What after the New Frontier Pass - the end or more

I'm sure Ramesses, or any Egyptian leader, that's not Cleopatra would be a welcome addition considering people have been asking since the game came out.
I personally don't mind Cleopatra as leader but I wouldn't say no to another leader that changes the way Egypt plays.

I'd like to see a new Russian leader, but Peter's ability is so weak that it's difficult to design an ability that wouldn't blow him out of the water and turn him into a leader you'd never play. It would have to be very asymmetric...
 
I'm sure Ramesses, or any Egyptian leader, that's not Cleopatra would be a welcome addition considering people have been asking since the game came out.
I personally don't mind Cleopatra as leader but I wouldn't say no to another leader that changes the way Egypt plays.
Rameses II or Hapsepshut for a new Pharoah, or, if they want to add a modern Leader, which I don't really want but the option is there, Gamal Abdel Nasser.

I'd like to see a new Russian leader, but Peter's ability is so weak that it's difficult to design an ability that wouldn't blow him out of the water and turn him into a leader you'd never play. It would have to be very asymmetric...
Maybe make it so that he gets +0.5 Science from International Trade Routes for every Two Techs the Destination City's Owner has researched. Same with Culture. Or, make it so that he gets +1 Culture and Science from sending Delegations, increasing to +2 for Embassies.
 
Rameses II or Hapsepshut for a new Pharoah, or, if they want to add a modern Leader, which I don't really want but the option is there, Gamal Abdel Nasser.
Egypt is always portrayed as pre-Islamic Ancient Egypt so a recent leader would not work. You might as well make Saladin a leader of Egypt if that were the case. :p

But yeah I specifically meant a Pharaoh before Cleopatra, which there are many to choose from.

Maybe make it so that he gets +0.5 Science from International Trade Routes for every Two Techs the Destination City's Owner has researched. Same with Culture. Or, make it so that he gets +1 Culture and Science from sending Delegations, increasing to +2 for Embassies.
Gaining science and culture based off of diplomatic visibility would be a unique and interesting considering Kublai looks to get science and culture from trade routes in a better way.
 
Gaining science and culture based off of diplomatic visibility would be a unique and interesting considering Kublai looks to get science and culture from trade routes in a better way.
His Leader Ability is literally titled "The Grand Embassy", why would they not make his Ability have something to do with Embassies?
 
Rameses II or Hapsepshut for a new Pharoah, or, if they want to add a modern Leader, which I don't really want but the option is there, Gamal Abdel Nasser.


Maybe make it so that he gets +0.5 Science from International Trade Routes for every Two Techs the Destination City's Owner has researched. Same with Culture. Or, make it so that he gets +1 Culture and Science from sending Delegations, increasing to +2 for Embassies.
Only if they massively nerfed Russia's main ability.
 
Any additional leader they add for an existing civ will just be there because someone in the dev team just really really wanted to do her or him. There's no objective rule why we need Ramesses, but if it fits and they have fun with it, why not.

unpopular opinion incoming, but the way Russia is set-up gameplay wise, I see no real leeway for another Russian leader. Before that, I'd rather feel like they'd do a standalone Soviet Union civ just to see how bad the reaction is (testing for civ7 and so on).
 
Yea, Russia is borderline the strongest civ in the game, completely iregardless of Peter's ability.

Any additional leader they add for an existing civ will just be there because someone in the dev team just really really wanted to do her or him. There's no objective rule why we need Ramesses, but if it fits and they have fun with it, why not.

unpopular opinion incoming, but the way Russia is set-up gameplay wise, I see no real leeway for another Russian leader. Before that, I'd rather feel like they'd do a standalone Soviet Union civ just to see how bad the reaction is (testing for civ7 and so on).

I agree with both standpoints. Russia is awesome but kind of painted into a design corner with adding new leaders, despite being one of the civs with the widest range of popular options...
 
I don’t know how sales of the New Frontier Pass are, but I think after it’s over people outside of these forums will largely be itching for Civ VII. I wouldn’t mind smaller updates further down the line like map packs or balance changes, or even animation upgrades for most of the NFP leaders (Kublai’s eyes look dead).

Besides, Civ VI is bursting full of civs even if there are others that could be added.
 
I'm all for a few more civ to be added in additional DLC's but I think the major issue is how profitable was the New Frontier Pass. If they made enough $ they will consider more, if the profit margins were tiny they will likely just wrap it up and move on.
 
Thoughts on new or missing civs:

Missing civs from previous games:
*Portugal - at this point, what are the chances that this isn’t the final NFP civ?
*Iroquois - if the next civ isn’t Portugal, it’s probably this one. A strong Final Frontier pass contender.
*Assyria - another strong FF contender
*Songhai - probably too much overlap with Mali
*Denmark - not likely next to Sweden and Norway
*Austria - maybe? A significant empire, but a lot of overlap with VI’s version of Germany
*Shoshone - very probably just a one-off. They were a last minute filler after the Pueblo said no to Civ5.
*Siam - hard to say. We have a lot in SE Asia now and Thailand made a fuss because the Civ5 leader art looked like somebody controversial.
*Venice - should come back as a multi-leader Renaissance Italy or not at all
*Huns - please no. Too eclectic.
*Morocco - a good contender to return. Maybe as al-Andalus?
*Sioux - might be good to see them again. Haven’t been in since Civ2.
*Polynesia - I guess Hawai’i could be spun off as a separate civ like the Maori were. Not really expecting them.
*Hittites - Haven’t seen them since Civ3. Not expecting them, but they could be fun.

