Which civ is most interesting to you?

Which civ do you find most interesting?


  • Total voters
    78
  • Poll closed .

cypher132

Emperor
Joined
Dec 7, 2008
Messages
1,009
Just wondering. Not all the civs are up there because I'm using this for my mega thread. I'm either going to write the next three stories about the three most interesting civs or the three least interesting. I'll decide depending on the poll. You each get three votes. Use them wisely.
 
I voted Austrin,Scions and Kurios.
 
No Mercurians? They'd have my vote first.


really?

I'd be interested to know why. The mercurians (and infernals) are among the least interesting civs for me.

They're basically "we are good. Evil must die. rawr" with little else involved. Their moral philosophy, their objectives, their choices, are all clear as water. If it's a demon, they kill it. Pretty much end of story.
 
Amurites, Svartalfar and Grigori are all very interesting to me, both in terms of gameplay and lore.
 
I get three votes but I only used two =P Always loved the Balseraphs, although I dislike their leaders (not lore-wise but gameplay-wise, hell, lore-wise I adore Keelyn) and their traits and have taken to playing them on Unrestricted leaders until I find one of those minor leader mod-mods.

I downloaded FF and of the new civs I liked the Austrin most, simply because they didn't seem too "gimmicky." Kind of a vanilla civ with some new tweaks
 
I chose the Balseraphs first because I've always had a soft spot for the jokers and tricksters. I'm fascinated by the total severance of self and body that they demonstrate, which is the same reason I (and the rest of the world) are obsessed with zombies. They terrify me, which only adds to my fascination. Clowns are f'n freaky and they play to that well, too. I even had a dream a while ago that the Merrymen appeared in:

Spoiler my dream journal :
I'm on a bus in a large city. In the back I see a girl who I think is a childhood friend, Caitlin. I sit down and start talking to her, and after a while I realize that she's not Caitlin, in fact she looks nothing like her. I learn that her name is Katherine and her last name sounds East European. We continue talking until we hear gunshots outside and the bus speeds up significantly. Looking outside we see a group of people known as the Meat Puppets on a murder spree. They have small, round, black eyes and look almost cartoonish. They are shooting handguns wildly and throwing rocks at people. In the bus, we duck, fearing that a bullet might hit us. The bus speeds wildly through the city until is stops near a plaza. Katherine runs off the bus and into a restaurant and I chase after her. Inside I ask the waiter if she went in the back. I realize that the waiter would believe that I am a cop, so I play to that and he lets me through. I continue through the kitchen and into a storage room in the back, where Katherine is trying to hide herself in a locker. I ask her to escape with me, but before we do I notice the strange contents of the room. There are empty circus cages mixed in with office cubicles. One cubicle has a large woman on a telephone ignoring us. I head back to where Katherine is so we can leave, but before I make it to her the Meat Puppets burst into the room and, calling her a traitor, beat her to death with rocks.


I chose the Calabim because of Alexis and Flauros. They are very solid characters in their personalities and psyches. I love Alexis(full stop)'s mix of coldheartedness and curiosity. She really deserves a full narrative entry--the same treatment Tebryn got. Flauros is a mix of perfectionism and indulgence. As far as all vampire fiction goes, I say Tanith Lee is the best ever ever, and these totally seem like her kind of characters.

I chose the Lanun (I'm the first to do so) because of my obsession with things oceanic, Lovecraftian, and all-around swarthy. I'm including the Overlords here, although they could almost be a distinct civ on their own. The Lanun are perhaps their greatest enablers. I get a feeling of ego-shattering insignificance--the same feeling described by DNA about the Total Perspective Vortex--when I think about the deep ocean and all its myths and realities, which I in turn find terrifying and fascinating.
 
I chose the Elohim because of... well, I don't know. I would certainly be an elohim. I guess it's the peace and the spirituality. And Ethne.

I chose the Balseraphs because they're unusual and, well, interesting. And they have Keelyn :love:

Finally, I chose the Svartalfar because I like the evil-but-not-so-evil guys gals. At least, this is my interpretation of them, winter elves doomed by summer elves and by their own queen as cunning non-trustable punny people although they aren't! And they have Volanna. Somehow.

But I like many other civs too. It's hard to choose, really... I could have chosen which ones I don't find interesting more easily.
 
Calabim (vamps are interesting), Sheaim ("bring on the hellfire" concept) and Cualli (uber assassins ftw).
 
Grigori- Rejecting the power of false gods in the face of miracles = awesome. I heart Cassiel.
Illians- Hey, remember when life sucked for everyone, but slightly less for us? That was awesome. Let's do it again. We'll call it "operation cannot possibly fail a second time."
Kurio- Hey, a radical idea. Instead of killing anyone who is different from you, can't we all just get along? And those that can't will be eaten by this large, non-discriminatory dragon.
 
The Ljosalfars are the most fascinating for me. I'm relatively new to fantasy-themes involving Elves, Orcs, Dwarves, magic and good/evil struggles. Until the last few years, I'd not paid any attention to this side of gaming; I was little interested in Warcraft or fantasy games, and I rarely looked at fiction that had magic and sorcery and swords mixed in.

However, I got the bug and found that it's the Elves that I find most interesting. Not the ethereal, wimpy Elves though - nor the close-to-demons savage Elves either. I prefer the mythology of them as independents, "leave us be" forest guardians who're prepared to fight sword-to-sword or with the surprise arrow from the depths of the trees.

Others may be tired of 'em or their image - I can easily understand that - but it's still fresh to me. I also prefer their relatively neutral alignment: Elves are not into dominating the world to bring about its doom or for power per se. They fight to keep their lands free. I'm still uninterested in all those evil civs - except in the "know they enemy" sense.

Close runners-up: The Elohim -- it amuses me to be on the side of the angels. The Hippus- I like mobility and they've got it. Too bad FFH2's sound effects are so minimal; a Hippus battle FX with the sounds of horses charging and neighing would be awesome.
 
Hey, thanks for answering this, guys/gals. This is still open for a few more days so if anyone else wants to vote, go ahead. Meanwhile, I have some research to do.. :scan:
 
Mazatl. Aztecs, Dinosaurs, and ancient guardians all in ONE!
 
Since first reading about them the Kurios have had a special appeal to me, if only for their improbable socio-racial make-up and their "whatever works"-mentality. Although I don't really see them as "good", they 're way to pragmatic. I usually run them with Esus, maybe not the most efficient religion but endowed with a very "big tent" flavor.

The Mazatl are another favorite. Mulcarn's reign really wasn't their time at all. And now those humans are simply everywhere. Nevertheless they persevere where conditions are favorable and slowly making them so where possible.

And lately I've come to like the Doviello. From being a minor auxilliary people of a mad deity (are there others?) to being way down in the heap with the Clan and the Barbs.
But oh so scrappy.

Hmm, I suppose there is a certain tendency appearing. :mischief:

And now for sth. somewhat different. Cypher mentioned the least interesting civs. This got me thinking about those civs I don't like/play and why.

My absolute object of detastation (if this is not a word, then it should be) are the Calbim. I abhor vampires in general, to me they are parasites with delusions of grandeur.

The Sheaim (sp?) run a close second. I lost one of my first games against stacks of their Pyrezombies and make a point now of eradicating them befoore they get even more dangerous.

I'd love to like the Lanun. but their piraty campy art style braeks my immersion. Bummer. :ack:
 
Since first reading about them the Kurios have had a special appeal to me, if only for their improbable socio-racial make-up and their "whatever works"-mentality. Although I don't really see them as "good", they 're way to pragmatic. I usually run them with Esus, maybe not the most efficient religion but endowed with a very "big tent" flavor.

The Mazatl are another favorite. Mulcarn's reign really wasn't their time at all. And now those humans are simply everywhere. Nevertheless they persevere where conditions are favorable and slowly making them so where possible.

And lately I've come to like the Doviello. From being a minor auxilliary people of a mad deity (are there others?) to being way down in the heap with the Clan and the Barbs.
But oh so scrappy.

Hmm, I suppose there is a certain tendency appearing. :mischief:

And now for sth. somewhat different. Cypher mentioned the least interesting civs. This got me thinking about those civs I don't like/play and why.

My absolute object of detastation (if this is not a word, then it should be) are the Calbim. I abhor vampires in general, to me they are parasites with delusions of grandeur.

The Sheaim (sp?) run a close second. I lost one of my first games against stacks of their Pyrezombies and make a point now of eradicating them befoore they get even more dangerous.

I'd love to like the Lanun. but their piraty campy art style braeks my immersion. Bummer. :ack:

I personally don't let anything that happened in a game make me hate civs. I've had the Sidar (SIDAR!) rape me and I still like them.


Oh, and this will always help me decide which civs could be wiped out. It would get rather complicated with 30 civs on that map, so I'll be cutting them from time-to-time with grandeur according to their status. In fact, someone is disappearing today, and I bet you can't get who it is :D
 
really?

I'd be interested to know why. The mercurians (and infernals) are among the least interesting civs for me.

They're basically "we are good. Evil must die. rawr" with little else involved. Their moral philosophy, their objectives, their choices, are all clear as water. If it's a demon, they kill it. Pretty much end of story.

I think the darker side of "good" is what attracted me most to the lore.
 
I think I'd the play Lanun more - I've tried 'em twice - if they were more FFH2-looking. I think the ships in FFH2 are not very fantasy world looking either which makes me less inclined to notice any sea-oriented combat or nation.
 
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