Civilization City orCity-State. Diaspora in
City-State gives +40
and degrades
25% slower than normal. Diaspora don't move and cannot be plundered. Diaspora generates revenue only for Your Civilization. Must have open borders to install Diaspora.
UB: Synagogue replaces Temple. +3![]()
Great Scientist slot.

