I was hoping to share this once I'd nailed down the unit rosters, but there's a
lot to choose from and hardly anyone gave me clear instructions. I've expanded the base line a bit: biplane fighters and bombers are available beginning Era 2, Carriers upgrade to Supercarriers in the end game, and Spies are available in Era 3 for clandestine scouting and sabotage. Not shown here: NESer-specific Era 2 raiders (double as game's Barbarians), Privateers (may expand them as an IOTer-exclusive category), and nuclear weapons, which now begin with Era 2- short-range A-bombs.
Here are unit lines broken down by player, mapped straight onto the basic tech tree. Some are more finished than others, and a few may be tweaked if I need to 'double up' classes. Some of these may end up being simply cosmetic flavour, but if you have any recommendations, do tell (especially re. King units).
I've put together a template for single portraits to indicate mood and victory/loss conditions, though if you're like Megs I can get a fair bit mroe creative:
Unless
@Terran Empress has something in mind, I may even take a stab at using
this for a proper animated leaderhead.
And because I had way too much fun with this, all the tech pedia icons. Bonus points if you can match them to their
corresponding techs: