That's an interesting question. I'm not sure the increase in culture required would really make all that much difference. The reason being that the culture accumulation isn't linear. It starts off very slowly with most of the culture being gained in the last 40-50 turns.TimBentley said:On a related note, I would think playing huge maps on PTW would result in a faster finish compared to Conquests, since Conquests changed its requirements.
My recent Standard map attempt ended up with around 2900 cpt, and I would expect that rate to be higher on a huge map due to higher number of cities within the dom limit. At that rate (2900cpt) the extra 40,000 culture (I think that's right) required for a Huge map in C3C would only take another 13.8 turns. So, can new C3C features make up for those 13.8 turns?
It wouldn't surprise me if they could. I'm thinking especially of Civil Engineers, though Philosophy's free tech and improved Communism are worth bearing in mind too. I'm also wondering if the Aggricultural trait might be better than either Religious/Scientific as fast expansion seems to be pretty important, in which case that would be another reason to use C3C.
I'll leave it to someone else to test this out in the short term though, my next maps are going to be Tiny/Small, and those have GOT to be quicker on C3C
