The round begins by switching Civics:
The switch to State Property was an easy decision to lower civic costs, reduce maintenance and provide a food bonus for workshops and Watermills. Nationhood was used to draft military along with Slavery to whip buildings, troops and unhappy citizens. Organized Religion was probably a mistake as it was very expensive but it was used to hurry along factories and needed builds in many cities. After 5 turns I switched back to Free Religion and Bureaucracy (should have stayed in Nationhood).
Railroad and Combustion were researched followed by Physics -> Electricity -> Industrialism. I was unable to trade techs at this point in the game as Huayna was the only Civ as advanced and wouldn't trade his monopoly techs.
Churchill made the mistake of building an annoying city then proceding to culture bomb:
At first I thought the culture of York was to blame until I realized the 60% defence in Hastings. Winston was obviously trying to steal the spoils of war from my heroic troops which he had locked in Ulundi. The insulant act was obviously a pretense to war with the British. The mighty Egyptions made quick work of the tiny empire:
York falls followed by London:
His protective Redcoats put up a fight but in the end the collateral damage was to much for them. Nottingham falls with the help of freshly drafted Infantry reinforcing the fight:
I initially thought that the cities would easily incorporate into my Economy but I soon discoverd the Englishman's crutch. It was not possible to Irrigate a single tile in any of Winston's cities. I'm suprised I didn't notice earlier but there was a semi circle of hills and peaks blocking any possible source of fresh water. These cities continued to work the developed cottages as farming without irrigation would be counterproductive at this point in the game.
Even with the new cities the Empire is nowhere near the required land or population necessary for a Domination Victory. Huayna Capac vassalizes Ragnar and vows to protect the Viking Empire. The Egyption people release all hopes of world domination and become consumed with a desire to reach Alpha Centauri.
Known technologies are sold for gold and Trade Missions are made by Great Merchants to speed the research towards the needed technologies:
Coal plants were built in two high production cities but they were making the citizens sick. By building the Three Gorges Dam all cities could recieve power with no unhealthiness of pollution. This would mean a difference of one scientist in most cities:
Thebes began the wonder as soon as the required tech (Plastics) was known but foreign intelligence indicated that Huyna was scheduled to finish a turn before us:
The wonder was important to the people and our spies were ordered to sabotage his cities improvements:
They were able to slow his production enough for Thebes to complete the Dam:
After Plastics, research was conducted in the following order:
Artillery -> Rocketry (Apollo Program, 5 SS Casings) -> Radio -> Computers (Academy +25% science, +50% Spaceship production) -> Robotics (SS Docking Bay) -> Fission
Huayna completes the United Nations and I am elected Secretary General. I decided to put a Diplomatic Victory to the test:
Wow, that was a lot closer than I had expected it to be. I guess I didn't actually expect to get Kublai's vote. Makes me wonder what could have happened had I beelined Mass Media after completing Biology in 1230ad.
Research continues:
Fiber Optics (SS cockpit) -> Fusion (Great Engineer, SS Engine) -> Satellites (3 SS Thrusters)
Great Merchant and Great Engineer from Fusion:
The two Great People start my first Golden Age in order to hurry production of Spaceship parts and to further increase the tech pace.
Research order:
Refrigeration -> Genetics (SS Stasis Chamber) -> Ecology (SS Life Support)
Launch in 1856:
Score:
Afterthoughts and Statistics to be included in the next post...
The Save:
The switch to State Property was an easy decision to lower civic costs, reduce maintenance and provide a food bonus for workshops and Watermills. Nationhood was used to draft military along with Slavery to whip buildings, troops and unhappy citizens. Organized Religion was probably a mistake as it was very expensive but it was used to hurry along factories and needed builds in many cities. After 5 turns I switched back to Free Religion and Bureaucracy (should have stayed in Nationhood).
Railroad and Combustion were researched followed by Physics -> Electricity -> Industrialism. I was unable to trade techs at this point in the game as Huayna was the only Civ as advanced and wouldn't trade his monopoly techs.
Churchill made the mistake of building an annoying city then proceding to culture bomb:
At first I thought the culture of York was to blame until I realized the 60% defence in Hastings. Winston was obviously trying to steal the spoils of war from my heroic troops which he had locked in Ulundi. The insulant act was obviously a pretense to war with the British. The mighty Egyptions made quick work of the tiny empire:
York falls followed by London:
His protective Redcoats put up a fight but in the end the collateral damage was to much for them. Nottingham falls with the help of freshly drafted Infantry reinforcing the fight:
I initially thought that the cities would easily incorporate into my Economy but I soon discoverd the Englishman's crutch. It was not possible to Irrigate a single tile in any of Winston's cities. I'm suprised I didn't notice earlier but there was a semi circle of hills and peaks blocking any possible source of fresh water. These cities continued to work the developed cottages as farming without irrigation would be counterproductive at this point in the game.
Even with the new cities the Empire is nowhere near the required land or population necessary for a Domination Victory. Huayna Capac vassalizes Ragnar and vows to protect the Viking Empire. The Egyption people release all hopes of world domination and become consumed with a desire to reach Alpha Centauri.
Known technologies are sold for gold and Trade Missions are made by Great Merchants to speed the research towards the needed technologies:
Coal plants were built in two high production cities but they were making the citizens sick. By building the Three Gorges Dam all cities could recieve power with no unhealthiness of pollution. This would mean a difference of one scientist in most cities:
Thebes began the wonder as soon as the required tech (Plastics) was known but foreign intelligence indicated that Huyna was scheduled to finish a turn before us:
The wonder was important to the people and our spies were ordered to sabotage his cities improvements:
They were able to slow his production enough for Thebes to complete the Dam:
After Plastics, research was conducted in the following order:
Artillery -> Rocketry (Apollo Program, 5 SS Casings) -> Radio -> Computers (Academy +25% science, +50% Spaceship production) -> Robotics (SS Docking Bay) -> Fission
Huayna completes the United Nations and I am elected Secretary General. I decided to put a Diplomatic Victory to the test:
Wow, that was a lot closer than I had expected it to be. I guess I didn't actually expect to get Kublai's vote. Makes me wonder what could have happened had I beelined Mass Media after completing Biology in 1230ad.
Research continues:
Fiber Optics (SS cockpit) -> Fusion (Great Engineer, SS Engine) -> Satellites (3 SS Thrusters)
Great Merchant and Great Engineer from Fusion:
The two Great People start my first Golden Age in order to hurry production of Spaceship parts and to further increase the tech pace.
Research order:
Refrigeration -> Genetics (SS Stasis Chamber) -> Ecology (SS Life Support)
Launch in 1856:
Score:
Afterthoughts and Statistics to be included in the next post...
The Save: