Will there ever be a Civ V 'war academy'?

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Critic Reviews
Sid Meier's Civilization III Reviews Average (88.6% out of 100%)Link
Sid Meier's Civilization V Reviews Average (90.3% out of 100%) Link

Clearly, 88.6% is less than 90.3%.

I don't have time to go through the player reviews. However, I want to point out that reviews such as:



Should factor more, as they have substantial criticism, than these types:

Just to point out some things:
From the 5.0 review posted by you:
Assuming that the AI will somehow become good in the future (it won't, not without an expansion pack and even then I am not so sure), basically what you will have is a shallow war game with some Civ elements tacked on to it. That combined with the fact that the graphics are only marginally better then those of Civ 4's in spite of the system requirements being WAY higher means that this is one Civ game (or just strategy game in general) that you will want to avoid.
A final statement like this is worth a 5.0?

Well, let's have another look.

GameRevolution (contributing an A- to the overall score) comes with statements like this:
Multiplayer in Civ 5 feels a lot more manageable than prior versions; (...)
I randomly picked them from the later reviews, as most of the reviews date from late September/early October. Given the fact how many things have been patched and completely altered since then, any review prior to the 0.62 patch doesn't hold any meaning anymore, if you're asking me.

Bottom line: around 90% of the good reviews (famous exception: 1UP) were from release date (+/- some days).
The ones after that are questionable at least.
And even very critical users still feel obliged to rate with a 5.0, as seen above.

Which literally means, the scale of these reviews is completely distorted.
 
What are you guys talking about? CIV3 was horrible. It was like a really ugly and ******** step-sister of Alpha Centauri.
 
I'm not sure if the "any idiot with no brain can steamroll deity" assertions are accurate or helpful in any way.

So far I haven't tried to win past Emperor. I won that emperor game, but it was a tiny pangea map, so I was basically cheating. I kind of doubt I'd easily steamroll immortal and deity if I tried, much less under non-cheating conditions. And I'm not a complete idiot, by the way. Probably not as good at certain kinds of video games as some of you, but not an idiot.

so yeah, I'd like a war academy, thanks. But I would prefer it to happen when firaxis cools it with the nerf bat a bit.
 
Which is why I made it. Civ 3 was as far behind Alpha Centauri as Civ 5 behind Civ 4, if not farther.

And I'm still waiting for the examples of Civ 3 being so great as compared to Civ 5. I've already pointed out several basic design problems of Civ 3, many of which are shared by Civ 5 -- except Civ 5 did away the horrendous corruption/waste model. :)

I get why you did not like civ 3 you could not even figure out the corruption, no wounder you prefer civ 5 you guys like simple games that lack depth.

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I get why you did not like civ 3 you could not even figure out the corruption, no wounder you prefer civ 5 you guys like simple games that lack depth.

The corruption model was also present in CIV2 and CIV1 and its also present in CIV5 (unhappiness = corruption) so I don't see your point exactly. its easier to calculate corruption than it is to calculate happiness (due to GPT costs for happiness buildings).
 
The corruption model was also present in CIV2 and CIV1 and its also present in CIV5 (unhappiness = corruption) so I don't see your point exactly. its easier to calculate corruption than it is to calculate happiness (due to GPT costs for happiness buildings).

Im not suprised you dont get my point since you missed it compleatly corruption was handled differently in civ 3 and much better you cant call happiness the same as corruption.
 
Why not? Corruption takes away production and income. Unhappiness takes away surplus food. Surplus food is very similar to production.

so now you guys want to rename the game features lol you guys are beyond help.
 
I'm not renaming anything. All corruption models in all civ games do the same thing -- make a city less productive. It doesn't matter whether the city looses hammers, food or gold. Its still corruption.
 

Before I respond, I would like to point out that without reading through the "sub-conversation" that this post was related to, my statements may seem like I'm saying something that I'm not.

The sub-convo started with "*LINK*I dont even think you played civ 3 when it came out the game was ten times better than civ 5 for its time." -cman2010

Gist: The conversation continued with me accusing cman2010 of throwing around arbitrary numbers, then calling them statistics, THEN using these "statistics" to justify his position. (The peeve being: If you want to argue your point, that's fine. If you disagree with me, that's also fine. To use false statistics to justify a position is lying; and I was calling him out on it.) Someone said that they were waiting on proof that Civ3 was 10x the game Civ5 was "when it came out".

Going by the stipulations of the comment, I grabbed the Critic statistics- obviously, on the Civ3 page, there are ratings that are dated to 1980; I assumed these to be typos, since Civilization ONE wasn't out at that time. I converted all of the numeric Critic ratings to percentages, and averaged them- giving a kind of baseline between the two games.

Overall, the two games scored in the same ballpark with critics; close enough that I'm satisfied that "Civ3 was NOT 10x the game Civ5 is." The ratings seem to show that Civ3 and Civ5 rated fairly close to each other. Even the User ratings are pretty close.

/Gist

The reason I demonstrated two examples of why I wasn't averaging the user ratings as well, was in case it wasn't obvious by the sheer number of reviews (I don't care enough to average thousands of reviews, honestly). I demonstrated two examples of user reviews. The first being an actual criticism; ratings are subjective- but the author of that review wrote a 5 out of 10. Maybe he's experienced some games even MORE awful than you have, and those became his baseline for 1. For an example of some of those, look up AVGN.

