[WIP] Project Civ: A Quality-Oriented Civ Pack

Spoiler :
Portiugal

Unique Ability: Treaty Of Tordesilhas
+3 :c5gold: from Sea Routes. +1 Sight to Every Naval Unit.

Code:
<Traits>
	<Row>
		<Type>TRAIT_TREATY_OF_TORDESILHAS</Type>
		<Description>TXT_KEY_TRAIT_TREATY_OF_TORDESILHAS</Description>
		<ShortDescription>TXT_KEY_TRAIT_TREATY_OF_TORDESILHAS_SHORT</ShortDescription>
		<SeaRouteChange>3</SeaRouteChange>
		<Trait_FreePromotionsUnitDomain>
			<UnitDomainType>UNITDOMAIN_NAVAL</UnitDomainType>
			<PromotionType>PROMOTION_EXTRA_SIGHT_II</PromotionType>
		</Trait_FreePromotionsUnitDomain>
	</Row>
</Traits>

No Clue on How to Make a Naval Unit disembark and upgrade to a Settler...

Unique Building: Feitoria
Replaces Market. May only be built in coastal cities. +2 per Luxury Resource. Grants a small defense bonus (2).


Portuguese Civilization
Code:
<GameData>
	<Civilizations>
		<Row>
			<Type>CIVILIZATION_PORTUGAL</Type>
			<Description>TXT_KEY_CIV_PORTUGAL_DESC</Description>
			<ShortDescription>TXT_KEY_CIV_PORTUGAL_SHORT_DESC</ShortDescription>
			<Adjective>TXT_KEY_CIV_PORTUGAL_ADJECTIVE</Adjective>
			<Civilopedia>TXT_KEY_CIV_PORTUGAL_PEDIA</Civilopedia>
			<CivilopediaTag>TXT_KEY_CIV5_PORTUGAL</CivilopediaTag>
			<DefaultPlayerColor>PLAYERCOLOR_WHITE</DefaultPlayerColor>
			<ArtDefineTag>ART_DEF_CIVILIZATION_AMERICA</ArtDefineTag>
			<ArtStyleType>ARTSTYLE_EUROPEAN</ArtStyleType>
			<ArtStyleSuffix>_EURO</ArtStyleSuffix>
			<ArtStylePrefix>EUROPEAN</ArtStylePrefix>
			<PortraitIndex>0</PortraitIndex>
			<IconAtlas>CIV_COLOR_ATLAS_LEGENDS</IconAtlas>
			<AlphaIconAtlas>CIV_ALPHA_ATLAS</AlphaIconAtlas>
			<MapImage>PortugalMap.dds</MapImage>
			<DawnOfManQuote>TXT_KEY_CIV5_DAWN_PORTUGAL_TEXT</DawnOfManQuote>
			<DawnOfManImage>PortugalDOM.dds</DawnOfManImage>
		</Row>
	</Civilizations>
	<Civilization_CityNames>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_LISBON</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_PORTO</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_BRAGA</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_COIMBRA</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_VISEU</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_EVORA</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_SILVES</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_BRAGANCA</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_FUNCHAL</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_GUARDA</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_MONTEMOR_O_VELHO</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_ELVAS</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_TAVIRA</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_BEJA</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_ANGRA_DO_HEROISMO</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_FARO</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_LEIRIA</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_MIRANDA_DO_DOURO</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_PONTA_DELGADA</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_PORTALEGRE</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_LAGOS</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_AVEIRO</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_PENAFIEL</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_PINHEL</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_CASTELO_BRANCO</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_HORTA</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_TOMAR</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_VIANA_DO_CASTELO</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_GUIMARAES</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_SETUBAL</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_SANTAREM</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_COVILHA</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_FIGUEIRA_DA_FOZ</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_ABRANTES</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_PORTIMAO</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_VILA_REAL</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_ESTREMOZ</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_CALDAS_DA_RAINHA</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_BARCELOS</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_CHAVES</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_ALMADA</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_POVOA_DE_VARZIM</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_ESPINHO</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_TORRES_VEDRAS</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_AMADORA</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_PRAIA_DA_VITORIA</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_RIBEIRA_GRANDE</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_OLIVEIRA_DE_AZEMEIS</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_BARREIRO</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_MATOSINHOS</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_SAO_JOAO_DA_MADEIRA</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_OVAR</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_VILA_FRANCA_DE_XIRA</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_MIRANDELA</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_OLHAO_DA_RESTAURACAO</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_MONTIJO</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_VILA_NOVA_DE_FAMALICAO</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_SANTA_MARIA_FEIRA</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_TORRES_NOVAS</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_SANTO_TIRSO</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_AGUEDA</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_RIO_MAIOR</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_AMARANTE</CityName>
		</Row>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<CityName>TXT_KEY_CITY_NAME_PONTE_DE_SOR</CityName>
		</Row>
	</Civilization_CityNames>
	<Civilization_FreeBuildingClasses>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<BuildingClassType>BUILDINGCLASS_PALACE</BuildingClassType>
		</Row>
	</Civilization_FreeBuildingClasses>
	<Civilization_FreeTechs>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<TechType>TECH_AGRICULTURE</TechType>
		</Row>
	</Civilization_FreeTechs>
	<Civilization_FreeUnits>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<UnitClassType>UNITCLASS_SETTLER</UnitClassType>
			<Count>1</Count>
			<UnitAIType>UNITAI_SETTLE</UnitAIType>
		</Row>
	</Civilization_FreeUnits>
	<Civilization_Leaders>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<LeaderheadType>LEADER_JOAOII</LeaderheadType>
		</Row>
	</Civilization_Leaders>
	<Civilization_Start_Along_Ocean>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<StartAlongOcean>true</StartAlongOcean>
		</Row>
	</Civilization_Start_Along_Ocean>
	<Civilization_BuildingClassOverrides>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<BuildingClassType>UNITCLASS_MARKET</BuildingClassType>
			<BuildingType>UNIT_CARRACK</BuildingType>
		</Row>
	</Civilization_BuildingClassOverrides>
	<Civilization_UnitClassOverrides>
		<Row>
			<CivilizationType>CIVILIZATION_PORTUGAL</CivilizationType>
			<UnitClassType>UNITCLASS_CARAVEL</UnitClassType>
			<UnitType>UNIT_CARRACK</UnitType>
		</Row>
	</Civilization_UnitClassOverrides>
</GameData>

