Ok, I'm genuinely confused by some of these.
I say this as a supporter of the death penalty and a hardcore pro-lifer; I'm not clear on why abortion clinics would be more controversial than, say, crucifixion crosses or other means of execution as buildable things.
Sexual Deviants and Fetishes (necrophilia, pedophilia, neophilia etc..)
Kind of irrelevant, frankly, unless you have, I don't know, special types of crimes that are brought down by graveyard buildings and increased by schools. Incidentally, what is neophilia? An attraction to new things?
Euthanasia / Right to Die
No suicide booths, then. Not sure why this is worse than the death penalty or human cloning, though.
Can't you already do this if you run an Inquisition against Christianity in your cities? Not sure what else you can really do with this other than, I don't know, giving harsher diplomatic penalties between certain religious groups (Abrahamic-Pagan, Christian-Mormon and those sorts of disputes)
What exactly is so NSFW about anarchism? It's just a political philosophy, no more inherently adult than fascism or democracy. It would be weird to implement in C2C, but that's because the game mechanics are kind of based on the assumption there's a central government to begin with. Besides, who doesn't want some bomb-throwing anarchist stereotypes or Guy Fawkes mask wearing Russian intelligence patsies spicing up the crimes and events in the later eras?
Similar to Christophobia; I've actually suggested giving some option for civics that reward cultural homogenity, which would potentially put Israeli culture on the chopping block in your cities (or at an advantage).
Well, we do have female versions of units; it would probably be too unbalancing to have unisex gender roles in ancient societies anyway, with a much greater soldiery potential.
I think there should be penalties for having too many cultures around in a city, realistically speaking; the real controversy comes over whether you put those down to environment or nature.
He's part of the leader pack anyway; rest falls under the points I made for antisemitism.
Hyphenated American (an epithet commonly used from 1890 to 1920 to disparage Americans who were of foreign birth or origin, and who displayed an allegiance to a foreign country. )
Not really sure how this would even work; some form of culture mechanic? I can see good gameplay potential coming out of this, though obviously with much more than America involved.
I would agree with you if this means sexual exploitation, but I can see a perfectly legitimate role for reflecting the role of child labour in society, perhaps by giving a

roduction: penalty to education buildings and civics, forcing the player to choose between a more manually or more academically oriented path for their Civ-youth.
We have Crime (Assault)- rest is all down to cultural attitudes which fall outside the scope of our existing mechanics to even simulate, and would grant miniscule impact anyway.
Prescription Drug Ads to Consumers
Not sure what's so bad about this; we have drug store buildings and pharmaceutical goods; seems perfectly SFW to have a Merck-equivalent corporation to dole em out, and advertisements with accompanying social issues (generic, not just for drugs) represented throughout the eras, from private town cryers to Futurama-style dream-adverts.
You checked our punishment buildings, MrAzure? We have everything from crucifixion crosses to lethal injections; all we need is an agony booth
Suffrage would be an annoying civic category to implement, since logically it should force the player to choose a category if they have a democratic civic, forbid it for some civs like Monarchy and make it optional for civics like Fascism or Federal
See domestic violence.
Feminism (women rights is ok thou)
Why is gay rights allowed but feminism isn't? I'm no fan of either, but this seems like a double standard to me, and I'd definitely say feminism is less controversial and has had more impact on human history.
I'm with Hydro on this; this is one of the biggest and yet least talked about issues in our Modern era, and it would give a real impetus to choose some of the more restrictive immigration civics.
Gay Marriage ( I think Awarness and Rights is the limit)
Hey, Tropico 3 was rated T, and it had it. Would probably amount to being one of Hydro's civic buildings, though the effects would be quite a tough one (most religions should get a penalty to it while the happiness penalty or benefit might vary based upon a society's "social liberalness" value; almost a kind of generic property at the civic level)
Crime (Solicitation)
Already a building.
Why this, in particular? How would it even be represented or have any impact on gameplay whatsoever?
Sexuality of Abraham Lincoln
The hell? I can think of a huge number of controversial issues surrounding Lincoln, but that wouldn't be among them.
Adultery ("consensual sex without wedlock")
Can't see this as anything but a potential crime building with harsher penalties from certain civics based on a social liberality gradient.
Agreed.
Genital modification and mutilation (Africa)
Agreed.
Not sure what impact this has; don't see anything wrong with it anyway.
Transhumanism is always going to make this an elephant in the living room; I can see a role for this in a submod for controversial content if handled well.
Well, I guess you could make some foods and buildings give more

while giving

. We already do this to an extent with our agricultural civics and some of the big food buildings.
Hey, we have a full on drug trade; this ought to be easy.
I'm confused; you listed this as a red light issue.
I assume here you are referring to the mis/overdiagnosis of this. Can't really see a way of representing it anyway, other than some random event that reduces productivty in your civ for 10 years or something and boosts income from your health clinics.
A planned disease, from what DH and Hydro tell me.
Even vanilla has this; alcohol and it's associated buildings give

