First off, I just want to say that I love the concept of this project, and that I cannot wait until you get to 2.00... Anyway, I have a couple of errors to note, and I'm not sure where they came from, as I'm not too adept with the coding and such.
The major error (in that it crashed my game) is related to, I believe, Zoroastrianism. Let me recap in detail...
I downloaded the core and all of the modules except the graphic ones (Blue Marble, etc.) yesterday. I should note now that my PC is old and barely seemed to run vanilla Civ IV. I had an issue in that when I first installed vanilla a couple of years ago, I did not do it in the default folder. THe WOC shortcut did not find the BTS.exe, and when I changed the path, it did not find the mod. I fixed this by moving the entire mod folder. Of course, this issue is entirely my fault.
The first thing I noticed about the mod is that it takes significantly longer for the program to get going. When I click on the BTS shortcut, the loading screen appears about ten seconds later on my screen. When I clicked on the WOC shortcut, it was about five minutes before the loading screen was onscreen. There are no other changes to my game. I have no other mods or non-standard content anywhere in my install. I have no idea why it takes so much longer to start the mod, and I will need to start a different mod to see if it takes a similar amount of time.
Once the game was finally up and running, I decided to play a quick test game, to see how the changes work. I selected Nazi Germany, warlord difficulty and seven random opponents, and started it up. And then I thought it was on it's way to it's first crash... The start-up screen stating the basic Civ information never showed, and I thought that game was not going to play. Next thing I know, I'm looking at a hunter and a settler.
The first thing I noted that I thought was odd was the Nazi flag. I expected a swastika, and was looking at a gray flag, which might've had a different shade of gray drawn on it, but I couldn't tell. Nothing that truly affects the gameplay, but I thought that if the swastika wasn't displayed, then at least the Imperial Tri-color would be shown. A variant of the original Reichskreigsflagge would be appropriate. Is this an error, or has the flag not been included with the mod?
I never actually saved the game manually. I was planning on turning the game off a few minutes after it crashed on me. Anyway, I'm playing through the game, meeting six of my seven rivals, and only one is from a mod, Queen Teuta of the Albanians. I noticed that the picture of her on the diplomacy screens (and Adolf Hitler on another screen) is only about half the size of the standard leaders. Is this intentional?
I thought it was a little imbalanced that I started with a fairly powerful hunter, who could easily take out Asoka's warrior, but it was odd that the
hunter couldn't pillage Asoka's improvements. Also, I couldn't build another hunter until I built a Lodge, which I have still put off. None of this is an error though, I don't think.
The only other issues I noted was the Unit Statistics screen. It seems that the only screen that shows is the player statistics. When I clicked on the unit statistics text, it showed the same screen. I played several Warlords games in ViSa, and I remember it having more information, so I guess this is an error.
All of the early religions got snapped up by the AI, but I saw an opportunity to get my own with my slight tech lead by the time I picked Theology. The game autosaved the turn that I gained the technology, and I'm attaching that autosave. I get the technology, and the game lets me pick my religion. The options left to me are Judaism, Taoism (I think) and Zoroastrianism. Since I'm trying out the changes, I selected the new religion, which crashed my game. I reloaded the autosave, and selected the same religion with the same result.
Overall, I love and am slightly overwhelmed by the changes. I truly appreciate all of the hard work you guys have put into this. And I look forward to future releases.
I'm going to post small blurbs in what I think are the appropriate threads, and reference this long thread, instead of writing it all out again. To recap, the errors that I noted are:
*Nazi flag (3rd Civs module)
*Unit Statistics (3rd Game Concept module)
*Zoroastrianism (1st Religions module)
Attached: Autosave.