What Civilization Unit do You Miss The Most?

Fanatics were the best unit... ever. I loved the model, just some huge guy with a big gun, and in combat, sprayed and preyed to his hearts content.
 
Food caravans!

Yeeeeeeeees, i approve of this one. Would be very handy in Civ4 aswell, as some cities grow a lot of excess food compared to other cities that cant pass 2pop. Would bring a lot of flavour :)
 
Advisors from Civ 2 were amusing, and the civ that wasn't a proper civ, (Call to Power), had some memorable early units, even though the late game space units / sci fi elements were a bit OTT, but it did speed up the late game when you could drop in units from orbit. Civ 2 Dragoons were fast, and the tech tree must have made them an important early ish unit, because I remember using them a lot. Now I think about it, I used to use Alpine units, (yellow trousers yellow jackets + skies and ski sticks), for a lot of tactical battles. Never had many of them, but the few I had, always made a big difference if used at a crucial time.


For a blast from the past, civ 2 units are shown here:

http://http://apolyton.net/civ2/mac/units/Units.shtml


Regards - Mr P
 
I miss being able to take a galley and kamikaze it into oceans, and praying that it would make it. In a multi player game once, there were two main alliances, and mine was ahead in techs. They got the Great Library. Connect the dots. It was not good.

Also miss the guerrilas, tow infantry, stealth fighter, and sipahi.
 
I miss the slaver from CtP. "Aha, gotcha. You're mine now"
 
I always thought the fusion tank from CivII CTP was cool. The "modern armor" is kind of lame for an advanced unit. I also thought the caravan was cool in Civ II, and the slaver. I hated seeing my citizens dissapear, but once I finally figured out how to use it, I LOVED it.
 
Hi

Honestly what I miss more than units from civ2 is the movies...

I suspect nowadays people expect 3D and flashy CGI rather than FMV. A shame, because FMV adds a lot of campness to games, but I think personally it is to do with at the time it was initially released, FMV and even CD-ROM were both outlandishly modern and CGI was still mostly 2D and isometric in nature, e.g. Baldur's Gate lasted only until 2002's Neverwinter Nights put the final nail in the coffin of isometric RPGs). By about 2001 most games were 3D and my computer couldn't cope (it still - as of 2005 the last time I bought one, or had one for my birthday at any rate - can't). FMV has been superseded by 3D graphics, and although I miss the wonder videos too, I think a lot has been put into making Civ IV a more serious and less hilariously camp game. Leonard Nimoy may have been expensive (and Sid Meier himself a rather jarring alternative in Beyond the Sword) but he gives the game a more weighty and more dignified air than some of the titles in the series did.

I think Civ V should bring back the Advisors though (as Civ Revolutions does), at least in the form they took in Civ III. A little bit of humour in gaming goes a long way, and although the AI diplo text is still funny (Catherine: "...a politician even I wouldn't sleep with"...Sitting Bull: "Is it politically correct to offer you a peace pipe?") it could do with a bit more lighthearted ridiculousness to it.

PS - Civilization CTP =/= Civ II.
 
I miss building my palace/thrown room


No actually I don't but that's the only thing people hadn't brought up

I actually do miss that.

Before civ4 had come out when everyone was tossing around ideas, I had thought it would be really cool to have a new throne room which actually did something in the game ... which let you choose different items to add which would give different bonuses in the game.

Something like that would have tied in nicely with Quests, you could get throne room bits for completing certain quests.
 
I actually do miss that.

Before civ4 had come out when everyone was tossing around ideas, I had thought it would be really cool to have a new throne room which actually did something in the game ... which let you choose different items to add which would give different bonuses in the game.

Something like that would have tied in nicely with Quests, you could get throne room bits for completing certain quests.

Now that would make the thrown room interesting
 
different typs of ships between galleys and galleons (spelling)

the gap seems a bit much and transferring riflemen between landmasses with galleys seems a bit...stupid.
 
different typs of ships between galleys and galleons (spelling)

the gap seems a bit much and transferring riflemen between landmasses with galleys seems a bit...stupid.
If you research stuff in approximately historical order, you get galleons well before you get riflemen.

That said, a cog unit. in the late medieval period might be nice.
 
I miss the horse units you got from the Statue of Zeus in Civ 3 Warlords. It was great to build that wonder and have your military needs taken care of for a little while.

I also miss the caravans that could make a "food trade route"

And the crusaders from the knights templar. Between them and the Ancient Calvary from the SoZ, you could not build a single unit in your cities and still have an awesome middle ages military.
 
i miss partians from Civ 2.

I wish we had another infantry for Civ4 in mordern times.
 
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