Thalassicus
Bytes and Nibblers
I sorta like the citystate bonus the Kremlin has. It works well in conjunction with the defense bonus since citystate-focused empires are typically small ones. 



with every citystate.


for ArtistsThanks for the historical background! That's helpful.
Any of those ideas are technically feasible with the tools we have. I like the idea of an artist-specific bonus. The number of artist slots is very limited until later in the game, so how about...
- Angkor Wat: +50
with every citystate.
- Cristo Redentor: +2 of every yield
for Artists
- Kremlin: Minimum 2-tile border radius for every city, plus -25% border expansion costs

or
expansion (not like Culture Bombs).
and 4
on Chichen Itza is overpowered, from personal experience and discussions I've seen. There's evidence to back this up on the strategy forums, such as its ranking at #3 on the Wonder Elimination Thread, a conversation I've been following closely. I figure either 25%|4 or 50%|0 is better.
4
Chichen Itza is overpowered, both from personal experience and discussions I've seen. There's evidence to back this up on the strategy forums, such as its ranking at #3 on the Wonder Elimination Thread, a conversation I've been following closely. I figure either 25%|4 or 50%|0 is better. I chose the mixed-bonus option because otherwise we end up with extremes of goldenage performance. Consider a game with Persia... If we get the 50% bonus it's a colossal advantage for our strategy, and if we miss it that's a huge loss. At 25% we have a less extreme difference between winning or losing the wonder. It still helps goldenage strategies but isn't as big a deal if we don't get it.[/QUOTE]
@mitsho
Stonehenge and the Kremlin expand into unclaimed tiles, like normalor
expansion (not like Culture Bombs).
@Seek
When the wonder is conquered it gives the conqueror the bonus. I actually didn't think about that until now... could keep it or not depending on your opinion. It's not possible to add an influence degrade modifier.
" affect CSs with whom you are at war with, or does it only affect CSs with whom you have neutral or positive relations with?

The change to Angkor Wat is original, powerful and desirable... but to play devil's advocate, doesn't it do the same to an effort toward a Diplomatic Victory as Chichen Itza does to Persia?
I don't think so unless it can be leveraged by conquering the city with the wonder right before a UN vote takes place *and* having a large bankroll to bring everyone up to allied status - it comes too early to be OP imo.

Right... a 50%/0happy chichen isn't overpowered, just tends to result in wide swings of how successful a game might be. Some people do like these extremes in games, though... look at Spain for example. There's nothing wrong with having some of it based on luck.![]()
