oljb007
Warlord
Rocoteh,
you mentioned removing roads from Africa. I think that is a great idea. In my game, should I have had enough tanks and appropriated enough resources, africa would have continued to fall at a feverish pace!
One thought about this though is that then those cities will not be connected to resources. will you put airports in all of the cities? Or just leave it?
and a few observations from my special version game. Japan raised a good amount of cities in the middle east. Also, London only had a production of 34 shields when I spy'd on that city, 34 seems really low. I didn't bother to really check why but thought I would bring that to your attention. I would really have thought the British Isles would have been a production monster. My Berlin produces 140+ that is with tile distribution to other cities. is there a way to increase shield production for water tiles?
you mentioned removing roads from Africa. I think that is a great idea. In my game, should I have had enough tanks and appropriated enough resources, africa would have continued to fall at a feverish pace!
One thought about this though is that then those cities will not be connected to resources. will you put airports in all of the cities? Or just leave it?
and a few observations from my special version game. Japan raised a good amount of cities in the middle east. Also, London only had a production of 34 shields when I spy'd on that city, 34 seems really low. I didn't bother to really check why but thought I would bring that to your attention. I would really have thought the British Isles would have been a production monster. My Berlin produces 140+ that is with tile distribution to other cities. is there a way to increase shield production for water tiles?