@Victoria what is your suggestion for the way England should be taken? A reversal or something else?
Certainly a reversal is a bit wrong. The old Pax was great because if you played Dom with redcoats discovered you just rolled everything, it was OP as long as you had got going. It was fun but dd not happen all the time... and TBH got dull
PAX
I do not know how the diplomacy will work precisely but considering Pax britannica is about 100 years of relative peace with the English acting like global policemen
(i.e. Balkans) something along the lines of diplomacy points spent in the industrial age are worth twice as much and gained twice as fast would work well and be interesting. Victoria was the leader for PAX ... it was there for most of her rule so it makes sense to be a leader trait. Now maybe that is not enough. Many leader traits last all game... to have a trait just for an era is a bit nerfy but it does give flavour. So considering it was the industrial revolution something along the powered factories thing they have provided, the trouble is the amount of extra is so little but in combination with an era only ability perhaps some compensation.
England
The RNDY is different and I guess they introduced it because some civ needed a discount harbour. But placing it down the leaf node is the killer. It really messes it up. I have moved it to sailing and
it works just fine. it is not op or even a preferred route, it is a big sacrifice dropping Campuses for harbours and free enquiry was useless as a Golden age buff because it just would not work on emperor with the harbour down that leaf node. so I would say that RNDY is fine (not my preferred choice but fine) and its +4 loyalty and +2 gold off continent is nice and works and IS different. It is just harbour placement which should be moved for everyone or just England.... to shipbuilding.
The two changes above would be fine for me. A Naval civ is a joke in this game and she will always be bottom tier without something strong.
Having Era based bonuses that come late makes a leader hugely worse than an ability that comes early and also abilities that last all game.
So it may not be enough for others and does it give enough interesting flavour?
What would I give England as something early? Something English
You could go for chariots again, they were demoralizing so and earlier version of the heavy chariot with a demoralising factor perhaps?... but its been in the game before.
England was a key trading nation in the bronze age due to the tin here (and copper) Perhaps something could be done along that line... if you wanted something different. Trade routes with English cities give the other civ +2 production and England +6 gold. This makes them an interesting nation to keep in the game both for the production and also because they will be rich enough to do good deals with.