Lily_Lancer
Deity
Assuming we have 7 amenities for each city, +4 campus with all of its buildings, powered, 2 Science CSs with each having 6 envoys (average scenario if we start with standard 12 CSs), double adj card & Rationalism, how much Science will we generate for different population cities?
4 Pop: Amenity 5 (Escatic) (4*0.5+4*2+(1+2+3)*2+(2+4+8)*1.5)*1.2=51.6 Science
6 Pop: Amenity 4 (Happy) (6*0.5+4*2+(1+2+3)*2+(2+4+8)*1.5)*1.1=48.4 Science
8 Pop: Amenity 3 (Happy) (8*0.5+4*2+(1+2+3)*2+(2+4+8)*1.5)*1.1=49.5 Science
10 Pop: Amenity 2 (Content) (10*0.5+4*2+(1+2+3)*2+(2+4+8)*1.5)*1.0=46 Science
12 Pop: Amenity 1 (Content) (12*0.5+4*2+(1+2+3)*2+(2+4+8)*1.5)*1.0=47 Science
14 Pop: Amenity 0 (Content) (14*0.5+4*2+(1+2+3)*2+(2+4+8)*1.5)*1.0=48 Science
16 Pop: Amenity -1 (Displeased) (16*0.5+4*2+(1+2+3)*2+(2+4+8)*2.0)*0.9=50.4 Science
18 Pop: Amenity -2 (Displeased) (18*0.5+4*2+(1+2+3)*2+(2+4+8)*2.0)*0.9=51.3 Science
20 Pop: Amenity -3 (Unhappy) (20*0.5+4*2+(1+2+3)*2+(2+4+8)*2.0)*0.8=46.4 Science
So 4 pop yields the most science in the upcoming update, if you have 7 amenities per city.
4 Pop: Amenity 5 (Escatic) (4*0.5+4*2+(1+2+3)*2+(2+4+8)*1.5)*1.2=51.6 Science
6 Pop: Amenity 4 (Happy) (6*0.5+4*2+(1+2+3)*2+(2+4+8)*1.5)*1.1=48.4 Science
8 Pop: Amenity 3 (Happy) (8*0.5+4*2+(1+2+3)*2+(2+4+8)*1.5)*1.1=49.5 Science
10 Pop: Amenity 2 (Content) (10*0.5+4*2+(1+2+3)*2+(2+4+8)*1.5)*1.0=46 Science
12 Pop: Amenity 1 (Content) (12*0.5+4*2+(1+2+3)*2+(2+4+8)*1.5)*1.0=47 Science
14 Pop: Amenity 0 (Content) (14*0.5+4*2+(1+2+3)*2+(2+4+8)*1.5)*1.0=48 Science
16 Pop: Amenity -1 (Displeased) (16*0.5+4*2+(1+2+3)*2+(2+4+8)*2.0)*0.9=50.4 Science
18 Pop: Amenity -2 (Displeased) (18*0.5+4*2+(1+2+3)*2+(2+4+8)*2.0)*0.9=51.3 Science
20 Pop: Amenity -3 (Unhappy) (20*0.5+4*2+(1+2+3)*2+(2+4+8)*2.0)*0.8=46.4 Science
So 4 pop yields the most science in the upcoming update, if you have 7 amenities per city.
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