Diplomacy Responses

Code:
<GameData>
	<Language_en_US>
<!-- Change MANUEL to JOAOII -- />
		<Row Tag="TXT_KEY_LEADER_MANUEL_AGREE_SHORT_1">
			<Text>Very well.</Text>
		</Row>
		<Row Tag="TXT_KEY_LEADER_MANUEL_AGREE_SHORT_2">
			<Text>All right.</Text>
		</Row>
		<Row Tag="TXT_KEY_LEADER_MANUEL_AGREE_SHORT_3">
			<Text>Certainly.</Text>
		</Row>
		<Row Tag="TXT_KEY_LEADER_MANUEL_AGREE_SHORT_4">
			<Text>I accept.</Text>
		</Row>

		<Row Tag="TXT_KEY_LEADER_MANUEL_ATTACKED_1">
			<Text>With God on our side we have nothing to fear!</Text>
		</Row>
		<Row Tag="TXT_KEY_LEADER_MANUEL_ATTACKED_2">
			<Text>I, by the Grace of God,King of Portugal and the Algarves swear that you will be defeated</Text>
		</Row>
		<Row Tag="TXT_KEY_LEADER_MANUEL_ATTACKED_3">
			<Text>Almighty God, help us against this infidels.</Text>
		</Row>

		<Row Tag="TXT_KEY_LEADER_MANUEL_DECLAREWAR_1">
			<Text>It´s the will of God. You shall be destroyed Infidel</Text>
		</Row>
		<Row Tag="TXT_KEY_LEADER_MANUEL_DECLAREWAR_2">
			<Text>The Mighty Kingdom of Portugal and the Algarves declares war on you insignificant King</Text>
		</Row>
		<Row Tag="TXT_KEY_LEADER_MANUEL_DECLAREWAR_3">
			<Text>God is on our side. Surrender now and Heaven will forgive you</Text>
		</Row>

		<Row Tag="TXT_KEY_LEADER_MANUEL_DEFEATED_1">
			<Text>We were defeated. But Portuguese culture will last forever, and one day Portugal will claim and defend its rightous independence</Text>
		</Row>
		<Row Tag="TXT_KEY_LEADER_MANUEL_DEFEATED_2">
			<Text>You won now... But beware... Divine punishment will be terrible</Text>
		</Row>
		<Row Tag="TXT_KEY_LEADER_MANUEL_DEFEATED_3">
			<Text>Prehaps it´s the God´s Will... We were defeated...</Text>
		</Row>

		<Row Tag="TXT_KEY_LEADER_MANUEL_DEMANDTRIBUTE_ANGRY">
			<Text>Insolent King, offer your values to the Almighty Kingdom of Portugal</Text>
		</Row>
		<Row Tag="TXT_KEY_LEADER_MANUEL_DEMANDTRIBUTE_HAPPY">
			<Text>Heaven shall return this little favor</Text>
		</Row>
		<Row Tag="TXT_KEY_LEADER_MANUEL_DEMANDTRIBUTE_NEUTRAL">
			<Text>Portugal needs this to fight against the sinful infidels.</Text>
		</Row>

