IarnGreiper said:I strongly disagree on removing lethal air bombardment. First I think this is the way airpower works. I am particular fond of my fighters "strafe-run" (their weak bombard) low health units. This feels right for me.
If the AI can t kill units by air, I can "kite" the AI better.
What is kiting? The expression comes from an other genre, MMORPGS like Everquest or daoc (or the kid version WoW). By kiting you lure the AI(or even human players) into chasing you while they can t reach you.
In WW2 leave something undefended (like a piece of artillery) which is out of reach of enemy land units. The AI will try to kill that lone artillery and move units in that direction which will cause them to loose good defensive position, air cover, being at a key spot etc.
IarnGreiper,
OK things will stay as they are with regard to that.
Thus lethal air bombardment will remain.
I do not want to implement to many changes in version 2.1, since
that may disrupt the playbalance that after all seems to rather
good now.
Rocoteh
I get the feeling from their numbers and how they've arrived that Japan was building a fair amount of them, and their production is finally coming on line. It's hard to stop them from drawing blood with that mv 2 and 20 attack.
Having a Chinese navy is fun, but we are such amateurs at this. I had a TR loaded with tanks and artillery try to land on Formosa and found out they can't do that.
US took Brest! and UK liberated Gibralter. Both were lost again soon after, but I am surprised the AIs were so on the ball with invasions.
, except El Agheila, which fell to France. This might explain the increasing numbers of troops that UK and even France has sent to help me with Japan. Such kind allies.
Where are the Yamatos?
The US heavy elements are still hanging around the Phillipines/Formosa, that might explain some of it.
. But if you release it after New Years day I won´t be able to have a look until March as I have written exams in January and February. That´s why I ceased my work here at least partly. In this time I won´t visit this forum. Also I think you should make a version 2.2 with the then released (hopefully) SOE units.