What Expansion Civs could have 2 UUs ?

Haig

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Allright, just speculation etc.

I'm wondering about which Civs from Expansion, announced or speculated, could easily wield two UUs (Unique Units) instead of an UU+UB/UI.
What I mean is that for which Civilizations having two of them wouldnt be forced, but they would have rich enough of a military history to have two units with some nice flavor.

From the Civs announced so far, I think Byzantine could have two. Catapracht heavy cavalry and Dromon warship have been in previous games.

Carthage too, Numidian mercenaries / Elephants (really made immortal by Carthage even though I'm not sure they used them THAT much) / ancient era warship.

I don't see Maya, Celts or Netherlands have two UUs without stretching it a bit..

And from Civs that might be included, I'll say Austria and Sweden could have them without a sweat:

For Austria some sort of Hussar Lancers and Super Heavy Mortars that were used in all fronts on WW1 (also a war that's getting more attention on Gods&Kings).

Sweden could have light field artillery or horse artillery, Lifeguard regiments or Finnish 'Hakkapeliitta' musketmen.
 
byzantine and carthage are obious civilizations with 2 units. However it could be byzantine could have a unique building a religious one
 
Celts could have a chariot unit in addition to the Pict Warrior (assuming that's the Celt UU). That said, I'm presuming they'll have the dun as a UB instead.
 
The Zulu can have anything since it's a streatch already to think of uniqueness for them (though my guess is besides the standard warrior a pasture UI).

One of the two Kongo civ in the modification forums does have two uu, even though I can't recall them right now.

Brazil can have two as well, the Badeirantes scout and a soccer player for all I care (seriously, there are possibilities).

The Sioux/Apache/Pueblo/Generic Native Americans can have a horse unit and a scout. The Inuit can have a Ice Sledge and a Canoe...

Any of the possible European Civs (Austria-Hungary, Austria, Hungary, Sweden, Poland) can have two uu. It's not without reason that most of the 2 uu civs are European...

It's easy to find two uu for the Assyrians, some sort of infantry and battering ram, though a bit more difficult for the Hittites (Three-Man-Chariot and...?).

Israel is easy: some sort of Maccabeen Slinger, a Merkava Tank and there are other units...

In the end, they shouldn't add units just for the sake of it, the civs as a whole need to be balanced, interesting and fun.
 
I'd say Carthage and Byzantium will have two UU. The Byzantines could have a Cataphract instead of the Knight and the Dromon as a melee naval units. Carthage gets the Numidian mercenary and possibly an war-elephant. If Austria is in the game they could get a Grenzer infantry unit instead of the rifleman, the Grenzer could have a increased movement/damage in forests or hills, and their second UU could be a Hussar replacing the Lancer or Cavalry.
 
mitsho, The idea for this topic came from thinking about the 27 new units for G&K, and about how at least 9 of them are new UUs. Then I thought what Civs could have two of them in a way that it's not forced, but really unique and interesting units, and I think it's not that many.

Some Civ could even surprise us by having no UUs and two buildings instead.
 
Some Civ could even surprise us by having no UUs and two buildings instead.

This seems to be a popular theory for the Mayans, who by all accounts don't have any iconic soldiers. Still, I can't see Firaxis actually doing this: UBs and UIs just aren't as exciting as UUs, especially since you can't even see the buildings in CiV. I'd wager on them including a generic spearman or archer replacement (although an atl-atl would be more interesting), even if it's just to give the art guys something to do. :P

Back to the topic at hand, I would be very disappointed for the Byzantines not to get a fire ship of some kind alongside the standard Cataphract, given the naval focus already in the expansion pack; similarly, one might expect the Carthaginians to get some sort of warship as well as the almost inevitable Numidian cavalry.

The other announced civs are unlikely to have two UUs, except maybe a claymore-wielding medieval unit for the Celts (which, while unlikely, would make my day, and make them more than a one-era civ :P).
 
The review seemed to suggest the Dutch will not have 2 UUs, so that limits the number a bit. I do not think the Mayans will either. The Celts might or might not. I don't think they'll have a chariot (they really weren't all that important Charioteers. They're just famous because they had them as an anachronism long after others stopped using them). I suspect, were they to have 2 UUs it would be one ancient and one medieval.

Byzantines are the best suited. Cataphract and Dromon are obvious and have both been used in Civ before. There's a similar precedent, since the Ottomans had the Sipahi in Civ3 and Janissary in Civ4.

I can think of a lot of things with Carthage. I'd prefer a Quinquereme over an Elephant, but I could see some difficulties making both a Dromon and Quinquereme unique, provided they don't add a new boat. There is the melee vs. ranged distinction, which might help, but a boat with a melee advantage isn't all that useful. They also had unique slingers, unique infantry (either a spearman or a swordsman replacement), etc. On the other hand, if they want my idea, I can think of a good UU, UB, and UA with awesome syngergy.
 
I could see the celts having a more modern uu if some of the religious units that they hinted at come to fruition. If you could buy religious insurgents with faith, the celts might have a uu version called IRA cell or something.
 
