marioflag
History Addict
More than cutting elements i would rather see those elements better integrated in the game.
-elephants and chariots. Those units are not really flavourful for a fantasy game.I would rather see them as specific units for some civs for example Elephants could be available only to Hippus civ, while Doviello get Mammoth Rider
-Mobility. Mobility should be available only to Cavalry units because it cuts strategic elements to cavalry, it's particularly too strong on heroes because it makes them too strong on defense and attack.
-Specialization of promotions. While moblility is the most pressing i also hope that other promotions are available to less units to increase the unit specialization.City Raider for example doesn't seem really fit with Disciple units, while woodsman for example could be a recon, animal and beast units specific promotion without adding that also to melee units.
-elephants and chariots. Those units are not really flavourful for a fantasy game.I would rather see them as specific units for some civs for example Elephants could be available only to Hippus civ, while Doviello get Mammoth Rider
-Mobility. Mobility should be available only to Cavalry units because it cuts strategic elements to cavalry, it's particularly too strong on heroes because it makes them too strong on defense and attack.
-Specialization of promotions. While moblility is the most pressing i also hope that other promotions are available to less units to increase the unit specialization.City Raider for example doesn't seem really fit with Disciple units, while woodsman for example could be a recon, animal and beast units specific promotion without adding that also to melee units.