While We Wait: Part 2

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I would, but how would you make it so?

First off I would need accurate stats. Then a awesome and easy ruleset to go with them.

But my other NES plan is a sort of the players play as small resistance groups growing and growing to fight a large evil army who is occupying there land. In the near future. It would be in a city and the players would get economy from wherever they can find supplies and attacking enemy bases and convoys. You buy weapons, hire men, get equipment. You can work with your fellow resistance groups or rat them out to take the enemy off your back. I just don't know exactly how to do that.
 
First off I would need accurate stats. Then a awesome and easy ruleset to go with them.

But my other NES plan is a sort of the players play as small resistance groups growing and growing to fight a large evil army who is occupying there land. In the near future. It would be in a city and the players would get economy from wherever they can find supplies and attacking enemy bases and convoys. You buy weapons, hire men, get equipment. You can work with your fellow resistance groups or rat them out to take the enemy off your back. I just don't know exactly how to do that.
The mod plays the big bad guy and maps out his orders before the players send theirs. Player actions could redirect the mod actions.
 
Yes that was my plan. But my lack of knowledge comes on the rules. And how to figure economy out.
How about:
Search efforts that consume men and time in one turn, have results (chance?) that provide rresources for the next. The more efforts put into finding resources reduces your ability to act in other ways. An accumulation of stores (resources) must be defended and could be lost to other factions.
 
How about:
Search efforts that consume men and time in one turn, have results (chance?) that provide rresources for the next. The more efforts put into finding resources reduces your ability to act in other ways. An accumulation of stores (resources) must be defended and could be lost to other factions.

That sounds pretty good.


I also had another idea for a NES. Using your rule set if you would allow it.

edit: I am having a hard time trying to figure out what to do. Seeing as the true LuckNES V cannot be opened until North King is done.
 
That sounds pretty good.

I also had another idea for a NES. Using your rule set if you would allow it.
All of my rules and games ideas are public domain a far as I am concerned. You may use what ever you want. If you want to see the spreadsheet support I used for BirdNES let me know and I will provide a cleaned up copy for you.
 
Thanks Bird. I will keep it at the top of my list.

Another idea is to do the Superhero/Villain NES like Contempt and I believe Conehead did before.
 
Bringing up the topic of one-nation NESes again, what I really would like to see is revolutionary France. I mean seriously, there is probably no better nation or time period for such a NES. Just look:
- Very wide range of political factions, from the Chouans to the Conspiracy of the Equals (and with disagreements and intrigues within their ranks as well);
- Immense political volatility allows rapid development and radical turns of events - bloody coups are far easier to pull off than they would have been in Nessus, for one thing;
- Generally lots of spheres for activity. There is warfare with foreign powers and local insurgent factions (some of them possibly PC), there are intrigues in Paris, there is always the need to establish and maintain control over the countryside, there are the various localised social and economic experiments, etc.

It might be complicated, but IMHO the complexity is part of the one-nation NES' main attraction.
 
I want to take the various incarnations of the Vendee rebels, or, alternatively, Lazare Hoche. :p

Revolutionary France does seem perfect for that sort of interaction, plus it will give me a reasonable shot at a military command, plus we can even be sans-culottes, not just the nobility/higher end of the Third Estate.
 
Precisely; there is a wide range of possibilities.

Also, I like Fouche. And on the completely opposite end in all regards, Cadoudal.
 
What clearly doesn't compute is an easy-to-use ruleset that also has accurate stats.

I really don't understand people's fascination with modern games, but that's just my own completely subjective opinion.
 
Let's save the OTL politics for out of this forum. But there's some fascination in seeing what WE would do in charge of a nation.
 
To me a green party will always be pseudo-anarchist Ukrainean nationalists, but whatever.

I really don't understand people's fascination with modern games, but that's just my own completely subjective opinion.

They want to play with all the new toys, presumably. ;)

Meh, a modern NES could be pretty neat, but I still think it could only be done properly by Symphony, or maybe Stormbringer. Gelion would've been nice, except he makes Azale look nice by comparison.
 
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