WW2-Global

Credits for version 1.8 of WW2-Global.

These individuals have made version 1.8 a better version with
playtest-reports, comments and ideas:

Adler17, allin1joe,andis-1,Bob1475,clearbeard,Cowabunga

Dr Nick,eaglefox,Grizx,

LBPB, mircea74,oljb007,Overlag, psweetman1590,

P.S.Y.C.H.O.,skanar,s3d, Sasebo,Tantor,vlad1917_a,

William Mitchel, vingrjoe,Xatokuom.

Credits for unit-graphics all versions:
ripptide, vingrjoe , W.I.N.T.E.R and Wyrmshadow.

April 12 2005

These credits can also be read at Post 12 page 1.

Rocoteh
 
Saved games for America, Britain, France, Soviet,
Germany, Italy and Japan now available at Post 3.

All saves are at Emperor level.

Rocoteh
 
thanks for mentioning my name in the credits rocoteh, though mine was a fairly small contribution.

i have one more suggestion actually. i think the island of sicily should join the italian mainland. i have seen a lot of mediterranean maps where they simply join the island because there isn't enough space on the map. and since in your scenario there are only two squares between the foot of italy and the city of tunis (formerly carthage i am guessing) i think joining the island would seem a better option.
 
eaglefox said:
thanks for mentioning my name in the credits rocoteh, though mine was a fairly small contribution.

i have one more suggestion actually. i think the island of sicily should join the italian mainland. i have seen a lot of mediterranean maps where they simply join the island because there isn't enough space on the map. and since in your scenario there are only two squares between the foot of italy and the city of tunis (formerly carthage i am guessing) i think joining the island would seem a better option.

Not a bad idea, especially since it'll give the Italians one more productive city (they can use all the help they can get :)). With the AI never using Navy correctly, I've seen tanks just move around the island on patrol.
 
Could it be done that Soviet Union invade some weak country before enetering WWII as it was historically ?
Best of all would be Finland. Put it out of Axis alliance in the beggining and give it some small town near the Leningrad. THe question is, how to force it back into alliance with Axis after 1941 ?

Second option - make Manchou-Go a separate state (puppet state of Japan) and let it attack Soviet (emulation of Nomohan incident) But a new country would slow down the game :(
 
man, i wrote such a long playtest yesterday and it didn't post and I lost it.

so here it is, very short and to the point.

Germany 1.7 SID
1940 week 32
House rules: no mobilization and conscripting only from Berlin and stuggart


took turkey way early (recap)

small war with russia, took 4-5 cities then I made piece

then pushed into middle east to break British lines. From there held up and took coopenhagen and last french city, was very tough, lost lots of planes, ~15% total air force.

then went back to work in Africa as Russia and the Allies duked it out. Gifted 90% of all african cities to the french. took all north eastern corner of africa, about 10-12 cities.

Russian Allied war ended I put all tanks and air in turkey and attacked the oil cities. Took 4 cities in the south and one in the north. Just as the war started Russia got the T34. Givign some resitance and slowing my progress.

Brits are loosing ground to japan in India, down 3 cities and china is all but gone, 1 city left i think. Japan is SOSO in the S. Pacific. taken about 5 islands now.

If Japan can hold the russians and their T34's and I can take about 12-15 more russian cities (industrial heartland) I'll call it quits as victory will be imminent and start 1.8.
 
Thanks for credits Rocotech :), I'm gonna start playing as Soviets. My sid-game with argentina ended up to complete humiliation. After conquering south america, I started my attack against US and took panama, but soon their Shermans pushed back my advance and after long bitter battle they took panama back :(. Then I stopped playing since I had nothing with to stop them.
 
i kinda want to quit my 1.5 game, and move on to 1.8 or the new AI version when it comes, but, at the same time i want to TRY and get onto the US....but before i can do that i need to remove Russia, and Africa, and theres ALOT of work ahead. its week 33 of 1941 and i have all of north africa, upto freetown, and im really overstretched now, i cant conscript for garrisons anymore, ive already "lost" munich (stuck in disorder @ 1 pop).

i think i got about 2 years work ahead to get to the US, 1 year of killing, 1 year of planning (planning is sometimes boring....the wait etc....) i might try and steal st johns now though but i have a feeling it will give America and Canada a reason to make LOADS of planes, to bomb the hell out of me. Stealing panama and trying to hold it sounds like fun too....tho i will probably have to raze it if i cant hold it....