		<Row Tag="TXT_KEY_LEADER_MANUEL_DISAGREE_SHORT_1">
			<Text>Never.</Text>
		</Row>
		<Row Tag="TXT_KEY_LEADER_MANUEL_DISAGREE_SHORT_2">
			<Text>No.</Text>
		</Row>
		<Row Tag="TXT_KEY_LEADER_MANUEL_DISAGREE_SHORT_3">
			<Text>Certainly not.</Text>
		</Row>
		<Row Tag="TXT_KEY_LEADER_MANUEL_DISAGREE_SHORT_4">
			<Text>That's unacceptable.</Text>
		</Row>
		<Row Tag="TXT_KEY_LEADER_MANUEL_DISAGREE_SHORT_5">
			<Text>Of course not.</Text>
		</Row>
		<Row Tag="TXT_KEY_LEADER_MANUEL_DISAGREE_SHORT_6">
			<Text>That's unacceptable.</Text>
		</Row>
		<Row Tag="TXT_KEY_LEADER_MANUEL_DISAGREE_SHORT_7">
			<Text>You cannot be serious!</Text>
		</Row>

		<Row Tag="TXT_KEY_LEADER_MANUEL_FIRSTGREETING_1">
			<Text>Kneel before me, João II by the Grace of God, King of Portugal and the Algarves</Text>
		</Row>
		<Row Tag="TXT_KEY_LEADER_MANUEL_FIRSTGREETING_2">
			<Text>May the Blessings of God be upon you. Welcome to the King of Portugal</Text>
		</Row>
		<Row Tag="TXT_KEY_LEADER_MANUEL_FIRSTGREETING_3">
			<Text>Admire and fear our Great Empire, and we might treat you as a friend</Text>
		</Row>

		<Row Tag="TXT_KEY_LEADER_MANUEL_GOODBYE_1">
			<Text>May God bless you!</Text>
		</Row>
		<Row Tag="TXT_KEY_LEADER_MANUEL_GOODBYE_2">
			<Text>Goodbye.</Text>
		</Row>
		<Row Tag="TXT_KEY_LEADER_MANUEL_GOODBYE_3">
			<Text>Until we meet again.</Text>
		</Row>
		<Row Tag="TXT_KEY_LEADER_MANUEL_GOODBYE_4">
			<Text>Go away now.</Text>
		</Row>
		<Row Tag="TXT_KEY_LEADER_MANUEL_GOODBYE_5">
			<Text>That is all.</Text>
		</Row>
		<Row Tag="TXT_KEY_LEADER_MANUEL_GOODBYE_6">
			<Text>Farewell.</Text>
		</Row>

		<Row Tag="TXT_KEY_LEADER_MANUEL_GREETING_1">
			<Text>Welcome.</Text>
		</Row>
		<Row Tag="TXT_KEY_LEADER_MANUEL_GREETING_2">
			<Text>Blessings be upon you.</Text>
		</Row>
		<Row Tag="TXT_KEY_LEADER_MANUEL_GREETING_3">
			<Text>Greetings.</Text>
		</Row>
		<Row Tag="TXT_KEY_LEADER_MANUEL_GREETING_4">
			<Text>Oh, it's you.</Text>
		</Row>
		<Row Tag="TXT_KEY_LEADER_MANUEL_GREETING_5">
			<Text>Well?</Text>
		</Row>
		<Row Tag="TXT_KEY_LEADER_MANUEL_GREETING_6">
			<Text>What do you want?</Text>
		</Row>

		<Row Tag="TXT_KEY_LEADER_MANUEL_LETSHEARIT_1">
			<Text>Go on.</Text>
		</Row>
		<Row Tag="TXT_KEY_LEADER_MANUEL_LETSHEARIT_2">
			<Text>Go ahead.</Text>
		</Row>
		<Row Tag="TXT_KEY_LEADER_MANUEL_LETSHEARIT_3">
			<Text>Proceed.</Text>
		</Row>
		<Row Tag="TXT_KEY_LEADER_MANUEL_LETSHEARIT_4">
			<Text>I'm listening.</Text>
		</Row>
		<Row Tag="TXT_KEY_LEADER_MANUEL_LETSHEARIT_5">
			<Text>Yes?</Text>
		</Row>

		<Row Tag="TXT_KEY_LEADER_MANUEL_LOSEWAR_1">
			<Text>Bless you for your Mercy. Heaven shall return this wise act.</Text>
		</Row>

         <Row Tag="TXT_KEY_LEADER_MANUEL_TRADE_NEEDMORE_ANGRY_1">
			<Text>Greed is a sin, leading to everlasting perdition. I pray that you will improve your offer.</Text>
		</Row>
		<Row Tag="TXT_KEY_LEADER_MANUEL_TRADE_NEEDMORE_ANGRY_2">
			<Text>You must do better than that.</Text>
		</Row>
		<Row Tag="TXT_KEY_LEADER_MANUEL_TRADE_NEEDMORE_ANGRY_3">
			<Text>That's not good enough.</Text>
		</Row>