I would be shocked (absolutely shocked) if the Celts had an IRA Provo as a UU. It's a part of their history, but it's also kind of offensive.

I could see a Druid UU as either an actual military unit, a missionary, or some weird combination (could boost units in combat in a way connected to faith).
 
I think Byzantium is a lock for two UUs, but of the four other confirmed civs I don't think the Dutch or Mayans will have two UUs and I could see it for the Celts and Carthage. Carthage may have the Sacred Band and the War Elephant or the Numidian Mercenary, all units that could be useful. The Celts could have in addition to the Pictish Warriors either Highlanders or Charioteers (especially if one of the new generic units is a melee chariot unit in an expanded Ancient/Classical Tech tree).
 
Pfff, I hope not too many civs have two UUs. Better question for me, what civ could have no UU but a UB+UI or UB+UB instead?
 
Pfff, I hope not too many civs have two UUs. Better question for me, what civ could have no UU but a UB+UI or UB+UB instead?

I also hope that there's more UB or UI Civs than those with two UUs, and I think there's not that many Civs that could have two iconic units.

I'd say two buildings or improvements are easier to implement.
 
Out of the confirmed ones Celts (perhaps a Celtic chariot unit would be kinda cool...?) and Byzantium (although I quite like the idea of having the Hippodrome again) would be my thoughts. Unconfirmed ones that have been discussed a lot? I could see the Zulu having two UUs as something of a military civ, although what the second one would be beats me. Poland with two uniques could be fun (Ulan/Winged Hussar was something I saw discussed)... or equally, Hungary (some sort of heavy knight here, although Byz probably already covers that).
 
Any of the possible European Civs (Austria-Hungary, Austria, Hungary, Sweden, Poland) can have two uu. It's not without reason that most of the 2 uu civs are European...

I read in an interview that it's a coincidence, and it's not one I like.
If they add anpther european civ like Poland or Austria-Hungary I really hope it won't have two UUs.
Like most orher posters I think Byzantium and Carthage will likely have one land and one naval UU. We know that the Dutch will have a naval UU, and while it's a bit weird for a civ to have no land UU I can't think of a good one for them. A building or tile improvement would suit them betters.
The Celts could have two UUs: The Pictish Warrior and later Gallowglass as a replacement for the Longswordman.
There's also the small possibility of a unique Great Person. The Mongols have the Khan and another seafaring civ (Portugal if they're in) could get a unique Admiral.
Actually a unique Great Merchant would be good for the Dutch, but it would be a hard to balance since yoiu can play a complete game without ever seeing one.
 
Actually Hungary is very likely to get an UB or UI if they decide to add it
Some sort of early horse-boosting building is most fitting
Vegvar is also a great idea - improved city defences or improved forts in the medieval age

The Hungarian UU should definitely be the Huszar - they originitad in Hungary, and spread out to other countries from here.
Btw, Hungarian Huszar's were absolutely light cavalry
It was much later when they evolved into somewhat heavier versions, for example the Polish Winged Hussars
 
I would be shocked (absolutely shocked) if the Celts had an IRA Provo as a UU. It's a part of their history, but it's also kind of offensive.

I could see a Druid UU as either an actual military unit, a missionary, or some weird combination (could boost units in combat in a way connected to faith).

I like this idea a lot. It would fit with what I suspect, which is that they will keep the Celts as an Ancient/Classical-era Civ without giving them too many later attributes (which would inevitably mean defining them as either Irish or Scottish - neither of which fits with Boudica). And the IRA UU idea is an exceptionally bad one.

Another thing I wouldn't mind seeing for the Celts would be some sort of stone circle/shrine-based Unique Improvement, which would either generate culture or (more likely) fit into the religion dynamic. I know that giving them the Dun as a UB is kind of the the done thing (npi), but it never sat very well with me for them to have any kind of UB given that the Celts (at least, the Ancient/Classical ones of Iron Age Britain which the developers seem to have chosen) didn't really do big buildings or cities at all. I think either two UUs or a UU and a UI would fit much better than a UB - besides, we don't have many civs with UIs in the game.

I remember seeing a post about canals here a while ago. While this doesn't fit with what IIRC was being suggested, what about having a canal UI (maybe as an alternative to roads) for the Dutch?
 
I also hope that there's more UB or UI Civs than those with two UUs, and I think there's not that many Civs that could have two iconic units.

I'd say two buildings or improvements are easier to implement.

I was really hoping the Dutch would have UB+UI but since even they don't, I'm afraid every civ will have at least 1 UU. Still, I have my hopes up for a no-UU civ, perhaps as DLC later on to give us peace-mongerers what we want :)
 
I would be shocked (absolutely shocked) if the Celts had an IRA Provo as a UU. It's a part of their history, but it's also kind of offensive.

I could see a Druid UU as either an actual military unit, a missionary, or some weird combination (could boost units in combat in a way connected to faith).

I suggested this in another thread. I thought it could be a replacement for the Great Prophet (like how Mongolia has the Khan to replace the Great General), but I didn't know specifically what it would do since we don't know for sure what the Great Prophet will do yet.
 
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