A wishlist for a future game can most often be summarized in the words "more of everything".
But less is more. Features come at the cost of learning problems, bugs and delayed release dates.
What things in Civ 4 would we need less of, and why?
But less is more. Features come at the cost of learning problems, bugs and delayed release dates.
What things in Civ 4 would we need less of, and why?