		<Row Tag="TXT_KEY_LEADER_MANUEL_TRADE_NEEDMORE_HAPPY_1">
			<Text>Avarice is a sin. Will you not improve your offer?</Text>
		</Row>
		<Row Tag="TXT_KEY_LEADER_MANUEL_TRADE_NEEDMORE_HAPPY_2">
			<Text>Is that the best you can do?</Text>
		</Row>
		<Row Tag="TXT_KEY_LEADER_MANUEL_TRADE_NEEDMORE_HAPPY_3">
			<Text>You're almost there...</Text>
		</Row>

		<Row Tag="TXT_KEY_LEADER_MANUEL_TRADE_NEEDMORE_NEUTRAL_1">
			<Text>Generosity is good for the soul. Can you not improve your offer?</Text>
		</Row>
		<Row Tag="TXT_KEY_LEADER_MANUEL_TRADE_NEEDMORE_NEUTRAL_2">
			<Text>That's not quite good enough."</Text>
		</Row>
		<Row Tag="TXT_KEY_LEADER_MANUEL_TRADE_NEEDMORE_NEUTRAL_3">
			<Text>Almost...</Text>
		</Row>

		<Row Tag="TXT_KEY_LEADER_MANUEL_TRADE_NO_ANGRY">
			<Text>You dare Insulting the Kindgom of Portugal? We decline</Text>
		</Row>
		<Row Tag="TXT_KEY_LEADER_MANUEL_TRADE_NO_HAPPY">
			<Text>If you search deep within your soul, you will see that your offer is unfair. I must decline it.</Text>
		</Row>
		<Row Tag="TXT_KEY_LEADER_MANUEL_TRADE_NO_NEUTRAL">
			<Text>Your offer is unfair and I cannot agree to it.</Text>
		</Row>

		<Row Tag="TXT_KEY_LEADER_MANUEL_TRADE_YES_ANGRY">
			<Text>We agree. You may go.</Text>
		</Row>
		<Row Tag="TXT_KEY_LEADER_MANUEL_TRADE_YES_HAPPY">
			<Text>You are truly a fair negotiator. We agree.</Text>
		</Row>
		<Row Tag="TXT_KEY_LEADER_MANUEL_TRADE_YES_NEUTRAL">
			<Text>Your terms are just. We agree.</Text>
		</Row>

		<Row Tag="TXT_KEY_LEADER_MANUEL_TRADEREQUEST_ANGRY">
			<Text>As Much it costs me to, Our Great Nation proposes the following</Text>
		</Row>
		<Row Tag="TXT_KEY_LEADER_MANUEL_TRADEREQUEST_HAPPY">
			<Text>My Friend. I believe this trade will benefit us both. Accept it and let our empires prosper</Text>
		</Row>
		<Row Tag="TXT_KEY_LEADER_MANUEL_TRADEREQUEST_NEUTRAL">
			<Text>The Kingdom of Portugal and the Algarves proposes you the following</Text>
		</Row>

		<Row Tag="TXT_KEY_LEADER_MANUEL_TRIBUTE_NO_ANGRY">
			<Text>You dare?! You miserable. God will punish you!</Text>
		</Row>
		<Row Tag="TXT_KEY_LEADER_MANUEL_TRIBUTE_NO_HAPPY">
			<Text>We are sorry but for our empire´s economy´s sake we must decline</Text>
		</Row>
		<Row Tag="TXT_KEY_LEADER_MANUEL_TRIBUTE_NO_NEUTRAL">
			<Text>You are not worthy of such generosity.</Text>
		</Row>

		<Row Tag="TXT_KEY_LEADER_MANUEL_TRIBUTE_YES_ANGRY">
			<Text>It costs me to but the Portuguese Kingdom accepts</Text>
		</Row>
		<Row Tag="TXT_KEY_LEADER_MANUEL_TRIBUTE_YES_HAPPY">
			<Text>We accept. May your empire prosper so you can retrieve this generosity</Text>
		</Row>
		<Row Tag="TXT_KEY_LEADER_MANUEL_TRIBUTE_YES_NEUTRAL">
			<Text>Certainly: Heaven commands us to give generously to the needy.</Text>
		</Row>

		<Row Tag="TXT_KEY_LEADER_MANUEL_WARBLUFF_1">
			<Text>God is very disappointed in you.</Text>
		</Row>
		<Row Tag="TXT_KEY_LEADER_MANUEL_WARBLUFF_2">
			<Text>You are playing a dangerous game.</Text>
		</Row>
		<Row Tag="TXT_KEY_LEADER_MANUEL_WARBLUFF_3">
			<Text>Very well. The next time I shall not be so polite!</Text>
		</Row>

        <Row Tag="TXT_KEY_LEADER_MANUEL_WINWAR_1">
			<Text>You are fortunate that Christ asked us to be merciful, else you´ll be killed.</Text>
		</Row>

