Louis XXIV
Le Roi Soleil
Are you sure you're not thinking of Galleys as seen in this post here? The barbarian galley is next to a civ's trireme for comparison.
Are you sure you're not thinking of Galleys as seen in this post here? The barbarian galley is next to a civ's trireme for comparison.
Here is my concept for the Shawnee:
Leader: Tecumseh
UA: Coalition of the Peoples - double influence with Militaristic city-states, which grant Shawnee UUs when appropriate.
UU: Red Sticks - replaces longswordsman, has Counting Coup ability where it adopts a promotion from an enemy that it defeats until it defeats another enemy. No iron.
UU: Tomahawk Warriors - replaces pikemen, no bonus vs. horse, can move after attacking, have defensive evasion (like Slingers).
I'm not expecting the Sioux anymore, but it's because of morocco, not Poland. People seem to forget that we started with plenty of civs with mounted units, including camel archers. Then, they weakened the camel archer and gave it more movement and a promotion and we got keshiks. Then, when the first expansion came out, we got more civs with mounted units, not just the Huns.I was pretty sure Sioux were a given for a while, but whoever mentioned Poland made a good point. If they didn't find a new leader for the Pueblo (I'm personally hoping they did), they might have defaulted to Sioux...except for the fact that Poland is already addressing horses. I don't think this entirely rules out Sioux, but I feel like between attempting to branch out with Pueblo and already having another horse-related civ in the works, they probably went with something else.
What is that something else? No idea. Between the achievement list, scenario and recognizable leader, I think Shawnee might have the best chance now.
Don't be that guy.I'm going to probably have to post a gloating thread if it turns out to, in fact, be a barbarian unit. I still don't get how people can be confident it's a UU when it appeared as a barbarian. The amount of hoops to jump through seem odd.
When you have the tech and the unit is not obsolete, I would assume. I would wonder how that would interact with militaristic CS UU's, though. If, for example, Hanoi is giving out Samurai and you are its ally, would you end up receiving Samurai or Red Sticks?
I'll do one for the three tribes, one of which I hope makes it.
Sioux Nation Seems most likely given track record
Leader: Sitting Bull
Capital: ??????
UA: Ghost Dance - Every time a great prophet is expended, receive a boost in science and culture (Lumped sum)
UB: TeePee (stable replacement) - Horse resources doubled, no maintenance, +2 and +2 for every horse tile worked by the city, +50% on mounted units when at war
UU: Mounted Rifleman (calvary replacement) - +2 movement on flat terrain, +15% fighting bonus against Civs of greater literacy, +15% defensive bonus if flanked by another Mounted Rifleman
Don't be that guy.
We should remember that civs in BNW are either fan-civs or civs related to the new mechanisms.
If The NA nation belongs to the 1st category, then the Sioux are the only real solution now.
If it belongs to the second category, then we should look for nations that are specialized in:
-Trade Routes (Pueblo fits here, but...);
-Great works;
-Tourism;
-Archeology;
-Ideology.
Not an expert about Native Americans but it seems hard to find something here. Any ideas?