Preface: I'm hoping someone else who has had this issue will skim the mod list and recognize the conflict before I spend anymore hours disabling mods a few at a time, restarting, new games, cache clearing, debug log reading, etc. I don't actually have any specific indication it has anything to do with WHoward's mod set, but a quick "nope, looks fine" will at least help me focus my efforts elsewhere.
Please let me know if there's a more appropriate place to post.
Actual Issue: Air Strikes don't work.
Hit
S or the button, mouseover target, everything looks fine, big red arcing arrow. Click. Nothing. It's like it was cancelled.
This has been persistent over my last several games. I've been progressively removing mods for each new game, and then I get to
Flight and discover that, alas, it wasn't fixed this time either. So today I got serious about testing.
Primary test scenario:
Start in
Information Age; drop a settler on the oil; crank out a few planes and bang on some barbarians.
* If I start a new game without mods things work fine (with or without Enhanced UI DLC/Mod).
* If I do the above with mods enabled I get my symptom.
* I've also tried starting in Ancient era and using IGE in various different ways to give me planes to test with, and still get the symptom.
* I've started a new
Information Era game without IGE and the symptom persists, with mods enabled.
* I've cleared the /cache folder & the /ModUserData folder, one at a time, one then the other, the other then the one, both at the same time, etc.
* I went through and deleted a bunch of un-used mods from my /Mods folder.
* I've enabled debugging
according to the wiki (and while I'm not familiar with these logs I've done more than my share of watching debug logs scroll over the years). Nothing stands out in general, and there are no messages other than "InGame: OnInterfaceModeChanged" in
Lua.log during the Airstrike attempt.
I've tested without some of these mods as well, but I'm including a "more than complete" list in case there's some strange scenario with stale caching, or who-knows-what.
These three in particular were removed first (before all the cache clearing, etc) as they seemed the most relevant:
* Units - Subs Ignore Borders (v 3)
* Units - Subs Immune Under Ice (v 2)
* Units - Super Carrier (v 9)
Non-WHoward Mod List:
WHoward Mod List: