admtanaka
Warlord
I've been playing MoM almost exclusively for a while. It's very stable and relatively balanced. The AI also functions better than a lot of the other mod-mods.
I play vanilla FFH (with More Naval AI, since I found it). The modmods I've found to have too many imbalances and things which make them not-fun, like MoM and equipment/resource management. Too much micromanagement for my liking.
I'd rather tweak things in FFH to address some of the game's imbalances, rather than throw in a mess of new features that the AI is terrible at handling and which just make the game ridiculously easy.
I actually remain a RifE man. I tried the latest version of Master of Mana and it didn't really do it for me, but might give it another look after the next patch.
Which version? MoM 1.3 or Beta 1.4?
I play a FFH2 game every now and then. I played Wildmana almost exclusively from the start (except to play FFH's scenarios) because of its stated focus on improving the AI.
I don't know if I'm such a big fan of its successor MoM...So many things were drastically changed, introduced, or removed that the original focus on the AI seems to have fallen by the wayside in favor of creating new content. The AI still doesn't know how to utilize marksmen/guardsmen, abuse hidden nationality, use commando+pillage, harassment with high withdrawal chance units, etc. etc.