. We also have the Rehab Clinic.
Seems a tad irrelevant, frankly.
Alternative medicine buildings could be pretty interesting; I mean, we do have shaman's huts and the like giving tacit endorsement to naturopathy on some level. Might mess up our health building balance, though.
See allergies.
Alternative medicine and closely related issues
See Allopathic medicine.
See allergies.
See Abortion and Euthanasia.
Aspartame
Aspartame controversy
We could do an event like this, actually; would provide some spice to the modern era.
Asperger's syndrome and Autism
Like ADHD, I'm guessing you mean the vaccine controversy; I don't think it's prevalent enough to be represented as an ingame event anyway, and it's not infectious so it can't be modeled under the disease system.
Hydro's stated we aren't going into fantasy, and I'm guessing he counts the paranormal as such.
See allopathic medicine.
Your suggestions for the future eras are going to make this an absolutely unavoidable topic, especially for Transhuman. We also reflect this with the penalties Animal Testing Lab, Cloning Lab and RePet Store bring.
Biology and sexual orientation
Pretty much irrelevant.
See allergies.
Black hole information paradox
We'll probably have to take a position on this one sooner or later in Galactic. No one outside of high-level scientific circles is going to seriously loose sleep over this, and they don't play C2C anyway.
Relatively few religious oppose this, and they aren't represented in C2C's anyway, unless you want the Jehovah's Witnesses in or something.
It's already a wonder, and has been since Civ II; other than that, this will just be an altmed issue.
Not sure how this is an issue of any sort; a technology, maybe. I'm a product of one, if it helps.
See allopathic medicine.
Could make a cool building; might get people confused if you call it a massage parlor though
Not sure what's controversial about this, absent of bioethics or cloning issues.
I've heard of a couple of fringe groups in America who oppose this, but staying away from the African stuff, it's more or less irrelevant to gameplay unless you want some

giving national wonder or something.
See Bioethics. This is already a major part of Transhuman.
What the hell is controversial about this? Sorry if I sound confrontational, but is there some doubt as to their efficacy? Otherwise, they seem about as edgy as crutches.
Not really edgy, just futuristic; it'll probably be an important tech in the future eras.
Not sure how they'd impact anything.
Can't see how this would be represented; fundamentalist civics give

penalties anyway. Guess you could give

from Theory of Evolution for some religions, but stances are by no means universal across different religions or sects.
We have cryonic prisons, and I'm fairly certain sleeper ships will be one of the first settler units you'll be using in Galactic.
I've actually suggested this; it would have to give a

boost at a harsh :health; penalty to the areas it's used in.
These all seem to just be odder varieties of diseases; not so much controversial as just plain difficult to simulate in our current environment. I'm not a believer in the "affluenza" theory, but it could make an interesting balance mechanic.
Done and done. All we need is negative corporations to act as drug cartels, which is partly covered already by the crime system.
Well, we have SO and DH on hand for that

Other than that, see allergies.
Seems a perfectly legit candidate for a disease to me.
See astrology.
It's a project; see creationism.
See abortion; otherwise, it could make an interesting early Modern technology that gives you a

bonus at the expense of population growth, and allows a couple of new resources (giving some decidedly noncombative uses for Rubber).
No one in their right mind has seriously believed this since 600 BC, and before that, no one had a strong competing hypothesis.
See Cloning. Hydro all but states this is what Uplifting amounts to.
Genetically modified foods (or GM food(s))
See obesity.
See gender roles.
They are an odd one, but I don't see why Romani can't be a culture in it's own right. I've often argued we need some cultures that work better as nomadic than settled, to allow the player to pull a Genghis Khan.
This isn't Creatures; it's rather outside of the game's scope of simulate.
Ditto.
Many hunting buildings get a