Another idea thats just come into my head would be to take australia, and GIVE it to japan. Much like how im giving Some of africa away to italy and spain when i get the chance.

North Africa, Japan taking/razing cities so some will not be able to be handed over
http://www.ajwebb.eclipse.co.uk/Pictures/Civ3/Global/n-africa-plan small.jpg

South Africa, Japan taking/razing cities so some will not be able to be handed over
http://www.ajwebb.eclipse.co.uk/Pictures/Civ3/Global/s-africa-plan small.jpg

Russian front, changed alot in last war...new screenshots soon
http://www.ajwebb.eclipse.co.uk/Pictures/Civ3/Global/russia-sm.jpg
 
hey rocoteh, have you considered bringing in a golden age in this scenario for nations like russia and US that started outproducing and outperforming the germans and the japanese respectively by the end of 1942. i think this could bring an interesting twist in the scenario if it is introduced properly. perhaps victory by a unit that russia and america recieve after land 1942 could give them a golden age and if we make it last long enough, it might just be able to sieze the initiative from the germans and the japs. this might even give the human players some kind of a challenge. i don't think germans and japanese need to be given a golden age. their production at the start of the war already outshines the allies so they don't need one.
the golden age can be good in the 1941 version that you are thinking of. i read something about it in the barbarossa scenario although i don't know how far this idea went in that game. in my current german version 1.7 game, the US don't seem to have a very impressive production as you might expect from them by this time. they haven't lost a single city yet, actually they have captured one from the japs so its hard to imagine why they are not producing much (russia has lost its major cities- european half in this game long ago so i don't expect too much from them, however they have managed to still keep pace with the americans. in fact they are actually stronger army-wise but have a weaker airforce). maybe a golden age to all the allied nations at the start of 1943 might give them the decisive edge. we could perhaps make it last for the rest of the war, till may 1945.
what do you think?
 
Away for five days and another version - great! Just downloaded and will give it a try. Thanks Rocoteh!

Grizx - I can't help but say I told you so regarding the invasion of China by Great Britain. If you remember my earlier post on strategy as Great Britain I strongly encouraged attack against Germany/Russia before Japan. Yes it is hard to resist rolling over the Japanese but those open cities in China are too much for the Russians to resist. Take out Germany and Russia before their armor becomes overpowering! Japan can always wait and eventually I presume the Americans will show up!

Now on to 1.8 - I will try Emperor first as a comparison and of course start wiht the UK! The I will move up a perhaps to Diety.
 
eaglefox said:
hey rocoteh, have you considered bringing in a golden age in this scenario for nations like russia and US that started outproducing and outperforming the germans and the japanese respectively by the end of 1942. i think this could bring an interesting twist in the scenario if it is introduced properly. perhaps victory by a unit that russia and america recieve after land 1942 could give them a golden age and if we make it last long enough, it might just be able to sieze the initiative from the germans and the japs. this might even give the human players some kind of a challenge. i don't think germans and japanese need to be given a golden age. their production at the start of the war already outshines the allies so they don't need one.
the golden age can be good in the 1941 version that you are thinking of. i read something about it in the barbarossa scenario although i don't know how far this idea went in that game. in my current german version 1.7 game, the US don't seem to have a very impressive production as you might expect from them by this time. they haven't lost a single city yet, actually they have captured one from the japs so its hard to imagine why they are not producing much (russia has lost its major cities- european half in this game long ago so i don't expect too much from them, however they have managed to still keep pace with the americans. in fact they are actually stronger army-wise but have a weaker airforce). maybe a golden age to all the allied nations at the start of 1943 might give them the decisive edge. we could perhaps make it last for the rest of the war, till may 1945.
what do you think?

wow, that is a great idea! I think it would need some small changes but the underlying idea is great. interesting to see what Rocoteh thinks of the idea.

On that note, this is my second game and I am finding again that the whole war can be won with air power alone. However, I am trying to "limit" my use of air but I am starting to think that maybe implementing or adding tons of AA the AI would even things out a bit. This might be a good idea for the German Version. Like England could just get littered with AA in its cities and Russia could have a good amount as well. hell give it to everyone! except maybe N. Africa! :D

small after thought, tons of AA is the idea but strategically place it to facilitate moving game flow on an appropriate path. :)
 
