Murky
Deity
JimT said:Can someone give me a few quick hints regarding their best use.
I have just built Great Library in a commerce city and so far got 2 Great Scientists (plus a GE I fluked with a 6% chance).
I used them to build Academys in my two main science cities. I has beelined to alphabet, mathematics then literature.
What I would like to know is:
a) Was this the best use for them? I decided the long term gain was better than the immediate popped tech. the 50% extra is already worth about 15 beakers each and will obviously grow.
b) What is the best thing to do with the next one? Settle as a great scientist or start pooping out tradeable technologies.
If it helps I'm on Monarch and with the GS help have managed to pull myself into a slight tech lead.
I think it depends on what goal you are aiming for.
I send my first scientist to the capital for an academy. My capitial is typically a good science city with lots of cottages so the +50% science makes a big difference. What happens with the rest depends on what my end-game goal is. If I'm going for a quick conquest/domination game I might lightblub them for a tech. If I'm going for space race then they are either used for another academy or are joined to the capital as a super specialist.