What's all this about civs with multiple leaders?

Homusubi

Lafcadio Hearn Wannabe
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I keep hearing that some civs will have a choice of leaders, or something along those lines, but it's not in the big features sticky. Can someone explain the situation to me?
 
Initial game releases with 18 civs, 1 leader per civ. However, the way civs and leaders are designed makes many people suspect what developers plan or consider some DLCs with additional leaders.
 
Wanton speculation, I'm afraid.
 
Initial game releases with 18 civs, 1 leader per civ. However, the way civs and leaders are designed makes many people suspect what developers plan or consider some DLCs with additional leaders.

Wanton speculation, I'm afraid.

To elaborate: the uniques for a civ are now split between the leader and the 'nation', e.g. Teddy Roosevelt gets Bit Stick, Rough Rider, etc. whereas USA gets the fighter UU, Film Studio UB, etc.

So it's possible that there could in future be multiple leaders for the same civ with different unique abilities, units, etc. either as DLC and/or community mods.
 
To elaborate: the uniques for a civ are now split between the leader and the 'nation', e.g. Teddy Roosevelt gets Bit Stick, Rough Rider, etc. whereas USA gets the fighter UU, Film Studio UB, etc.

So it's possible that there could in future be multiple leaders for the same civ with different unique abilities, units, etc. either as DLC and/or community mods.

They were split in Civ5 too, but the split was formal. In Civ6 the split is real and is based on the specialization.
 
I keep hearing that some civs will have a choice of leaders, or something along those lines, but it's not in the big features sticky. Can someone explain the situation to me?

Civ6 will have 1 leader per civ. However, the unique bonuses are split where some bonuses come from your civ and some bonuses come from your leader. This has caused a lot of speculation that multiple leaders per civ may be added later since the game seems to be designed to support it.
 
There's also the fact that the Deluxe edition specifically mentions scenarios, maps, civilizations, leaders.

Further putting the fire in our .. whatever.
 
There's also the fact that the Deluxe edition specifically mentions scenarios, maps, civilizations, leaders.

Further putting the fire in our .. whatever.

actually it was

scenarios, maps, civilizations and leaders.

Which makes sense because every time you add a civ you add a leader.
 
I think it's the logical conclusion rather than wishful thinking. I believe past DLC taglines did not make the distinction between civilizations and leaders, and the split between leader uniques and civilization uniques is completely meaningless otherwise. Why bother?
 
I think it's the logical conclusion rather than wishful thinking. I believe past DLC taglines did not make the distinction between civilizations and leaders, and the split between leader uniques and civilization uniques is completely meaningless otherwise. Why bother?

Civ 5 had a split between leader+civ uniques.

And I wouldn't be surprised if they announced some of the CivV DLC as bringing new civs+leaders.
 
I'd say it's more than merely "wishful thinking", but it's not a certainty, either. There's plenty of evidence to suggest they're going to implement such a feature, at least in DLC, but that evidence is not conclusive.
 
Honestly I think they are making the split for the potential of multiple leaders and civs. However they are hedging their bets on the likely possibility that making multiple leaders is too hard or not worth it versus more civs. That way they never over promise :P . I bet were thinking of the same thing in civ Five. That's why ther was a slight but never clear separation in civs and leaders
 
While not certain by any means, it is much more than wishful thinking as others have already noted.

When has Civ ever had a Civ without a leader? Therefore, if the Deluxe edition promises new Civs and Leaders then the logical conclusion is that there will be multiple leaders for at least some of the Civs.
 
As long as there are a lot of interesting civs, I don't care about it.
 
While not certain by any means, it is much more than wishful thinking as others have already noted.

When has Civ ever had a Civ without a leader? Therefore, if the Deluxe edition promises new Civs and Leaders then the logical conclusion is that there will be multiple leaders for at least some of the Civs.

Just because A always comes with B doesn't stop marketing from saying "with A and B!!!"

I think they are keeping their options open, but I doubt they have any 2nd leaders planned.
 
Just because A always comes with B doesn't stop marketing from saying "with A and B!!!"

I think they are keeping their options open, but I doubt they have any 2nd leaders planned.

Might as well advertise that each Civ will be able to build military units and be able to control them, as well. :p

I think that they already have the 2nd leaders designed for some of the Civs. :)

Anyway, we shall see but a return to multiple leaders would be an excellent move.
 
My best guess is that vanilla will only have one leader per civ, but that either some DLC or the first expansion will introduce a second leader to some civs.

In the mean time, this does make it relatively easy for a modder to make a mod with a different leader for an existing civ.
 
Hang on... I've just thought of something. City lists are determined by the civ rather than the leader, right? So if we see a city list which is very reminiscent of the civ at the time of the announced leader, it means that there is less chance of another leader for the same civ.

To some extent, we already have this, as we know that Xi'an is the first city in the Chinese list, rather than Beijing or Nanjing. A stronger piece of evidence against multiple leaders would be if the Japanese capital was announced as Kamakura (Hojo Tokimune's seat of power) rather than Kyoto or Tokyo.
 
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