	</Language_en_US>
</GameData>

Cities

Code:
<GameData>
	<Language_en_US>
		<Row Tag="TXT_KEY_CITY_NAME_LISBON">
			<Text>Lisbon</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_PORTO">
			<Text>Porto</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_BRAGA">
			<Text>Guimaraes</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_COIMBRA">
			<Text>Coimbra</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_VISEU">
			<Text>Viseu</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_EVORA">
			<Text>Evora</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_SILVES">
			<Text>Braga</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_BRAGANCA">
			<Text>Braganca</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_GUARDA">
			<Text>Guarda</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_FUNCHAL">
			<Text>Funchal</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_MONTEMOR_O_VELHO">
			<Text>Montemor-o-Velho</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_ELVAS">
			<Text>Elvas</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_TAVIRA">
			<Text>Tavira</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_Beja">
			<Text>Beja</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_ANGRA_DO_HEROISMO">
			<Text>Angra do Heroisma</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_FARO">
			<Text>Faro</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_LEIRIA">
			<Text>Leiria</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_MIRANDA_DO_DOURO">
			<Text>Miranda do Douro</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_PONTA_DELGADA">
			<Text>Ponta Delgada</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_PORTALEGRE">
			<Text>Portalegre</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_LAGOS">
			<Text>Lagos</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_AVEIRO">
			<Text>Aveiro</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_PENAFIEL">
			<Text>Penafiel</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_PINHEL">
			<Text>Pinhel</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_CASTELO_BRANCO">
			<Text>Castelo Branco</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_HORTA">
			<Text>Horta</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_TOMAR">
			<Text>Tomar</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_VIANA_DO_CASTELO">
			<Text>Viana do Castelo</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_GUIMARAES">
			<Text>Silves</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_SETUBAL">
			<Text>Setubal</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_SANTAREM">
			<Text>Santarem</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_COVILHA">
			<Text>Covilha</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_FIGUEIRA_DA_FOZ">
			<Text>Figueira da Foz</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_ABRANTES">
			<Text>Abrantes</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_PORTIMAO">
			<Text>Portimao</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_VILA_REAL">
			<Text>Vila Real</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_ESTREMOZ">
			<Text>Estremoz</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_CALDAS_DA_RAINHA">
			<Text>Caldas da Rainha</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_BARCELOS">
			<Text>Barcelos</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_CHAVES">
			<Text>Chaves</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_ALMADA">
			<Text>Almada</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_POVOA_DE_VARZIM">
			<Text>Povoa de Varzim</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_ESPINHO">
			<Text>Espinho</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_TORRES_VEDRAS">
			<Text>Torres Vedras</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_AMADORA">
			<Text>Amadora</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_PRAIA_DA_VITORIA">
			<Text>Praia da Vitoria</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_RIBEIRA_GRANDE">
			<Text>Ribeira Grande</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_OLIVEIRA_DE_AZEMEIS">
			<Text>Oliveira de Azemeis</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_BARREIRO">
			<Text>Barreiro</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_MATOSINHOS">
			<Text>Matosinhos</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_SAO_JOAO_DA_MADEIRA">
			<Text>Sao Joao da Madeira</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_OVAR">
			<Text>Ovar</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_FRANCA_DE_XIRA">
			<Text>France de Xira</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_MIRANDELA">
			<Text>Mirandela</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_OLHAO_DA_RESTAURACAO">
			<Text>Olhao da Restauracao</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_MONTIJO">
			<Text>Montijo</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_NOVA_DE_FAMALICAO">
			<Text>Nova de Famalicao</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_SANTA_MARIA_FEIRA">
			<Text>Santa Maria Feira</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_TORRES_NOVAS">
			<Text>Torres Novas</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_SANTO_TIRSO">
			<Text>Santo Tirso</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_AGUEDA">
			<Text>Agueda</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_RIO_MAIOR">
			<Text>Rio Maior</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_AMARANTE">
			<Text>Amarante</Text>
		</Row>
		<Row Tag="TXT_KEY_CITY_NAME_PONTE_DE_SOR">
			<Text>Ponte de Sor</Text>
		</Row>
	</Language_en_US>
</GameData>

Some Game Text Including HUGE DOM Text Couldnt post this on this post because of the 30,000 characters cap (exceeded for 4837)

