Turn 1 (1958) - Moskva: Gunship -> Gunship (1). Archangelsk: Hospital -> Airport (5). Azov: Airport -> Bomber (3). Novorossijsk: Stock Exchange -> Tank (3). Novgorod: Public Transportation -> Tank (2).
Resolution comes up to stop the war with France, I vote yes. As Resident of the Apostolic Palace, I can vote for war with France. Since I'm pretty sure the first vote will be rejected, I might as well get more people against France (Even China could be at war with them).
Chinese attack force moves towards Beijing, Turkish attack force sets off from Buryngrad and it seems Samsun is protected mostly by cavalry which will easily die.
I notice that I can make peace with the French and get 35g, but we'll do it the next turn so we won't re-declare on them maybe.
Interturn - Chinese spy caught near Smolensk, our spy caught near Aken.
Turn 2 (1959) - Moskva: Gunship -> Tank (3). Jaroslavl: ICBM -> ICBM (3). Leningrad: Battleship -> Attack Submarine (6). Smolensk: Paratrooper -> Tank (5). Buryngrad: Tactical Nuke -> Industrial Park (5).
UN Peacekeeping mission fails, Toku, Ragnar, Churchill, and Huayna vote never.
Declare war on infidels succeeds! Now China, Netherlands, Turkey, and a few others will have to declare war on France!
They are now at war with almost the entire world:
We make peace though, and get 115 gold. Once we'll take care of China and Turkey, we can steamroll them.
Our golden age is over, but we are doing just fine nonetheless, it's time to use some nukes!
First, we will test our small-range tactical nuke in Buryngrad, and use it on the outskirts of Samsun to see just what these nukes can do. Behold, the destructive power of nukes:
Samsun is entirely wiped out, and as our troops enter the city we find it to be completely destroyed. Instead our troops march towards Istanbul.
Now that we know of the destructive powers we hold, we will not be afraid to use them against our enemies, however, the Chinese army is rather small, and using nukes on them will not only be a waste, but will also render their lands unworkable. We will save our nukes and use them only in an emergency, while continuing to stock up on more nukes.
On the other hand, after advancing towards the Chinese mainland, we find that most of their army is actually in Hangzhou, so we use one nuke to destroy it all entirely, while clearing a path for our main stack to take Beijing as well.
The Chinese army at Beijing is severely weakened, we don't take it yet as we'll lose too many troops in the following Chinese counter-strike, but we clear it of any resistance.
I boost research to 80% so we can finish Composites in one turn and start making main battle tanks.
GS was born in Azov and I save him until we can bulb something other than computers which we can steal from the Dutch.
GG was born in Moskva and I send him to China to help our troops. It will take him some time to get to our main stack though.
Interturn: A spy has been caught in Novgorod, we lose a Tank to China's anti-tank near Beijing.
Turn 3 (1960) - Khmer ask for Sheep in exchange for Gold, I accept. Composites is in, I take Ecology since we'll need it soon to scrub fallout.
Kiev: Gunship -> Tank (4). Astrakhan: Tank -> Battleship (4). Novgorod: Tank -> Tank (4). Carycin: Airport -> Bomber (3). Artshat: Airport -> Bomber (3). Frankfurt: Research Institute -> Tactical Nuke (9).
After a few attacks (and some losses...) we take Beijing. I switch to Occupation, Police State, Free Religion, and Emancipation (I don't use Slavery this late in the game). Our army in Beijing should focus on taking Hangzhou now which is heavily fortified, we could use another nuke but it'll still be hard without enough Tanks. In the meanwhile I send a few troops towards Xi'an and they will attack Louyang. The Turks aren't a threat at all and once we capture Istanbul (which is guarded mostly by Cavalry) we can steamroll their cities which are protected only by a handful of riflemen.
Interturn: A spy in Smolensk poisons our water supply. Fishing boat near Novorossijsk were razed by a Turkish ship.
Turn 4 (1961) - Novorossijsk: Tank -> Fishing boat (1). Azov: Bomber -> Battleship (5). Moskva: Tank -> Tank (2).
China is collapsing, we might have a much easier time taking their cities than I thought.
Turn 5 (1962) - Jaroslavl: ICBM -> ICBM (3). Novorossijsk: Fishing boat -> Battleship (4). Carycin: Bomber -> Bomber (3).
Xi'an comes out of revolt, our troops are almost ready to continue the attack. On the Turkish front, our forces have reached Istanbul and will be able to take it in a few turns.
I take a stop here, and I'll finish my turnset in a few hours. In the meantime you can view my progress and give me some tips or plans. It could help since I'm not progressing as good as I thought.