I then posted the first criticism- the author of which made it clear that, although the game had a lot of potential, he felt that it fell flat. After several hours of play; and then described why he felt that way. Followed immediately by the second criticism, a 3.5 out of 10, which had no critical information at all. It literally had nothing to say. It was just some guy raging at the game. It's a jumble of thoughts, and he admits that he played for one hour and then started raging at it. I would suspect (Note: Pure Speculation) that he immediately went to post a negative review that amounted to "1 star because I don't like it!"

I then offered that Author1, who played the game for several hours and provided descriptive criticism as to why he dislikes it, has an opinion which should be weighted heavier when rating the game than Author2, who admits to playing the game for 1 hour TOTAL and immediately began raging at it.

I agree that ratings will be distorted- but this is because they are opinions. This is why I took the average of all the ratings on the pages I provided- given they were numerical ratings. I completely ignored the letter grades. The results of the average indicated that the games are, actually, rated very closely. Civilization3 rated higher with players and lower with critics- but close enough that it really doesn't matter. It's not like Civ3 got a 100% and Civ5 got a 10%, as cman2010 was suggesting.
 
I find it pretty amusing that I made this thread to see if there were any plans for developing a 'war academy' or anything similar, and everyone stopped answering that about 10 questions in :lol:

Tangential arguments are fun to watch
 
I find it pretty amusing that I made this thread to see if there were any plans for developing a 'war academy' or anything similar, and everyone stopped answering that about 10 questions in :lol:

Tangential arguments are fun to watch

I'm starting a video war academy. As good a plan as any :D
 
I'm starting a video war academy. As good a plan as any :D

Let me preface my following statement by saying that I respect the fact that you're making tutorial videos. Any attempt to educate players is a noble one IMO.

I do think it's funny that this plays right into a previous post in the thread though (though I doubt you'll be playing pop music in the bg):

Doesn't seem to me like the targetted audience for Civ 5 is the kind that likes to, you know... read and learn and other things like that.

Maybe a 3 minute YouTube video tutorial... should be plenty to beat CiV's AI... make sure it has some pop or r&b music in the background to keep the target audience focused.
 
I do think it's funny that this plays right into a previous post in the thread though (though I doubt you'll be playing pop music in the bg):

For all the hoo-ha I have yet to see a decent writeup or video of an actual, regular victory on a normal map size, normal speed, continents etc. There's a lot of talk about how easy Civ5 is. Reminds me a lot of World of Warcraft forums. Of 3000 people per server, maybe 30 actually master the harder content. Yet it doesn't prevent the other 2970 from discussing it. Talking about someting and actually being there are two completely different things.

It doesn't take a genius to notice that statements like "just spam cottages, just spam rifles, just spam libraries, just spam cities" makes as much sense as a 12-year old discussing fatherhood.

I also watch TMIT playing CIV4 on immortal live. It so easy!!!!1oneleven

Is it?
 
I also watch TMIT playing CIV4 on immortal live. It so easy!!!!1oneleven

Is it?

Like I said, my post wan't an attack.

I switch between Emperor and Immortal difficulties. Emperor is too easy for me and Immortal is too hard. I beat Deity once with too much luck to call legit.
 
I get why you did not like civ 3 you could not even figure out the corruption, no wounder you prefer civ 5 you guys like simple games that lack depth.

This from the man who can't even figure out Civ 5's happiness model?

See, I can do it, too, and provide just as much proof. :crazyeye:

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Immortal is too hard. I beat Deity once with too much luck to call legit.

Haha, yes, deity in Civ4 was very hard. Had to warrior harass 3 AIs at once so they wouldn't improve land/build settlers, then axe rush, while luring defenders out with "easy-kill" warriors... Yes, I successfully axe-rushed deity Korea (damn protective civs) ! I remember a good moment where I trapped an enemy worker by blocking it with my own worker... :)

I somewhat recall, if you didn't have gold on deity, good game, start over.
 
I'm going to take a moment to step out of this conversation and prove a point. I hope you don't mind cman2010; but I'm about to use you as an example.

Which is why I made it. Civ 3 was as far behind Alpha Centauri as Civ 5 behind Civ 4, if not farther.

Anyone who has been following this conversation between cman2010 and Bandobras Took should be able to follow my logic throughout the rest of this post. If you don't know what I'm talking about, I invite you to please review the conversation via the "Quote Links" in each post.

And I'm still waiting for the examples of Civ 3 being so great as compared to Civ 5. I've already pointed out several basic design problems of Civ 3, many of which are shared by Civ 5 -- except Civ 5 did away the horrendous corruption/waste model. :)
I get why you did not like civ 3 you could not even figure out the corruption, no wounder you prefer civ 5 you guys like simple games that lack depth.

When I talk about users who stereotype those who like Civ5, it's people like cman2010. In this statement, he provides no counterargument to the statement that Bandobras Took provided. In fact, the "counter-statement" made can't really be called a counter at all. He made absolutely no attempt to argue Bandobras' position.

To be fair, Bandobras is providing subjective conversation. But at least he's making an attempt at a fair and rational argument; which, when considering cman's responses, looks to be beyond all hope.

Each time cman has posted in this thread, he was either deliberately arguing ad hominem; not only attacking Bandobras- but simultaneously disregarding any possibility of anyone liking both Civ5 and Civ4. At all. Because if you like Civ5, you're too simple to like any other Civ games.

As a matter of fact, the argument provided by cman has amounted to "Civ5 doesn't deserve a War Academy because it's worse than Civ3. Because I said so. And if you don't agree, it's because you're an idiot." Which... when you think about it... really isn't an argument at all. It's just an example of who I'm talking about when I say there's an irrational bias against anyone who likes Civ5 on this forum.

Anyways...

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And if youi see problematic posts, report them, don't talk about them, that will not help.
 
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