Dolemitetornado
Chieftain
- Joined
- Feb 26, 2004
- Messages
- 33
I'm just wondering why there's so few civs in the new one, besides the obvious, "more money from expansion packs" reasons. Does it really require alot of memory to create a civ and put it in the game? (Sorry, I don't know the first damn thing about computers except that its where I play Civ)
Isn't a civ just a leader animation, a unit, and some variable characteristics?
I know lots of people don't care, "you can just mod in whatever civ you want"
But I LIKE having Berserkers and Gallic swordsmen and Ottoman leaderheads to play around with. Is it really a sacrifice to put its alot of civs, say 45 or something? Anyway, here's some civs I'd like to see show up in expansion packs...
Babylon/Sumeria
Carthage
Ethiopia
Celts
Norse
Poles
Assyrians
Hittites
Khamers
Thais/Siam
Israelites/Hebrews
Turks
Koreans
Tibetans
etc, etc. Dammit Firaxis, you'd better include a whack of new civs in the expansion pack...
Isn't a civ just a leader animation, a unit, and some variable characteristics?
I know lots of people don't care, "you can just mod in whatever civ you want"
But I LIKE having Berserkers and Gallic swordsmen and Ottoman leaderheads to play around with. Is it really a sacrifice to put its alot of civs, say 45 or something? Anyway, here's some civs I'd like to see show up in expansion packs...
Babylon/Sumeria
Carthage
Ethiopia
Celts
Norse
Poles
Assyrians
Hittites
Khamers
Thais/Siam
Israelites/Hebrews
Turks
Koreans
Tibetans
etc, etc. Dammit Firaxis, you'd better include a whack of new civs in the expansion pack...