eaglefox said:
hey rocoteh, have you considered bringing in a golden age in this scenario for nations like russia and US that started outproducing and outperforming the germans and the japanese respectively by the end of 1942. i think this could bring an interesting twist in the scenario if it is introduced properly. perhaps victory by a unit that russia and america recieve after land 1942 could give them a golden age and if we make it last long enough, it might just be able to sieze the initiative from the germans and the japs. this might even give the human players some kind of a challenge. i don't think germans and japanese need to be given a golden age. their production at the start of the war already outshines the allies so they don't need one.
the golden age can be good in the 1941 version that you are thinking of. i read something about it in the barbarossa scenario although i don't know how far this idea went in that game. in my current german version 1.7 game, the US don't seem to have a very impressive production as you might expect from them by this time. they haven't lost a single city yet, actually they have captured one from the japs so its hard to imagine why they are not producing much (russia has lost its major cities- european half in this game long ago so i don't expect too much from them, however they have managed to still keep pace with the americans. in fact they are actually stronger army-wise but have a weaker airforce). maybe a golden age to all the allied nations at the start of 1943 might give them the decisive edge. we could perhaps make it last for the rest of the war, till may 1945.
what do you think?

I'm no expert when it comes to modding but I don't think there is any way to give a Golden Age at a specific date ... you can start the game with a G.A. as was the case in TGW, other than that it is really down to unique units.

If Roco implements UUs in the scenario, then you could give a UU well down the tech tree so that it would take some time to obtain. Obviously this gives no definative date as to when the G.A. can happen but it is probably the nearest thing to what you suggest.

Of course, in the case of the AI, you have to assume it will research the correct techs to get the UU in the first place.
 
Dazz_G said:
I'm no expert when it comes to modding but I don't think there is any way to give a Golden Age at a specific date ... you can start the game with a G.A. as was the case in TGW, other than that it is really down to unique units.

Dazz:
What i meant was giving the ai's UU's that would appear by the end of 1942-early 1943. once the allied forces obtain a victory with this unit, they'll get the golden age that should last till the end of the war (may 1945). there are enough uu's in this scenario that can be used for the golden age so at least that's not a problem.
 
Well I know Hitler was in charge and it is more historical accurate (by far) using him instead of Bismarck. Nevertheless I have personnel problems in accepting such a picture in the game. I try to explain that using him could offend some people here. I won´t be offended but I would think it is an error to use him.
Thanks for mentioning me in the credits, Rocoteh. Although I made a small break with the game. However: When does your new version with Allied AI comes out?

Adler
 
Adler17:
I understand what you are saying about Hitler's leaderhead offending some people. But, IMO, this is just a game, nothing that's going to change anything in the real world. moreover, i think people should accept history for what it turned out to be instead of just changing it. there are good people in history and there are bad people. we have to accept both kinds. can't just have all good. however if there are many people in this thread who can't stand hitler's face, then we don't need to use it.
 
Adler17 said:
Well I know Hitler was in charge and it is more historical accurate (by far) using him instead of Bismarck. Nevertheless I have personnel problems in accepting such a picture in the game. I try to explain that using him could offend some people here. I won´t be offended but I would think it is an error to use him.
Thanks for mentioning me in the credits, Rocoteh. Although I made a small break with the game. However: When does your new version with Allied AI comes out?

Adler

Adler,

I hope to release it one week from now.

On leaderheads: This will have to wait until the next graphic expansion.
I will not by offended by including leaderheads of Hitler and Stalin.
However I think it will offend some people and I will try to find
another solution.

Rocoteh
 
andis-1 said:
Thanks for credits Rocotech :), I'm gonna start playing as Soviets. My sid-game with argentina ended up to complete humiliation. After conquering south america, I started my attack against US and took panama, but soon their Shermans pushed back my advance and after long bitter battle they took panama back :(. Then I stopped playing since I had nothing with to stop them.

andis-1,

Playing Argentina at Sid-level in version 1.7 or 1.8
should be close to impossible.

Rocoteh
 
Bob1475 said:
Away for five days and another version - great! Just downloaded and will give it a try. Thanks Rocoteh!

Grizx - I can't help but say I told you so regarding the invasion of China by Great Britain. If you remember my earlier post on strategy as Great Britain I strongly encouraged attack against Germany/Russia before Japan. Yes it is hard to resist rolling over the Japanese but those open cities in China are too much for the Russians to resist. Take out Germany and Russia before their armor becomes overpowering! Japan can always wait and eventually I presume the Americans will show up!

Now on to 1.8 - I will try Emperor first as a comparison and of course start wiht the UK! The I will move up a perhaps to Diety.

Bob1475,

Looking forward to reports from your new playtest.

Rocoteh
 
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