<GameData>
<Language_en_US>
<Row Tag="TXT_KEY_CIV_PORTUGAL_DESC">
<Text>The Kingdom of Portugal</Text>
</Row>
<Row Tag="TXT_KEY_CIV_PORTUGAL_SHORT_DESC">
<Text>Portugal</Text>
</Row>
<Row Tag="TXT_KEY_CIV_PORTUGAL_ADJECTIVE">
<Text>Portuguese</Text>
</Row>
<Row Tag="TXT_KEY_CIV_PORTUGAL_PEDIA">
<Text>Portugal</Text>
</Row>
<Row Tag="TXT_KEY_CIV5_PORTUGAL_HEADING_1">
<text>History</text>
</Row>
<Row Tag="TXT_KEY_CIV5_PORTUGAL_STATBOX">
<Text>[NEWLINE]Leader: João II, the Perfect Prince.[NEWLINE]Unique Unit: Bandeirante[NEWLINE]Unique Unit: Carrack </Text>
</Row>
<Row Tag="TXT_KEY_CIV5_DAWN_PORTUGAL_TITLE">
<Text>Portugal</Text>
</Row>
<Row Tag="TXT_KEY_CIV5_DAWN_PORTUGAL_TEXT">
<Text>Praises upon His Highness, King João II, the Perfect Prince; you lead and protect the glorious maritime nation of Portugal. Portugal has been continuously settled since prehistoric times and countless waves of invaders, each in turn becoming a part of the fabric of the people. Although Portugal is a small country, for many years your people dominated the world stage, their matchless navy, brilliant artists and shrewd merchants giving them power and influence far in excess of their mere numbers.[NEWLINE][NEWLINE]King Manuel I, will you bring about a new golden age for the Portuguese people? They look to you once more to return peace and prosperity to the nation. Will you take up the mantle of greatness? Can you build a civilization that will stand the test of time?</Text>
</Row>
<Row Tag="TXT_KEY_LEADER_MANUEL">
<Text>João II</Text>
</Row>
<Row Tag="TXT_KEY_CIVILOPEDIA_LEADERS_MANUEL_NAME">
<Text>João II</Text>
</Row>
<Row Tag="TXT_KEY_CIVILOPEDIA_LEADERS_MANUEL_SUBTITLE">
<Text>King of Portugal</Text>
</Row>
<Row Tag="TXT_KEY_CIVILOPEDIA_LEADERS_MANUEL_LIVED">
<Text>1455-1495 AD</Text>
</Row>
<Row Tag="TXT_KEY_CIVILOPEDIA_LEADERS_MANUEL_TITLES_1">
<Text>King of Portugal and the Algarves of either side of the sea in Africa.</Text>
</Row>
<Row Tag="TXT_KEY_CIVILOPEDIA_LEADERS_MANUEL_HEADING_1">
<Text>History</Text>
</Row>
</GameData>
 
Spoiler :
<Row Tag="TXT_KEY_CIV5_PORTUGAL_TEXT_1">
<Text>The Iberic Peninsula was inhabited by many people: the Iberians, the Celts, the Phoenicans, the Greek, the Carthaginese, the Romans, the Germanic Tribes. It became a cultural treasure, a unique mist of various cultures... But the Arabs, those Infidels who Refuse the Almighty God Occupied the Peninsula... The Crusades in the Iberian Peninsula began in 1089 a noble crusade, D. Henrique received from the Emperor of Castilla the Portucalense County. His son, D. Afonso Henriques declared himself King in 1139 after the glorious Battle of Ourique where he defeated the armies of five moor kings, after having a vision of Jesus Christ who showed him what would be the Portuguese Colours and led him to victory. He had to fight against his own Mother in the Famous Battle of S. Mamede and against his cousin,the King of Leon and Castilla, until was finnaly recognized as King in the Treaty of Zamora in 1143. After a long wait Pope Alexander III finnaly anounced Afonso Henriques as a King in 1179. In 1249, D. Sancho III conquered Algarve to the Moors, creating what is Continental Portugal today.Portugal independence was still treathened during the First Dinasty Crisis, but with the Miracle and habile command of Saint Nuno Alvárares Pereira the much inferior army of Portugal defeated the biggest and better prepared army of D. Juan of Spain [NEWLINE][NEWLINE]The Portuguese started "The Discoveries" with the Conquest of Ceuta in 1415. It was, indeed a new Chapter of Man´s History.Portugal explored the world, with the rights guarenteed in the Treaty of Tordesilhas, who divided the ecploration of the world between two Kingdoms, Portugal and Castilla. The Portuguese, of course, got the better part. With Vasco da Gama dicovering a sea route to India in 1498 Portugal became one of the Richest and Most Powerfull Countries in the World. The Portuguese discovered Brasil in 1500 and even reached Japan in 1543. But with the disastrous Battle of Alcaquer-Quibir and the death of the young King Sebastião, there was a new Dinasty Crisis. The Spanish claimed the rights to the Kingdom of Portugal and Filipe II of Spain become King Filipe I after the defeat of the Portuguese Resistance in the Terceira Island. When Portuguese expelled the Spanish, in 1640, most of Portuguese colonies is Asia, Africa and South America had been conquered by the Dutch, English and Spanish. The Portuguese recovered some of their colonies, and Brasil, explored by the Bandeirantes, became the rock of Portuguese Economy. Portugal was invaded by France in 1807 and the Royal Family escaped to Brasil. With the help of the English, those secular allies of Portugal, and after 3 unsuceful invasions, Portugal remained Independent. Portugal became an Constitucional Monarchy in 1820 and Brasil became independent in 1822. In 1910 Portugal became a Republic. With the 1974 Revolution, wich ended the dictatorship of Antonio Salazar, all Portuguese colonies declared independence.</Text>
</Row>
 
About making a naval unit disembark to a settler, I think you're thinking about it backwards. What about a settler that can embark and has proper strength? Maybe I can give them buffs to account for the fact that I'm going to HAVE to make cities stop food production while building them.

