Originally posted by binyo66
@conan
How u do that on monarch? What setting u have? What is your score before 10AD? Too many questions
hahaha... asking shouldnt hurt anybody..
lets see, if I remember, I probably dont.. my score at 10AD must have been about 2000, or maybe even less.. about 30 p/t, steadily climbing due to heavy population growth as well as expansion.
If you want a good score, getting your 65% of the land area quickly is important. if you cant accomplish this, forget about a HoF score. This is because your points per turn (p/t) ius divided with a greater number for each turn u play. closer to the end, your p/t is likely to drop, so the faster you build-increase pop, gather territory- the better.
I play as Aztecs, they are militaristic and agricultural, suits me perfect. nice growth in the beginnig, nice units to explore and to find key attack points. And for heavens sake... always get the TOA (temple of arthemis) along with the pyramids if possible. I was cheering out loud when I saw my neighbouring civ finishing the TOA. It meant it would be soon be mine. I never build other than military units, and with these units I always conquer the wonders instead of using hundreds of shields on making wonders. Look at it this way, making military units is the same as building wonders.. cus they have the power to GRAB them. NEVER build a single wonder before you pass over to the middle ages. Think about building 1 or 2, Leonardos pizza hut is good, if not essential, to upgrade your horses to cavalry. At the point I have researched cavalry, the world is mine. Nothing will stop me unless there is a powerfaliure. So.. screw everything on the tech-tree except going for cavalry.
I now told u all u need to know in order to be able to compete on the HoF.
Hope to see your name there right below mine in the future
happy hunting