World of Tanks Beta

I'm currently going back up the German lines - SPG and Heavy.

My end goal is elite pz IV / VK36 since they're honestly more fun to play than heavies will be (especially without premium), and I haven't ever actually played the pz IV. I had just bought it and played 2 games with it before the soft wipe gave me enough free xp to skip to an elite vk36.

Artillery, I'll go as far as I can I suppose.
 
I'd do the math in a spreadsheet to really figure it out. Is there a chart to calculate what the premium tanks sell for? In general it's a depreciation either way, at least in the beta since you sell a tank at a loss in credits, so my intuition is that it's just best to keep the gold in the bank. I think the best use of gold, short of buying a wanted premium tank is:

No idea of a spreadsheet, but prices are all listed in the game so it wouldnt be hard to tabulate.

Another thing to consider in running premium tanks is credit making. Premium 'gold' tanks seem to make credits at about 4x to 5x your equally tier tanks do, and as such my two premiums have turned into my 'credit farming' tanks so I can buy higher tier vehicles and components.

1. Up your crew members to 100% experience, if you plan on making that vehicle "elite" (so it can be a gold earner in the future). This makes a big difference in how the game plays, I found. It doesn't make a tier 1 tank fast, but it makes low tier vehicles more fun to play. Most important if the vehicle is to be a gold farmer for you.

There is a downside to this at early tier. First of all, every time you retrain your crew into a new vehicle there can be a significant loss of experience unless you spend even more gold to keep them at that level. At 200 gold per crew, that can easily run into well over 1000 gold every time you upgrade a tank. Right now I cant even afford the accelerated training for 20,000 credits per crew as chassis and components are using all that cash currently.

What you suggest will certainly be viable at a higher tier where you spend enough time in the tank to make up the difference in either crew experience or credits.

2. Buy a small load-out of the odd premium that complements the vehicle (HE, or AP) for use to help decide a close game. I hate this one game where I made 5 arty kills but was like last of 4 vehicles and out of ammo so I lost in the end. Same for the odd time when your tank is savaged, capturing the enemy base and the enemy is rushing to get a shot at you. That premium bullet might help you clinch the game.

In your example, you would still run out of ammo as premium ammo doesnt add extra ammo, and it takes up space along with regular ammo. Also, premium ammo generally doesnt add damage, but adds penetration, which is a moot point at low tiers when most tanks all have paperthin armor anyway. Again, your suggestion does carry more weight when applied to higher tier situations when you are trying to penetrate the heavy armor of those higher tanks.

3. Save it for buying premium for the odd weekend that you play several hours in a row. I found I'd play a lot some weekend night, and pick it up a few hours the next day after sleeping. The credits and XP you make in premium mode are more than worth it I think.

Not really an efficient way to spend gold on a Premium account. I bought a pre-release package just so I can opt into the savings of buying a 30 day premium account for the exp/credit bonus it gives and over time, that bonus is quite substantial. If you do it your way, you could end up paying far more in gold for a lot less premium time.

Myself, I'm thinking of just buying in $7 for now and doing arty since that's probably the easiest way to make money, even better than scouting I think.

Arty can be a pretty good money maker, but it also involves far more luck now that it used to, since they nerfed arty accuracy a few patches back. I consider myself pretty good at arty since I maxed out the Russian SPG line during beta, but having a lot more games where you spend your entire ammo load and never get a direct hit can be frustrating.


On the upgrading, I upgraded just for fun, since credits weren't really hard to get. I feel you need a minimum of 3 tanks to really grind time efficiently at the game, unless you like surfing while waiting for the end of a battle you got killed in. So you might as well have 3 good tanks. IDK, I guess it's the "how much is your time worth?" question again. I'd say my wallet says more than $15 a month is stupid though.

I think 2 to 3 tanks is optimal. I am doing 4 lines at once currently, and am running into credit problems on outfitting them all. Once I get them all to tier 4 (which should be tonight) I will probably just concentrate on 2 lines mostly, and used the other two for downtime/long games on my 2 primary lines, and also to keep things moving in those lines for the 'double exp' you get for your first win of the day.

As to cash spent on it....I guess it depends on how much fun you get out of it vs how much disposable cash you actually have.
 
Arty can be a pretty good money maker, but it also involves far more luck now that it used to, since they nerfed arty accuracy a few patches back. I consider myself pretty good at arty since I maxed out the Russian SPG line during beta, but having a lot more games where you spend your entire ammo load and never get a direct hit can be frustrating.

Arty seems like a lot of skill to me in that the firing error goes down the longer you keep the cursor steady without mouse movement, so you need to anticipate the enemy's move pretty well to do that. That and avoiding FF on a neighboring tank (which I did once)!
 
