KayAU
Emperor
- Joined
- Sep 1, 2014
- Messages
- 1,498
Yes.I also thought Ara looked ugly until the third demo. Interestingly, Ara and Civ7 both seem to be targeting the same aesthetic: diorama/mini terrain art.

Yes.I also thought Ara looked ugly until the third demo. Interestingly, Ara and Civ7 both seem to be targeting the same aesthetic: diorama/mini terrain art.
I don’t think the cities being oversized relative to the map is a “art style” complaint—that’s a gameplay complaintEven if the graphics are good, the artstyle they go for makes it look messy and bad.
Why the oversized scale of everything?
Why does my city cover half the continent?
It would look much better if you cut the size with 50-75% More realism please!
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CiV GraPHics RnT whAt they USED to bE!!
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The often repeated idea that "realistic" visuals ages poorer than less realistic ones does have some truth to it, but it is often very exaggerated. The thing that is a lot more important for the perception of bad aging than "more realistic" or "less realistic" is if the visuals uses 2D graphics, early 3D graphics or later 3D graphics. Personally I still think a lot of early 3D graphic games look good, especially when viewed with CRT emulation and scanlines. But there's no denying that for a lot of people these visuals have aged badly.ngl, realism always ages poorly. Civ V graphics looked cool when the game launched but now a lot of those models look borderline creepy. The stylism of Civ VI hasn’t aged in the same way—you don’t get a feel of “outdated” in the same way. You might not like the stylization but if not for it, you’d probably be feeling that the game would look outdated now, 8 years in.
The Civ 4 leaders was a significant downgrade from the ones in Civ 3 for me. They are all quite weird in both games if you look at them critically, but when I play, I tend to filter out the things that detract from immersion and focus on the things that add to it. But the fact that people in the diplomacy screens didn't (roughly) belong to the era you were in anymore, was a real letdown. The leaders in Civ 3 could certainly have been more imaginative, among other things, but meeting Lincoln in ancient times in his caveman outfit, was vastly preferable to doing the same when I met him in his suit from the 19th century.I hated it precisely because everyone wore a suit in the modern age. So boring and unimaginative.
I don't think of leaders as literal leaders. I think of them as faces or avatars of their civilization (which I think has always been the intention behind them). They're who I'm playing with/against. Real leaders would send intermediaries anyway. It's why divorcing leaders from their civilizations raises my eyebrow.The Civ 4 leaders was a significant downgrade from the ones in Civ 3 for me. They are all quite weird in both games if you look at them critically, but when I play, I tend to filter out the things that detract from immersion and focus on the things that add to it. But the fact that people in the diplomacy screens didn't (roughly) belong to the era you were in anymore, was a real letdown. The leaders in Civ 3 could certainly have been more imaginative, among other things, but having Lincoln around in his caveman outfit was vastly preferable to seeing him in his suit from the 19th century.
Yes, this is the way I also always have interpreted them. There is a number of things that suggests that this is the correct interpretation. They aren't intended to be a part of the historical narrative that you can make as you play the game, but instead something the designers of the first game, and from 3 and onward, added to give the other civilizations you compete against a more personal feeling.I don't think of leaders as literal leaders. I think of them as faces or avatars of their civilization (which I think has always been the intention behind them).
ARA looks great from what i have seen,they need to nail down gameplay ,especially the combat and they could be a real competition to CIV 7,much more so than humankind.When it comes to Civ 7's graphics, what I have seen of it so far, I think it looks pretty good overall. I understand that people have different preferences. I grew up with crisp pixel graphics on systems like the Amiga 500, many games which looked a bit like this:
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I guess this had an impact on my tastes. Later there were a lot of 3D games, but the games which were most pleasing to look at for me, was often the crisper, 2D, pixel art style. Like Patrician 3:
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That game came out in 2002, but I still think it looks stunning.
Getting back to Civilization and its more recent competitors, I think the ones which are most visually noteworthy, are probably Humankind and Ara: History Untold. Just as a reminder, Humankind looks like this:
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I think it is quite pretty, but it has a few drawbacks. For one thing, this map view disappears when you zoom out a bit, and is replaced by a rather dreary, I guess "strategic" view, full of little numbers, symbols and text. For another, due to the way cities and regions work, there is extreme urban sprawl, and almost the entire map will quickly become plastered with districts. It ends up looking very visually busy to me. I'm not saying it's a bad looking game, but in my opinion, it doesn't quite live up to the promo screenshots in practice.
As for Ara, it is a game which I thought looked rather ugly in the early promo screenshots. With the third alpha however, my opinion changed. I'm not allowed to post screenshots from my own gameplay, and the promo screenshots mostly don't quite do it justice, but I grabbed some screens from a trailer. There is some compression, but they give an idea of how it looks:
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It has kind of a detailed, somewhat realistic, "city builder" aesthetic, which I personally really like. It also helps that the map is full of life, with people and animals walking around. For me, this is probably going to be the main competitor to Civ 7, both in terms of visuals and gameplay.
Getting back to Civ 7, it seems they are going for a similar style to Civ 6, but clearly modernised and improved. The map looks pretty good...a bit sparse, but not bad. Where it shines for me, is the buildings and improvements. Screenshots like these are beautiful for me:
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Of course,this is zoomed in and angled in a way that doesn't reflect normal gameplay, so the game will not look *this* good all the time. But it's still impressive to me.
It seems like a halfway between V and VI, and it looks great.
I'm sorry, but anyone who only ever calls a game's artstyle either "cartoony" (derogatory) or "realistic" (affectionate), is a philistine dog who only sees the good in art when it unites the aesthetics of the room
I don't see it. They're definitely aiming for realism, and have gotten close enough to trigger some uncanny valley responses. It's simply low resolution.The leaders in Civ 7 could also be described as "cartoony", because they do look similar to people in 3D cartoons.