with Ecology, you can sacrifice bovine units for

and

with certain buildings boosting it, and we have Bull Leaping- seems well within our purview already. Course, we'd have to have other forms of controversial bloodsport too...
Bit Torrent
BitTorrent (protocol)
Piracy is one of the planned crimes, and we do have Mapster.
Too minor to be a tech, any more than VCRs vs DVDs. There's no real reason to go into that level of detail.
Criticism of Microsoft
Criticism of Windows Vista
Criticism of Apple
This just runs into copyright issues; other than that, it's down to advantages and disadvantages of corporations and random events.
My stance on which is like Henry Kissinger's on the Iran-Iraq war. My civ is going to be a PC using civ if I have anything to say about it
Digital rights management esp re opening -- see talk and archive
See BitTorrent.
Just a Transhuman/alt-modern tech with some niche appeal for the Green civic users. DRJ would love it, that's for sure.
Kind of like suffrage, though you did crib from the wonderful CTP2 by including Virtual Democracy as a future civic option.
Social networks are undoubtedly a relevant early Transhuman technology; I can see them and their associated privacy issues playing a very interesting role as an extension of the Internet wonder and as wonders in their own right. Obviously, copyright means we'd have to rename it to a fascimile, like we do with the corps.
See obesity and bullfighting.
See BitTorrent.
GNU/Linux naming controversy discussed extensively at Talk:Linux
Too weird and obscure to even have any sort of discernable representation whatsoever- at least black hole information paradoxes have practical relevant to space travel.
See Blu-Ray.
Now this I like. A bloodsport for all ages... in both senses. Maybe a boost with the Charity civic?
Entertainment Software Rating Board
See GNU/Linux.
Duke Nukem Forever and other development hell games
Now that would be hilarious.
I say we need more of it! We have casino buildings, but nothing for online gambling yet, or futuristic equivalents like pazaak and sabacc. Fifty quatloos for some futuristic buildings in this line!
Hip hop culture, hip hop music, and rapping
See my comments on erotica as a genre.
Entertainment restriction
I did have a censorship/media civic category proposed for World 2009; all it amounted to was a tradeoff between