Also, I'm going to re-write your writings and re-post them. There's a few things that bother me about it.

About roads over Folwarks, I wish there were some way to tell if the road was part of a trade route. Also, I was thinking of using a recoloured plantation or something.
 
I think I'm ready to tell you who is working with us.

He is...

Spoiler :
Robbie McSweeney. Go check his stuff out! Here's what he's working on at the moment.


 
:c5greatperson: Great Art!

It would be perfect if it was on 3D, but still good

From my experiences, the probability of acquiring team members increases proportional to the size of your team.

That said, our odds of acquiring someone that is willing to do 3D work have doubled.

Anyway, I just got back from stuffing my fat ass with turkey and dressing and such. Time to put my boots back on.
 
Just got an Idea on how to solve the Polish Trait.

Make the unresearchable Polish Tech, disable it for every Other Civs using .sql, add it to the Polish Free Tech List and Hide It after Future Tech. That way in late starts no one will get that technology. Maybe use .lua to make it invisible. Basically

Do all this hacky crap and BAM!
 
One catch: I believe it will mess up the tech tree if an ancient tech is placed there. The graphical era division is made dynamically and I have witnessed what a simple non-alignment mistake can do. And you do want it to be an ancient tech.
 
You can if you edit TechTree.lua, which I had for my mod. But overriding those files reduces compatibility.
 
I was just gonna make a rogue tech. The problem with pre-agriculture is that if you start in anything but ancient, everyone's probably going to get that tech. If you put it after future tech, the the player that gets that tech will instantly be in the future era.

Thus I'm just gonna make a rogue tech and see how that goes.

Why did Poland's trait need a tech again? In that other thread, I was talking about a civ that kinda slipped in under the radar. It was one of the original 5 civs I had come up with but just couldn't figure out. The other 4 being Sumer, Hittites, Kingdom of Israel (limbo,) and Assyrians (cut.)

I was really at the point to where I was gonna cut the Phoenicians and not announce them, but hey, it's all figured out. Their trait may very well be OP as hell, and they may wind up going on the chopping block again.

Heh, I should go into detail about the ones I've cut. For some reason or another, I've cut all these.

Civilization | Reason Cut
Akkadian Empire|Too many Mesopotamian Civs, Short-lived
Hungarian Empire|Austria, towards which it was not dominant, Included in Gods and Kings
Assyrian Empire|Too many Mesopotamian Civs, Lack of historical evidence on which to base Unique Items
Choctaw Empire|Mississippians included
Khmer Empire|Too much in common with Siam

Also, I've been playing around with the idea of a civ in the Oceania area, but I just can't seem to find one that was a coherent entity that had an effect on any culture besides their own.
 
...Also, I've been playing around with the idea of a civ in the Oceania area, but I just can't seem to find one that was a coherent entity that had an effect on any culture besides their own.

Ehm.. How about Java?
No.., not that programming language, not the coffee too.. :p
:lol:

Well.., they are not in the Oceania.., but they are both in the middle of ocean.. :lol:
 
So the Civs are:

1. Poland
2. The Kingdom of Israel
3. Sumer (RELEASED!)
4. Portugal


I've also got Sparta, the Zulu, the Hittites (in limbo,) the Phoenicians, the Mississippians, the Inuit, and Tibet.

The ones I'd be expecting the soonest are Zulu, Phoenicians, Sparta, and Poland. If I get one figured out, though, you'll see it go up on the drawing board. Go see the second post of this thread.
 
The Drawing Board

[SIZE="+1"]Sparta[/SIZE]
Leader: Leonidas (Who the hell else?)
Unique Unit: Phalanx - Higher :c5strength: strength than the Spearman, which it replaces. +50% Fortified Strength.
Unique Unit: Peltast - While having the same :c5strength: strength as the Composite Bowman, which it replaces, the Peltast ignores terrain cost and has a chance to withdraw.
Unique Ability: Walls of Sparta - The current, non-ranged land unit appears in your :c5capital: Capital on its every :c5citizen: Population Growth. Cannot build walls.

The "current, non-ranged" clause will wind up being like this, with units trumping other units. Warrior < Phalanx < Swordsman < Longswordsman < Musketman < Rifleman < Great War Infantry < Infantry < Mechanized Infantry < GDR.

[SIZE="+1"]the Zulu[/SIZE]
Leader: Shaka
Unique Unit: Impi - Has 3 :c5moves: Movement Points, unlike the Spearman which it replaces. +50% :c5strength: Flanking Bonus.
Unique Building: Ikhanda - -20% :c5gold: Maintenance cost and +15 XP for all units built in this city. Replaces Barracks.
Unique Ability: Triumph at Isandlwana - 25% :c5strength: bonus vs. higher tech units in friendly territory.

