When to Rage Quit

Louis XXIV

Le Roi Soleil
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Mar 12, 2003
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So I'm playing as China and I want to go for a Scientific victory. I figured a good idea was to increase my population. Especially since I'm China and have Cho-ku-nus, I figured Temple of Artemis made a lot of sense. 2 turns before it was done, someone else built it. Oh well, no big deal, I started on the Hanging Gardens. 2 turns before that was done, someone else also built it!

So, should I just say #@%$ it and start over again or should I suck it up and keep going?
 
Playing AGAINST China, already took out Hiawatha and Nappy. Wu only had one city when I killed off France, so I healed up and sent my swords to my city south, upgrade 12 of them to Longswords.

Take the first city easily, then move on to the hilly capital, yikes 3 Chokonu's suddenly pops up and demolish my pretty army in 3 turns.

Game over.
 
2 cents from a new-ish King player:

Obviously, that's a lot of wasted hammers. However, you probably got a decent chunk of money from that. Why not use it to buy a maritime city state? Or buy a bunch of units and go conquer those wonders if possible?

(I realise just how frustrating it feels).
 
So I'm playing as China and I want to go for a Scientific victory. I figured a good idea was to increase my population. Especially since I'm China and have Cho-ku-nus, I figured Temple of Artemis made a lot of sense. 2 turns before it was done, someone else built it. Oh well, no big deal, I started on the Hanging Gardens. 2 turns before that was done, someone else also built it!

So, should I just say #@%$ it and start over again or should I suck it up and keep going?

its early enough (first 50 turns?) that you can replay some turns and it still feel like a new game. maybe skip HG or TA and just go with another wonder or re-purpose yer tiles to avoid the sniping.

but those are bitter enough losses that out of anger i would delete that file, haha.
 
So the Inca is invading my newly founded city with just warriors & archers. I have decent defenses and am not too worried. This is an important city though with 2 luxes, nice river, etc.

3 turns in a row, all I needed was for my last archer to do 2 damage to finish killing a warrior. all 3 times, it does 1 damage instead, and the warrior autoheals. Their 2 slingers manage to kill my warriors doing damage of 4 or 5 with each shot, and their last autohealed warrior just barely takes the city. I lost it.
 
My Rage happens when everyone declares war on me and I feel my empire crumbling. I could probably survive the attacks and bounce back... but war just leaves me feeling icky. I like to try to get through games either as the aggressor or a peaceful benefactor. I don't like getting attacked.
 
You should quit your game when you stop having fun. It's a game, play it to have fun. If you aren't having fun, start again and see if the next game is better. That's my philosophy, at least. Though I wouldn't really call it rage quitting.
 
So I'm playing as China and I want to go for a Scientific victory. I figured a good idea was to increase my population. Especially since I'm China and have Cho-ku-nus, I figured Temple of Artemis made a lot of sense. 2 turns before it was done, someone else built it. Oh well, no big deal, I started on the Hanging Gardens. 2 turns before that was done, someone else also built it!

So, should I just say #@%$ it and start over again or should I suck it up and keep going?

Sorry to hear that and it of course happened to us all. What level do you play on? If you quit or not that is up to you. I suppose what I would do is figure out if I am realistically going to be able to achieve that scientific victory without those two wonders. Build science like no tomorrow.
 
I'm playing on King. I can handle King, but I normally don't try for three wonders in the beginning.

So I tried playing again and trying again. This time I lost the Great Library as well. Maybe I should just stop trying to be greedy?
 
I'm playing on King. I can handle King, but I normally don't try for three wonders in the beginning.

So I tried playing again and trying again. This time I lost the Great Library as well. Maybe I should just stop trying to be greedy?

the speed that an ai can get the GL is still fairly random. (as from a very surprised result i posted about) i've seen it go at the earliest at turn 28. i've also seen it go as late as post-100 turns. under most circumstances (assuming standard speeds) you wont be able to get it before turn 35 anyway (unless you are really lucky with certain starts). if your first 2 techs are pottery then writing, you can't start production on it until turn 19 or 20 and it is pretty hard to get enough production by then to speed it up to only 15-20 turns to complete.

most of the time i finish it in the early 40s when i do a hard beeline to it and just hope someone else isnt building it. if i play on immortal or deity i dont even bother. it always seems like wasted turns since i get beaten to it 9 out of 10 times. the last deity game i tried i could have cuz no one finished it til 77. my jaw literally dropped that it went that late in deity.
 
I don't know why this is still a "feature" of the game. The utter rage induced by getting beat out while building a wonder... Is frustrating. It would be one thing if there was any way to tell you were competing with someone when you started, but there's no way to tell that. It's just arbitrary and annoying.
 
I'm playing my first ever King game - as Denmark on an Archipelago map. I have resisted the urge to ragequit/reload autosaves as I'm trying to teach myself how to handle the level. I've managed to build a few wonders, but am being badly outteched by one of the AI and it will take a while for me to gather the kind of army that would be needed to take them down a peg or two. Oh, and one of the other AIs has just declared on me and arrived with a bunch of soldiers - so much for my 'it's a water map, they'll NEVER attack' theory...

As to whether or not you should give up, I guess it depends on whether you think the game is unsalvageable. I would say probably not. They're all early enough wonders for you to be able to make a comeback, so I guess even at King it's not the end of the world (or the game). Then again, presumably as you're still near the start you haven't invested much time in the game.