As to cash spent on it....I guess it depends on how much fun you get out of it vs how much disposable cash you actually have.

I rather buy 1/35 model tanks with money, thanks :D

Since many of the upgrades for early low tanks are marginal improvements, I do engine then gun. Be careful thou when selling your tanks.
I switch in all the lowest compenents before selling since the newer tanks often make use of the same equipment.

other then that Iam rushing to the KV. I dont know about the T-28 but playing against it must be a horrid tank to play in. That such a large profile and the armor is paper thin. Even a 47mm has no trouble punching through.

I also play 3 tanks depending on the battle order and map dictates my play style.
Sometimes I will scout suicide due to being at the bottom, other times I play cautiously given I have good balance and high potential to earn credits.
 
I'm not impressed with the business you get routed through to buy gold, I must say. I've logined, they email me a password, but then the credit card server doesn't work. I'll be extra pissed if I found out they took days to process it and then duplicate charged my card to boot.
 
I'm not impressed with the business you get routed through to buy gold, I must say. I've logined, they email me a password, but then the credit card server doesn't work. I'll be extra pissed if I found out they took days to process it and then duplicate charged my card to boot.

Anyways I got ELITE in an MS-1 in 90 minutes, without spending a dime. Should be an achievement.
 
There seems to be a lot of hate towards the preorder heavy ones. I've seen noob calling, nolifer etc. I don't know where does it come from. Perhaps it's jealousy because they don't have that tank, or the fact that they couldn't afford to buy it, or perhaps it's just plain childishness. Even though I don't have the premium heavy tank I find that stupid. Everyone plays the game their own way and invests the time and money they want.
 
T-28 is completely rubbish cant wait to get off this tank and into the KV.
I found out the hard way that is turret rotation is so low it might as well be an Assault Gun. Its speed advantage is hard to use given this handy cap for turret rotation. Its has such a large profile and provides a huge target. Coupled with its weak gun which is such s complete joke.

In the end I play like a weak fast assault gun to have any success.

Not long till I have the KV and A-20.
107mm cannon will be something to look forward too.

Iam tempted to get a Leo or PzIII/IV again since I'd had a ball of a time running around with these tanks as fast scouts. But well see how the A-20 works out for me.
 
KV is a beastly tank that I dominate in :)

You have to adjust your playstyle heavily from that of lighter tanks...
 
T-28 I've gotten the hang of her now.With the 57mm Zis gun has to be used like a Assault Gun at long ranges. Also my crew members now at 70% means the kills are comming in.

the KV is pretty beastly but wow the default gun is poor. I fired 17 shots with 13 hits and did 0 damage one game. Have to pack HE shells given that people aleady have ISs tanks.
 
It's been a while since I last played with a stock BT-7 or A-20 and it's painful with 50% crew. :cry:
 
That it is... I'm using a pzIII currently with something like 60% average crew. pzIIIa with 50% crew was a nasty shock.
 
T-28 I've gotten the hang of her now.With the 57mm Zis gun has to be used like a Assault Gun at long ranges. Also my crew members now at 70% means the kills are comming in.

the KV is pretty beastly but wow the default gun is poor. I fired 17 shots with 13 hits and did 0 damage one game. Have to pack HE shells given that people aleady have ISs tanks.

Hehe, I've had my best game since release in the T-28. Murovanka and I had it equipped with the 85mm gun. Sat in the woods and killed 9 other tanks coming in. Double plus good. :goodjob:

Interesting observations.

Still making a ton of cash with the A-32/M4e4 premiums, and doing pretty well win/loss wise with them. Will probably be in my KV-3 and/or SU-100 today or tomorrow. Managed to get enough in my Lee to get my base M4 sherman.

Will be keeping my KV and Lee long enough to research the various branches of the tech tree there.

So far, my experience has been pretty good. My win/loss percentage is hovering between 56% and 57%, and holding pretty steady, so I am happy with that. Getting a lot of capture points, as it seems most people dont want to cap flags, but would rather kill all the enemy. Better for me I guess.
 
Still making a ton of cash with the A-32

That tank is seriously broken but then all the pre-order tanks are. The Pz4/5 when I first ran into it I thought it would be around the same power scale as a Pz3/4 given the same pz4 turret but it kill my KV like it was nothing. And you have to aim for its turret too get through since its panther body is really tough in the front.

This A32 killed our artillary charge, a PzIIIa and then he made one fatal mistake.In desperation I rammed him from behind trapping him against the railcart. Despite shooting him repeatly in the back he also managed to kill me too. Or he did most of the damage and that BT7 finnished me off.