and

, though I can see other factors weighing in too.
2011 Sendai earthquake and tsunami
I'm all in favour of adding new natural disaster events, and that would make one hell of a tradeoff for using nuclear power.
1953 Iranian coup d'état.
1973 coup in Chile.
Revolutions, anyone?
We have riots already; rest goes under culture differences.
9/11 or September 11 terrorist attacks.
I've advocated having really high level spy/terrorist activity destroy wonders; other than that, you can't build the WTC past modern anyway.
American Airlines Flight 77
Hijackings seem like decent high-level crime/terrorism/random event candidates for modern.
Revolutions, again.
Falls under culture differences.
Apollo moon landing hoax accusations
Too weird and cranky for any sort of serious inclusion.
There's a mod out there with an Ethnic Cleansing function to purge foreign cultures; fits with my comments on culture earlier.
In the interests of making the culture system less convoluted, I say C2C says yea to this theory.
Atomic bombings of Hiroshima and Nagasaki
You can nuke cities already; not much else to say about it.
Battle of Cuito Cuanavale
Pass; my knowledge of African history is miniscule.
Didn't someone suggest this as a wonder for Closed immigration civic only?
Guess that'd give you a benefit to only having sub-Saharan African cultures around or something.
A combo of religious and cultural issues, both in real life and in any similar thing for C2C.
Bosnia and Herzegovina - 1992-1995 war.
Ditto, with ethnic cleansing mixed in.
I say we do this like Hearts of Iron does partisans, with culture and religion mechanics and Revolutions mixed in.
Not clear on why this is a sore spot or what it could do in C2C.
Chicano nationalism - also see Mexican American.
See black power and my comments on culture issues.
I smell a Dieselpunk aircraft a-brewin.
Cold war era - i.e. Cuban missile crisis
My music pack has this as the backdrop for Modern; ideological conflicts should definitely play as big, if not a bigger, role than religious conflicts in civ diplomacy.
Communism - histories of communist regimes.
Even vanilla has this.
Confederate States of America
Splinter civ name for a Revolution'd civ with American culture, far as I'm concerned. Otherwise, if you have this, you'd have to have Bavaria and Prussia and other regional cultures for Germany and other such nations.
Jim Crow laws or racial segregation
See apartheid.
Huh?
Crusades into the holy land
King Richard's Crusade, natch.
See Northern Ireland.
D-Day 1944 allied invasion of France.
Just a really big amphibious invasion far as C2C goes.
East Germany (the German Democratic Republic 1949-90).
Russian puppet state with German culture far as C2C goes.
This one did lead to an argument in my thread on cultures; it all depends on what approach we want to take.
British settlement which Argentina wants to snatch because of territorial proximity; no more, no less.
We have revolutions already.
See Armenian Genocide.
I'm in favour of staying away from the specific causes of depressions; I have quite firm views on the subject (ABCT) that would probably ruffle some other folks feathers should we discuss the subject beyond being a game-balance oriented random event.
Well, I put it Norman Borlaug as a Great Scientist; this otherwise could make a cool series of techs, and goes in well with the exponential nature of my city-pop level numbers.
See Armenian Genocide.
Ditto. See Antisemitism, as well.
See Apollo hoax.
Ireland - history, including 1850s Irish Potato Famine.
See Northern Ireland.
See Northern Ireland. We have Israeli culture anyway; no reason not to have a civto go along with it.
Irredentism in Italy, China, Mexico and elsewhere.
See Northern Ireland and Bromberg.
Japanese American internment during WWII.
A bit like apartheid meets partisans; would be hard to model, but could present interesting issues if done well.
Jesus Christ - historical/ biographical studies (the Bible and other sources).
He is one of the Great Prophet names I've added; fine from a Christian and Islamic perspective provided they can accept the way game mechanics result in random naming, and Asatruists et al aren't going to find Confucius any more valid either. I have suggested making certain religions require Great Prophets to found for realism and game balance reasons, Christianity being among em, but that discussion seems to have died down.
Jews in Ukraine and Poland, "Ukrainian and Polish antisemitism".
See Antisemitism.
Kennedy assassinations of 1963 and 1968.
I think we once had JFK as an American leaderhead; other than that, assassinations are pretty similar to hijackings.
See my comments on Bosnia/Herzegovina.
Ditto.
See Falkland Islands; we don't have many Japanese users here anyway.
Revolutions meets Islamic fundamentalists.
Louisiana Purchase of 1803
You can buy off cities and they still retain their native culture, pretty much what this amounts to.
Conspiracy theories might fall under paranormal, but I can see a role for secret societies (Saints and Sinners has em as a mechanic, and the terrorism mechanic from White Lies Black Ops could also provide inspiration. If we can have Scientology, why not Freemasonry as a religion?)
Vanilla Civ IV has him as a leader; nothing you can really do beyond that besides running Fascism and sending out Police Units to simulate the Red Guard.
Marijuana - illegalization of the drug.
We've got Hemp and Drugs already; bit specific otherwise.
Mexican-American War (see also History of Mexican-Americans).
Could make an interesting scenario, I suppose; culture and civs provide the ingredients, and we have Santa Anna as a Mexican leaderhead.
Medieval Era, anyone? Not sure why this is more controversial than any other age; it's the bedrock of the entire fantasy genre, to start with.
Native Americans in the United States
We have many of those tribes already as cultures, and Hydro's putting out more; other than that, this is a generic culture issue.
See Hitler.
Nordic race theories of global domination (see also Aryan race and white race)
See black power.
Okinawa - U.S. rule 1945-1972.
Culture issue.
Operation Wetback - mass deportation program of Mexicans (either illegal aliens, naturalized citizens and Mexican-Americans) from the US in the 1950s.
Culture and immigration issue, with a sort of lighter ethnic cleansing thrown in.
Other Losses
Panama canal, US rule in Canal Zone 1903-1979.
Forget this; getting the canal build and represented in game in the first place would be a game balance and mechanics nightmare. Closest thing I can think of is some Python. script allowing ships to pass through a city on one tile of land through to adjacent water tiles with a particular wonder in place, and that wouldn't fit the Suez Canal at all.
Philippines under US rule 1898-1946.
See Okinawa.
Prohibition in the US 1919-33.
See marijuana prohibition. Damn, a Mafia themed mod in the style of Afterworld would be cool...
I'd love to see em as a culture, provided we also get Hyderabad, California, Texas, the Confederacy and the like.
Puerto Rico - annexation of the island by the U.S.
See Okinawa.
Ditto. We have French culture as a requirement for Canadian culture anyway.
Charlimit.