Potential new civs:
Ashanti/Akan
Cherokee
Navajo
Apache
Goths
Burma
Mexico
Argentina
Ireland
Palmyra
Kushan

(Hebrews and Tibet are important but incredibly unlikely.)

I think most of the prospective new civs are a bit more obscure at this point. Maybe one of the Native American options? Maybe the Goths? Other than that, I’m mostly expecting familiar faces if we get a FF pass at all.
 
Of course, I want more. At least, another season pack of 9 civs. Candidates can easily be found in the steam workshop.

if the developers can't find something new for an extra pack season, why would they find something new for a civ 7?
Are you all already looking forward to starting all over again, and playing for 2 years with egypt, greece, england, germany, france, american and rome ?
honestly, other than a spherical map, what could not be added to civ6? this game still has surely plenty of possibilities to be richer not explored yet.
This is exactly what I think too. I had to quote the whole post so it can stand on a new page as well.:goodjob: btw: great civ mods in workshop.

SammyKhalifa said:
My hope for a spin off some time (doubtful there will be one for 6) is still a paleolithic-ancient Civilization prequel of sorts. Start with a solitary tribe, build a following, develop new tools, different levels of domestication maybe, early agriculture; the first team to build the first permanent true city is the winner (being the "Alpha Centauri" of the game so to speak). Game ends on what is current civ's turn 0.

This sounds interesting. I would like something like that
 
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I know what you mean, but how many hours have you played? What would that convert to in movie tickets if you want to see that many hours of films? It's still a deal as far as entertainment dollars are concerned.

100%!!

My actual price gripe is still (yeah I'm old) the industry conversion from physical goods to downloadable games, while the prices remained the same. They sold people on how convenient it is, but really it's just total cost savings for the companies. No cost to design the packaging, to manufacture, to replicate, to store, to ship. Charge--the same. They convinced people that their cost saving was customer service.

Well yes... and no. You are right that the savings to producers were significant. Yet the savings in time and space to the customers convinced most that it was worth paying the same for it. I appreciate some people will never see it that way, and that is fine. But the majority value being able to get their favourite game immediately on release, so much so that paying the same for a product that has no box or disc or rulebook is not something that bothers them at all.
 
Well yes... and no. You are right that the savings to producers were significant. Yet the savings in time and space to the customers convinced most that it was worth paying the same for it. I appreciate some people will never see it that way, and that is fine. But the majority value being able to get their favourite game immediately on release, so much so that paying the same for a product that has no box or disc or rulebook is not something that bothers them at all.

Do you want stuff with your stuff or stuff now? :lol:

Doesn't this perk wear off quickly further along after the release? I think another point that should be made on price of games going up is increasing cost of development and inflation.
 
His Leader Ability is literally titled "The Grand Embassy", why would they not make his Ability have something to do with Embassies?
Would spies count too? :mischief:

I think most of the prospective new civs are a bit more obscure at this point. Maybe one of the Native American options? Maybe the Goths? Other than that, I’m mostly expecting familiar faces if we get a FF pass at all.
If there is something beyond I'd be surprised if we don't get something from North Africa such as the Berbers, or possibly Morocco returning in some form like you mentioned. Other than that pretty much everywhere else would be covered unless we do get something new in North America. Of course Italy is usually a big contender but I don't see that happening with Venice as a recent city-state and Bolonga. :sad:
Then again Goths could be the answer to "united" Italy. :shifty:
 
Potential new civs:
Ashanti/Akan
Cherokee
Navajo
Apache
Goths
Burma
Mexico
Argentina
Ireland
Palmyra
Kushan

(Hebrews and Tibet are important but incredibly unlikely.)
This list is way, way longer ;)
IF Firaxis follows some patterns like 4 new 4 old Civs in a pack and 3 female leaders per pack, the last NFP Civ should be a new one with a female leader. Which one? Can be anything, to be honest. From a much longer list than yours.
 
This list is way, way longer ;)
IF Firaxis follows some patterns like 4 new 4 old Civs in a pack and 3 female leaders per pack, the last NFP Civ should be a new one with a female leader. Which one? Can be anything, to be honest. From a much longer list than yours.

Just picked the options I think are most feasible. No reason to prattle on ad nauseam about little civs with little chance of appearing.
 
This list is way, way longer ;)
IF Firaxis follows some patterns like 4 new 4 old Civs in a pack and 3 female leaders per pack, the last NFP Civ should be a new one with a female leader. Which one? Can be anything, to be honest. From a much longer list than yours.
I think it might be following the first wave of DLC packs, considering these packs can be sold individually, which was 5 old civs (Aztecs, Poland, Persia, Khmer, Indonesia) and 3 new civs (Australia, Macedon, Nubia).
That would most likely mean Portugal with Maria or Iroquois with Jigonhsasee.

Though if it's Maria Theresa for Austria or Margaret for Denmark everything goes out the window. :crazyeye:
 
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