I got my KV3 yesterday ... have to be careful as its possible to lose money.

shot_028.jpg
 
That tank is seriously broken but then all the pre-order tanks are. The Pz4/5 when I first ran into it I thought it would be around the same power scale as a Pz3/4 given the same pz4 turret but it kill my KV like it was nothing. And you have to aim for its turret too get through since its panther body is really tough in the front.

This A32 killed our artillary charge, a PzIIIa and then he made one fatal mistake.In desperation I rammed him from behind trapping him against the railcart. Despite shooting him repeatly in the back he also managed to kill me too. Or he did most of the damage and that BT7 finnished me off.

I got my KV3 yesterday ... have to be careful as its possible to lose money.

shot_028.jpg

Well, I probably could have had my KV3 last night, but decided to get the 107 zis for my KV first. Was thinking that going up to the KV3 without the 107 right off the bat was asking for trouble anyway. Was a smart decision I think.

Still keeping my win/loss percentage at about 56%/57%. Stopped playing my premium tanks for a bit as I have over 250k in credits for the moment, and am playing a tank until I lose, then switch to the next to help vary the grind.

Should probably be in my Grille tonight as well, if I can get a decent double XP win for my first game tonight.
 
Anyone done any successful microtransactions since the pre-orders?

I've been trying to get in $7, but everything seems geared to use Paypal, and nothing else seems to work with my online credit, which I don't find quite secure enough. Guess I got to try to buy one of those gamecards at the store or something.


I'm working on American and Russian tanks and American Arty myself.
 
Mobboss is a freak ... look how many top gun awards he has already !!! Guess having low ping is certainly an advantage.

I went KV3 before getting the 107. Dont sweat it as you'll need the tracks first before you have the tonnage to mount the big gun. I unlock both around the same time. The 107 is a joy to use.
HE rounds are at least able to finaly do decent damage to higher tier terrors.

A-20 is so-so Havent gotten the hang of scout. I have had fun rushing arty and being a very forward hidden observer. Dosnt come close to the Pz3/4 with its weak gun and slower turning. The view range is excellent I have to really work at using this. Instead of following the heavies and then sacrifing myself to reveal the enemy. I always end up zigzaging when I should be running straight and vice versa.
 
Mobboss is a freak ... look how many top gun awards he has already !!! Guess having low ping is certainly an advantage.

I went KV3 before getting the 107. Dont sweat it as you'll need the tracks first before you have the tonnage to mount the big gun. I unlock both around the same time. The 107 is a joy to use.
HE rounds are at least able to finaly do decent damage to higher tier terrors.

A-20 is so-so Havent gotten the hang of scout. I have had fun rushing arty and being a very forward hidden observer. Dosnt come close to the Pz3/4 with its weak gun and slower turning. The view range is excellent I have to really work at using this. Instead of following the heavies and then sacrifing myself to reveal the enemy. I always end up zigzaging when I should be running straight and vice versa.

Not sure if my ping is that low or not, as it usually hovers 100 to 120 or so. But I havent seen much lag in most games thats for sure.

I agree that the 107 is a great gun. Its an absolute widowmaker in the 2-6 tier. I even managed to solo a T-29 with my KV in one game, as the guy kept missing me as I tore his hull apart!

I have really backed off playing my premium tanks for the moment as I am making pretty good credits on my tier 5/6 stuff. I am now into the KV-3 and just got into my SU-100 last night. SU-100 is going to be a pain at first tho, as its stock gun is much worse than the SU-85s 107mm, and unlocking a better gun takes along the lines of 16k exp.

Current garage is: A-32, KV, KV-3, SU-100, Grille, M3 Lee, M4 Sherman, M4E4 Sherman.
 
Mobboss is a freak ... look how many top gun awards he has already !!! Guess having low ping is certainly an advantage.

I went KV3 before getting the 107. Dont sweat it as you'll need the tracks first before you have the tonnage to mount the big gun. I unlock both around the same time. The 107 is a joy to use.
HE rounds are at least able to finaly do decent damage to higher tier terrors.

A-20 is so-so Havent gotten the hang of scout. I have had fun rushing arty and being a very forward hidden observer. Dosnt come close to the Pz3/4 with its weak gun and slower turning. The view range is excellent I have to really work at using this. Instead of following the heavies and then sacrifing myself to reveal the enemy. I always end up zigzaging when I should be running straight and vice versa.

IMO A-20 doesn't shine until you get 100% crew and shell some cash for high octane fuel. Until then it's mediocre at best. And even then I think BT-7 outperforms it as a scout.
 
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