let me see..
symbiotic society of artificial intelligences (AIs)
They would have mastered Essense Transistors
Essense Transistors= symbiotic clones (clones that can share minds)
he Culture is characterized by being a post-scarcity society (meaning that its advanced technologies provide practically limitless material wealth and comforts for everyone for free, having all but abolished the concept of possessions), by having overcome almost all physical constraints on life (including disease and death) and by being an almost totally egalitarian, stable society without the use of any form of force or compulsion, except where necessary to protect others.
limitless material wealth = Programmable Matter? Element Engineering?
physical constraints on life (including disease and death) = At least Nano Era..
totally egalitarian, stable society without the use of any form of force or compulsion, except where necessary to protect others.
The Culture is a symbiotic society of artificial intelligences (AIs) (Minds and drones), humanoids and other alien species who all share equal status.
So some sort of collective hivemnind,,,hmm Binary Omnipresence? or is it a culture thing?
Minds, powerful artificial intelligences, have an important role to play in this society. They administer this affluence for the benefit of all. As one commentator has said,
okay! so they have an archailect. (Fake God artificial intelligence).. The size of it i dont know..
There are no laws as such in the Culture. Social norms are enforced by convention (personal reputation, 'good manners' and by, as described in The Player of Games, possible ostracism and involuntary supervision for more serious crimes
so an archailect.
has been argued within the novels by opponents of the Culture that the role of humans in the Culture is nothing more than that of pets, or parasites on Culture Minds, and that they can have nothing genuinely useful to contribute to a society where science is close to omniscient about the physical universe, where every ailment has been cured, and where every thought can be read.
Techniques in genetics have advanced in the Culture to the point where bodies can be freed from built-in limitations. Citizens of the Culture refer to a normal human as "human-basic" and the vast majority opt for significant enhancements; severed limbs grow back, sexual physiology can be voluntarily changed from male to female and back (though the process itself takes time), sexual stimulation and endurance are strongly heightened in both sexes (something that is often subject of envious debate among other species),
So far.. at least luminal Era. This type of genetic engineering is not possible in earlier eras..in luminal humans become different species.. Aphoristical Fruits are in Luminal..
Most Culture individuals opt to have drug glands that allow for hormonal levels and other chemical secretions to be consciously monitored, released and controlled. These allow owners to secrete on command any of a wide selection of synthetic drugs
Yes..so far Luminal..the TECH Secretion Slaves is in Luminal..drugware is in cyber era thou..
For all their genetic improvements, the Culture is by no means eugenically uniform. Human members in the Culture setting vary in size,
By contrast to drones, Minds are orders of magnitude more powerful and intelligent than the Culture's other biological and artificial citizens. Typically they inhabit and act as the controllers of large-scale Culture hardware such as ships or space-based habitats.
Solar Era. Brain Architect Ships are common (a giant spaceship hosting asupercomputer).
The Culture has a relatively relaxed attitude towards death. Genetic manipulation and the continual benevolent surveillance of the Minds make natural or accidental death almost unknown.
Interstellar Era. Death Surveillance TECH. (anyone that shows sign of dying is "replenished". This also the era Lifefruit becomes avaliable..a Lifedrink is made to revive someone AND to their young adulthood.
Some citizens choose to go into "storage" (a form of suspended animation) for long periods of time, out of boredom or curiosity about the future.
Cryogenetics..but Suspended Animation is without cold. solar Era Tech.
Attitudes individual citizens have towards death are very varied (and have varied throughout the Culture's history). While many, if not most, citizens make some use of backup technology, many others do not, preferring instead to risk death without the possibility of recovery (for example when engaging in extreme sports).
Nano Era..Surrogate bodies, Crashcache..Sophontology..etc..
In this ability they can create action-at-a-distance – including forces capable of pushing, pulling, cutting, and even fine manipulation, and forcefields for protection, visual display or plain destructive ability. Such applications still retain restrictions on range and power: while forcefields of many cubic kilometres are possible
Gargantuan Forcefileds is Galactic Era, but Attractors and Repulsion is Interstellar Era, and Shields are avaliable starting Solar Era.
A major feature of its post-scarcity society, the Culture is obviously able to gather, manipulate, transfer and store vast amounts of energy. While not explained in detail in the novels, this involves antimatter and 'grid energy', a postulated energy field dividing the universe from a mirroring anti-matter universe, and providing practically limitless energy. Transmission or storage of such energy is not explained, though these capabilities must be powerful as well, with tiny drones capable of very powerful manipulatory fields and forces.
Antimatter = interstellar era
limitless energy= galactic "Matter Generator"
mirroring anti-matter universe = Dimension Era "Basement Universe"
I would have to say Interstellar / Galactic Era if they did not have ab anti-matter universe.
With it..they are Dimension Era.
I have no idea what will happen in the next 100, or 1000 years. I am saying that this is a game, and gameplay wise it doesn't make much of a difference if we end in 2275 AD or 102275 AD. It does however make a lot of work for me to go and rework the turns per year (again).
I can do that if you want. We will fix the years after ALL the Techs are added and ill help out. That way we only do it once.