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Xenoblade Chronicles Civilization 1.5

A Civilization based of the game Xenoblade Chronicles

  1. Mav12

    Mav12 Chieftain

    Joined:
    Dec 19, 2011
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    Male
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    White Plains, NY
    Mav12 submitted a new resource:

    Xenoblade Chronicles Civilization - A Civilization based of the game Xenoblade Chronicles

    Read more about this resource...
     
    Chinese American likes this.
  2. Mav12

    Mav12 Chieftain

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    51
    Gender:
    Male
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    White Plains, NY
  3. retrocity5

    retrocity5 Prince

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    When they release the mod tools I can wait to see the UC's and leaderscreen.
     
  4. son_of_heaven176

    son_of_heaven176 Chieftain

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    I just tried it out, and so far, it's not bad. However, there's no music!

    Also, there are a few spelling and grammar errors in the civ description and the unit descriptions (mainly their/there and plural/possessive errors). I'm new to these forums, and I don't know if there's a private-messaging function, so I won't put all the errors here yet.

    A suggestion, though: The Civ Ability activates when I'm attacking an enemy unit that the same type as mine (i.e., my Warrior attacking a Barbarian Warrior). Given what the ability is based off of, that should be fixed to only activate when your unit is adjacent to a Monad unit of the same type, not just any civ's unit of the same type.
     
  5. Mav12

    Mav12 Chieftain

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    This mod was made in the first weeks of the games release, so its full of bugs as such, I haven't touched it since, meanwhile the game and Firaxis have grown to disappoint me (there are still no modding tools or workshop) so I have no motivation to do anything with this. whenever Firaxis and co add those I may actually fix and add to this mod when Im not busy with college
     
  6. son_of_heaven176

    son_of_heaven176 Chieftain

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    Workshop has recently been added.
     
  7. Mav12

    Mav12 Chieftain

    Joined:
    Dec 19, 2011
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    Male
    Location:
    White Plains, NY
    I have looked at things now that mod support has been added:

    - In regards to the UA, I cannot find anything that limits the ability to friendly units from your civ only, the hoplite ability of which its based seems to rely on the fact its a UU only Greece can have (this means I have to make a unique for every unit I want to have it), I can do this whenever I feel I have the time

    - In regards to art, it would be helpful for a guide on how to modify graphics, since from what Ive seen you still have to replace/mess with base game files, and figuring it all out, let alone making the graphics is not something Im into right now
     

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