Do you still have your 4000BC autosave? If it were me, I'd probably start the same game from the beginning to either try to improve or work out where it all went wrong.
 
Try to go production focussed and do not state yourself blind on a wonder. They are nice to have but not needed. If you choose to build one, you take on the risk of missing out. Quitting because that happens seems cheap to me.

Sure you should have fun. Try reloading for educational purposes only. But party on and see what happens, you might learn even more.
 
this was a rage-quit that turned into a rage-delete.

playing babylon, deity, pangaea, standard. a really surprising start. near a 3-tile wide land bridge and a coast with 2 gold, 1 marble lux and no ocean tiles to work. about 5 spices in various areas around it for a 2nd city but otherwise not good lux variety as those were really the only 3 for all available areas around me. long story short i settled in place, explored, met japan, alex, korea, and bismarck, (and later egypt and america) and settled a 2nd city in this really solid defensive spot. it was centered between 2 mtn ridges 5 tiles apart on a gold at the start of a river that trailed back to my capital. and it had a SEA of hills in front of it, perfect for bowman defense since everyone could only come in 1 at a time.

it worked for a bit, all the way into turn 120 or so. japan broke an RA 1 turn from its completion and DoWd around turn 95. i wasnt worried because i had such a defensive position and he could only come in from one angle, over those hills. also Alex was at war with me but he could only reach me by sea and i kept a trireme to get his embarked land units.

i had 6 bowmen all with rough terrain promos, some with 2, most with 1. japan sent in maybe 10 units i had no problem with. even his samurai which took all 6 shots and the city shot to kill them. got a few up to 3 promos. i added 2 more bowmen to the back side of the mountain ridge because a CS (alex ally) was trying to sneak guys in that way. i was 1 turn from getting crossbows and japan, singapore, helsinki, and alex all lined up everyone to come at me. i held off unit after unit after unit.

then all of a sudden i had 12 1-dmg shots in a row (over 2 turns) on one samurai who insta-healed and I lost 3 of my bowmen on the turn after that because the other units could finally advance far enough, 1 from the samurai, 2 from other ranged guys. 12!!!!!! this against pikemen, archers, a couple crossbowmen, and eventually 2 rifles, 1 samurai, 1 cannon. i get that they are tougher, but 12 1-dmg shots in a row was just ridiculous. it's not like i was shooting infantry or cavalry with basic archers.

it wasnt my capital, but if i lost that city there was no way i was taking it back with my inferior pikemen (no iron sources for me) and my 3rd city was just an awful producer. it was definitely game over. so screw that game. i deleted it.

(i still have some autosaves should i cool off ...)
 
I'm playing on King. I can handle King, but I normally don't try for three wonders in the beginning.

So I tried playing again and trying again. This time I lost the Great Library as well. Maybe I should just stop trying to be greedy?

Yes I play on King as well. In the beginning I usually try for at least one wonder which will determine my immediate or long term goal. For instance, in my current game I decided on building the Statue of Zeus. In a domination game I will have to capture many cities so that 15% attack bonus against cities will come in handy.

In this game I did go for tradition to get a head start building early wonders as well, and because I wanted to try a one city strategy for NC. The idea being, to boost my science straight away, and get my capital Mecca big and strong from the outset, which worked out quite well. But really I am using this game to try new things, to figure out what works well and what doesn't. I am at a point in the game where I need to really start conquering and keep conquering and keep my enemies off balance, so they cannot gang up on me at once. That is the test in any domination game. Especially, since I am playing to just the medieval era, and unit movement is much lower.
 
So apparently third time is the charm. In this game, I had a good starting location, focusing on the Tradition tree rather than Liberty tree, built a second city for some marble, and managed to successfully build the Great Library, Temple of Artemis, Hanging Gardens, and Oracle all while fending off the Aztecs who felt like declaring war on me.

Yes, I realize I could probably have done just fine with the original game (I still have the save in case I chose to go that route), but this became somewhat of an obsession. Ironically, I'm not sure I'm currently in a better position overall, but I think I'll go expand and build some cities and see where I go from there.
 
I'm moving between King/Emperor lately and finding that if you really want an early wonder you'd better beeline directly for it. I usually like to get the Great Library because A) library comes with it and B) I can pop philosophy immediately but I really have to go directly for the wonder and squeeze out every bit of production I can on King.

On Emperor I just don't bother anymore and just get ready to take wonders by force. Unless I get a marble start my chances to get the wonder is too low to risk.

You can always tell when Egypt's on the map...
 
I'm playing on King. I can handle King, but I normally don't try for three wonders in the beginning.

So I tried playing again and trying again. This time I lost the Great Library as well. Maybe I should just stop trying to be greedy?

Either:
- Don't make the wonders a priority.. i.e. plan to live without anything you can't use a GE to rush build.. OR
- Be prepared to go conquer whatever city built the wonder you wanted first.
 
An update, not that anyone cares. I won the game, Science Victory. At the end, I decided to hold my last piece and build the bomb, but the Iroquois declared war on me and, while I could have defeated them, I would have temporarily lost one of my best cities so I just launched the ship and won.

The game was nice because I had the Aztecs as neighbors and you're allowed to conquer them without diplomatic consequences ;)
 
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