No, I've given up with it. Not used in any of my mods and too many changes between G&K and BNW to make it worth my while updating it.
That's too bad, I'd really like to use it in my mod. Perhaps I can try to update it for BNW myself...
No, I've given up with it. Not used in any of my mods and too many changes between G&K and BNW to make it worth my while updating it.
If you successfully update it I'd like to know as well.That's too bad, I'd really like to use it in my mod. Perhaps I can try to update it for BNW myself...
<Name>Pick N Mix Compendium</Name>
<Stability>Beta</Stability>
<Teaser>Compendium of Pick N Mix Mods</Teaser>
<Description>This is merely a compendium of several Pick N Mix Mods by William Howard that I use/reference with my mod. None of the work contained inside is mine, I merely combined them into one mod to clean up my Mod selection window and have less required files for my mod. All originals can be obtained at http://www.picknmixmods.com/main/home/home.html (as can the DLL - Various Mod Components which is required by this compendium).
Any complaints about errors or lack of updates should be directed towards Barghaest at http://forums.civfanatics.com/ and NOT Mr. Howard.</Description>
<Authors>William Howard (compiled by Lucifer)</Authors>
<SpecialThanks>William Howard who did all the work in these mods</SpecialThanks>
UPDATE BuildFeatures
SET Production=20
WHERE FeatureType = 'FEATURE_JUNGLE' AND Remove = 1
AND BuildType IN (
SELECT BuildType
FROM BuildFeatures
WHERE Production <> 0 AND Remove = 1 AND FeatureType = 'FEATURE_FOREST'
);
UPDATE BuildFeatures
SET Production=20
WHERE BuildType = 'BUILD_REMOVE_JUNGLE';
I wanted to respond and thank you for the code for removing jungle for production but I think since the patch there is something that prevents this from working. I tried your code,
The art in the Farm Imp mod was borrowed from the CCTP project's reskins of various plantation resources (as the credits in the mod state )
If you activate the mod, you'll be able to use that ART_DEF_ tag, but you may also want to change it so it no longer deactivates the standard farm graphics
Remove two of Corn/Mango/Tobacco (leaving only the one required) and change RANDOM to SNAPSHOT in the sql file
You may be confusing "rustle" with "buy"
Rustle - "To steal livestock, especially cattle"
NO!Is it possible for someone to move this mod to the Steam Workshop?
See the link in my sig for all of my mods.I would love to try it out, but cannot find the modhub.
A few questions:
Im using CCTP and many of the mods is already included in CCTP, and Im also using 4-5 other mods in this package that work great with CCTP like Map pins, National wonder splash screens and Overlay wonders.
But when I try to use others and especially City Bombard Range (love the idea of this mod) I cant even enable them in the ingame mod selection. It say:
"mod is missing required dependencies". But requirements is the same as mods that work together with CCTP so why dont these work?
And please make "City Bombard Range" workable with CCTP...please