Do you prefer to go for high priests or inquisitors?
Both theology and divine right take the same amount of research, 3200 after religious law.
High priests and inquisitors are similar units, in that they are both divine channeling spell casters.
I see them on nearly equal par, each having slight advantages for different purposes.
Inquisitors are stronger, and command is good for captureing oppponents. good for fighting aswell as casting (although you can only do one thing per turn)
But then high priests have deamon slaying, free promotion, and medic 3 really helps your stack, and can cause holy war if you have patriach. this makes a good support unit with medic, and depending on relations a holy war could really help some situations.
I see the need to initially only go for one of the level 3 divine casters, as there are probably many other important things you want to research. So it becomes a choice between the two paths.
Naturally later in the game you can get the other, as you can onlt have 3 of each, so having more divine3 casters then the national limit. But in the meantime I’d prefer to put the extra 3200 into some more essential tecs.
both upgraded from level 6 unit. so you probably initially only have a couple of level 6+ priests.
High priests (nat 3)
Req: Theology: 3200
Chaneling 1-3, Divine, medic3, Deamon slaying, free promotion.
One can also become patriach, and start a holy war.
7 strength, 1 movement, 240hammers
Inquisitor (nat 3)
Req Divine right 3200
9 strength, 1 movement, 240 hammers
Chaneling 1-3, Divine, medic1, Command
+50% against disiple units
Note, these are stats of wiki, 0.16, i haven't checked 0.23 stats, so there might be some more differences.
Both theology and divine right take the same amount of research, 3200 after religious law.
High priests and inquisitors are similar units, in that they are both divine channeling spell casters.
I see them on nearly equal par, each having slight advantages for different purposes.
Inquisitors are stronger, and command is good for captureing oppponents. good for fighting aswell as casting (although you can only do one thing per turn)
But then high priests have deamon slaying, free promotion, and medic 3 really helps your stack, and can cause holy war if you have patriach. this makes a good support unit with medic, and depending on relations a holy war could really help some situations.
I see the need to initially only go for one of the level 3 divine casters, as there are probably many other important things you want to research. So it becomes a choice between the two paths.
Naturally later in the game you can get the other, as you can onlt have 3 of each, so having more divine3 casters then the national limit. But in the meantime I’d prefer to put the extra 3200 into some more essential tecs.
both upgraded from level 6 unit. so you probably initially only have a couple of level 6+ priests.
High priests (nat 3)
Req: Theology: 3200
Chaneling 1-3, Divine, medic3, Deamon slaying, free promotion.
One can also become patriach, and start a holy war.
7 strength, 1 movement, 240hammers
Inquisitor (nat 3)
Req Divine right 3200
9 strength, 1 movement, 240 hammers
Chaneling 1-3, Divine, medic1, Command
+50% against disiple units
Note, these are stats of wiki, 0.16, i haven't checked 0.23 stats, so there might be some more differences.