[SIZE="+1"]the Phoenicians[/SIZE]
Leader: Hiram? Pygmalion?
Unique Unit: Bireme or Unireme? Maybe a waterborne settler replacement that can instantly cross ocean tiles from the start?
Unique Item 2: Don't know yet.
Unique Ability: Perspicacity - Reveals Luxury Resources which other Civilizations may neither see nor acquire with improvements. (Murex[coast], Gorillas[jungle], Cedars[forest], Silphium[plains], Obsidian[grassland]. A couple of these aren't related to the Phoenicians, but were ancient resources in high demand. The idea behind so many is so that no matter where they start, they should have a decent chance of picking up on of their UA luxuries.)

New City State: Dilmun (Mercantile)
New City State: Washshukanni (Militaristic)

I'll add more at a later time. Also, going to take the Hittites back to the drawing board. I'm playing with them pretty much being the first users of Iron. Any ideas?

Spartan Trait... Too overpowered, a 40 :c5citizen: city would recieve 40 Units?! And Sparta as a Civilization... It is represented by Greece...

For the city states I can make them. Its pretty simple. If you want I´ll send you the .xml file tomorrow
 
2 OP 4 ME

It only applies for the Capital's growths. In addition, they can't build ANY defensive buildings since they can't build walls.

... Sparta as a Civilization... It is represented by Greece...

Fun fact: Sparta was never a part of Alexander's Empire. It was its own political entity all the way up until the Roman conquest.

Hell, for that matter, Babylon is represented by the Abbasid Caliphate, and so is Carthage and Egypt.

The thing is, the Spartans were considerably different and probably had the greatest impact on the world out of all the civs in the game.

That one fateful battle, where, among others, the 300 Spartiates gave their lives in defence of Greece, is the ONLY reason we have Democracy today. Without Sparta, there wouldn't be democracy in our world today. There wouldn't have been a democratic Athens for people to glean the idea from. There probably wouldn't have been a Roman Republic either, as the Roman Republic only controlled the areas around Rome and Ostia when the Battle of Thermopylae was being fought. Would Greece have fallen, the Italic tribes wouldn't have stood a chance.

Most people look at Athens, or the Roman Republic, but the greatest thanks for a Democratic world is to Sparta for defending democracy by defending Greece (and therefore Athens.) Such a radical idea would have never survived if not for their defence of Greece.

It's easy to underestimate Sparta's impact on our world.

For the city states I can make them. Its pretty simple. If you want I´ll send you the .xml file tomorrow

Nah bro I got it. Thanks for volunteering, though.
 
It only applies for the Capital's growths. In addition, they can't build ANY defensive buildings since they can't build walls.



Fun fact: Sparta was never a part of Alexander's Empire. It was its own political entity all the way up until the Roman conquest.

Hell, for that matter, Babylon is represented by the Abbasid Caliphate, and so is Carthage and Egypt.

The thing is, the Spartans were considerably different and probably had the greatest impact on the world out of all the civs in the game.

That one fateful battle, where, among others, the 300 Spartiates gave their lives in defence of Greece, is the ONLY reason we have Democracy today. Without Sparta, there wouldn't be democracy in our world today. There wouldn't have been a democratic Athens for people to glean the idea from. There probably wouldn't have been a Roman Republic either, as the Roman Republic only controlled the areas around Rome and Ostia when the Battle of Thermopylae was being fought. Would Greece have fallen, the Italic tribes wouldn't have stood a chance.

Most people look at Athens, or the Roman Republic, but the greatest thanks for a Democratic world is to Sparta for defending democracy by defending Greece (and therefore Athens.) Such a radical idea would have never survived if not for their defence of Greece.

It's easy to underestimate Sparta's impact on our world.



Nah bro I got it. Thanks for volunteering, though.

If... Dont play that game. Possibily If the last of Jack Ripper´s victim escaped and killed him Britain would be a Communist State, and the World Would become a Nuclear Nightmare (City of Shadows by Alex Scarrow). Nobody knows what would happen "If"...

On another topic the Spartan Trait is WAY OVERPOWERED.

Maybe something like Recieve a Free Unit When at War or Units are 30% cheaper (But Could be Exploited)
 
If... Dont play that game. Possibily If the last of Jack Ripper´s victim escaped and killed him Britain would be a Communist State, and the World Would become a Nuclear Nightmare (City of Shadows by Alex Scarrow). Nobody knows what would happen "If"...

On another topic the Spartan Trait is WAY OVERPOWERED.

Maybe something like Recieve a Free Unit When at War or Units are 30% cheaper (But Could be Exploited)

It's not a tough bet to make. Democracy would have died with Greece.

About the trait, I can test it and then cut it down to like one free unit for every 2 capitol citizens or 1 for every 3.

Also, in other news, I believe I've figured out Poland.

Leader: Sigismund Augustus
Unique Unit: Husaria
Unique Unit: Uhlan
Unique Attribute: Golden Liberty - Specialists produce an additional Great Person point. 33% less Maintenance paid on Mounted Units.

I just need to work out the specifics on the UU's now.
 
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