Psychic_Llamas
Wizard in the Making


well, anyway, dont let orcs get + health.

Psychic_Llamas said:maybe giv orcs a n extra health for multiple meat resorces of the same kind?
make military units stationed in cites give +1 happy for every three military?
That I like! settled, lets do it. Think this'll really add a unique feeling to that civLord Olleus said:How about giving orcs minus war weariness. The more they at war the happier they get! Of course this would have to be a lot smaller than the normal negative happiness, but it would force greenskin players to be constantly at war, specially if they have reduced base happiness.
Lord Olleus said:That could be said about most traits/civis. However, I think that this is more of a trait as it represents a mentality and not a set of laws, which is what civics are.
Psychic_Llamas said:Wow! the possibilities are endless!!
K, so the orcs so far:
~All units start with the animosity promotion
~They get MINUS warweryness for being at war (does that mean they get +happy?)
~+ 2 heath if there are multiple meat resorces of the same kind. (instead of only 1 health)
do they need anything else? i feel thats about even... what you guys think?
As I already said earlier no magic or psychology promotion by trait now. Orcs have units that don't suffer animosity like blackorcs in example. a trait would not take this to account.Psychic_Llamas said:Wow! the possibilities are endless!!
K, so the orcs so far:
~All units start with the animosity promotion
~They get MINUS warweryness for being at war (does that mean they get +happy?)
~+ 2 heath if there are multiple meat resorces of the same kind. (instead of only 1 health)
do they need anything else? i feel thats about even... what you guys think?