Hi Rocoteh. I just registered and this is my first message. I have been playing WWII global for sometime now and I have to say I am amazed at the effort you have put in this scenario (I also love TGW and am anxiously waiting for the TGW-DIV 1.5).
I have been playing Germany ver 1.7 emporer level. Its week 51 1941 and I control the entire european continent (including the European half of Russia), France, Spain, Greece, Yugoslavia, and Turkey. Germany and Italy control all of Africa, excluding the Portuguese colonies and I have all of India. I already have my Tigers so I have far ahead in tech. I am not going to attack Russia anymore till they get better weapons. I am now waiting to build up a fresh force of 200 ground troops, 20 battleships, and 30 carriers carrying 100 aircrafts. This force should be ready by the start of 1943 and should be enough for america. i am thinking of taking panama first and then havana and then up through miami. if i manage to take the whole nation i'll go for canada.
American production seems to be rather slow and their cities seem to be somewhat smaller compared to my own and even the Japanese. (one of my cities - budapest has 98 pop points - 48 million people. even stuttgart has 62 pop points.) Other than the fact that they have 75 F4F's, 140 infantry, 26 machine gunners, 12 wolverines and 9 shermans, they don't have anything else worth mentioning. no battleships at all. The Japanese surprisingly have managed to destroy their pacific fleet while still having 4 Yamamotos and 2 battleships and I did the honours of sinking their atlantic one. The americans did manage to make a carrier c3 but it has now been destroyed. I have seen this innumerable times - the A.I. sends destroyers and escorts for the carriers and tends to keep the battleships together. Sometimes the carriers end up having more defence than the destroyers and you can see them on top of the destroyers.

They also tend to make stacks of only 4 ships (3 destroyers and a carrier). Is there any way to change this? Atleast maybe having battleships as escorts. its way to easy to sink enemy carriers. I think you should give the US gold resourses in New York, L A, and Las Vegas (similar to the ones russia has in the western cities) since these are some of the richest cities they have. Their production also needs a boost I think since they are far behind even the Japanese AI military-wise. Perhaps making the Irons Works a city improvement requiring coal and iron and giving a few american cities coal and iron in their radius might work. As far as their performance goes, they have managed to capture marcus island from the japs. they also got into the med sea and took sicily and crete from the italians(the italians had taken the latter from the greeks early in 1939). i couldn't help the italians then but now the cities have been taken back.
The french have only three cities left. one in S america, one in madagascar, and one near australia. no tanks and only 6 infantry. 5 light cruisers and a few destroyers and one aircraft. i forget which one. they had been kicked out of europe ny early 1940. i noticed their capital moved to s america. a capital i s america won't be very useful to them. maybe if you could make one of their african cities large enough to become a capital after they are removed from europe, they could cause some more trouble in africa. they did manage to take all of italian lybia except for tobruk. i got their just in time and releived the besieged italians. somuas are quite effective.
the british now are left with canada, australia, their own mainland, and singapore, labuan, port moresby, sarmi, fakfak, and caroline is. they managed to capture caroline, sarmi, and fakfak from the japs. they have one battleship, one heavy cruiser, one carrier b3. a few light cruisers and destryer flottilas remaining. they now have 59 matilda2's, 26 brit infantry, over 30 vickers mac. gunners, a little over 30 spitfires and a few bombers. nothing the great germans can't handle. i am going to leave the british isles and conquer australia and canada just for fun.
the italians as is imaginable have not been very effective. i think they only managed to capture crete on their own and even then i was surprised. however they now have recieved somaliland as a reward for their efforts. i had also given them nairobi and uganda but they soon lost those to the brits. i didn't return murzuk and biscara since they have good production and income. i figured better to make some defences in these cities for the african continent and once all of africa in mine i'll give those two back. they have 48 infantry, 8 marines, little over 20 partroopers, some mac gunners , 6 aircrafts, and 5 destroyer flotillas. the rest of their navy is long gone. when i tried to look up the g-50 freccia aircraft that they have in the civpedia, i got an error message and the game quit. can't remember what the error was - it was a few days ago.
the russians have lost all european cities upto the tashkent-gurev-Kuybyshev-gorki-Arkhangel'sk line. they had actually taken Chiangmai and Nakhon Ratchasima from the japs in the first war and in the second war they intially managed to take hanoi and hue from the japs but the japanese forces hit back with their marines and tool all four cities back. the russians lost all the capital ships in the first war since they were trapped in leningrad i believe and sevastopol. they have 20 subs left. they also have 63 infantry, 30 T-34/76, 2 KV-1, 40 mot. rifle, 16 yak-i, 8 pe-8, 29 I-16, a few mac. gunners and very few other units. Nothing impressive. I think Stalingrad is more where magnitogorsk is right now. i was also under the impression that the area around stalingrad was the industrial heart of russia (one of the main reasons why germans wanted it). If this is true may you could give stalingrad the ability to make iron works and also some food and resources to boost production. Russia seems to have a lot of gold in the western cities. i think 8 sources giving almost 30gold/turn. not sure if you should lower it.
The japanese now control both china and communist china, and upto singapore in the east. they had taken sarmi and fakfak from the dutch but later lost them to the brits. they actually managed to take a french city in africa in 1940 but lost it back soon afterwards. they now have 18 marines, 79 infantry, 4 communist infantry (stats 4/8/1)don't ask how, 4 yamamotos (made after the destrution of their own fleet perhaps due to combined british and american action), 2 battleships(from the old fleet i believe), 2 otsu, don't know how many mac. gunners though. i think they are well balanced although they should stop sending troops to africa (don't know if that can be helped).
there have been a few city razings in my game. the ones i can remember are barcelona, singora, kuala lumpur, Myitkyina, mandalay, kabul, rangoon, and Aralsk. One more in china probably nanning not sure though. after seeing all this destruction that was heading towards india, i quickly raced there and conquered it since in didn't wanna see my country's cities razed. Speaking of india, i think you have have given too much oil to india and little coal (india has fourth largest coal reserves in the world). and there's only one oil in the middle east. don't know if this was intentional but felt like reporting. also there are pigs in middle east and muslim africa. maybe cattle would do better although i don't think you should have any food resources in middle eastern desert. just more oasis.
boy i had a lot to say. hope you would consider some of my suggestions. great scenario and keep up the great work. looking forward to the german AI version.