Hydromancerx
C2C Modder
I like that too. This makes a tech like Medieval Lifestyle have a rational feel to the progression. I can see why the music tech upgrade would be a big part of what leads to a medieval mentality.
Ok so if Geocenterism requires Astrology. And Paved Roads requires City Planning. And Musical Notation is added as a requirement then we would have ...
Medieval Lifestyle
Req Techs: Paved Roads AND Geocenterism AND Musical Notation
Since all other techs would be redundant.
However if your set on having Paved Roads in the Medieval Era. Right now It requires Machinery AND Mosaic Working. Geocenterism already requires Machinery. So that is covered. However you would loose Mosaic Working tech. Which is not as important. However without City Planning this would mean someone could go into Medieval Lifestyle without knowing City Planning at all. So then I request it be ...
Medieval Lifestyle
Req Techs: Sanitation AND Geocenterism AND Musical Notation
Paved Roads
Req Techs: Mosaic Working AND Medieval Lifestyle
This would then cover everything needed. Machinery, City Planning, even all the other techs.
What do you think?
EDIT: Updated the online tech tree for if paved roads was added the the Medieval Era.
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