I'm guessing all answers to this be paper and/or education together with astronomy/printing press/chemistry, but I was wondering, are there any other tech bottlenecks you always save up great people for?
As for me:
-I sometimes leave out prerequisites for the optics/astronomy path so I can spend 2 great scientists to grab biology after scientific method.
-Whenever I play China I love to spend engineers (I try to get Pyramids/Hanging gardens in one city) on Machinery/Engineering for early Cho-Ko-Nu/Treb stacks.
-I sometimes trade with the AI to get Divine Right so my Great Artists (which ALWAYS appear with national epic for some reason, irrespective of how many scientists I run in parallell) will prefer to bulb something useful. I've gotten democracy cheap a few times with 2 great artists.
-On a few occasions I've left out fishing (when far from the coast and happiness resources), so a GS can bulb liberalism. The beakers generally fall just short of the full tech, allowing me to preresearch it so I can take it in one turn if I think an AI is about to get it.
-For some reason I never ever bulb anything with Merchants. I prefer the gold.
Finally, in my opinion the paper/education slingshot is just a slight bit overpowered. I hardly ever consider not doing it, it's just too good.
As for me:
-I sometimes leave out prerequisites for the optics/astronomy path so I can spend 2 great scientists to grab biology after scientific method.
-Whenever I play China I love to spend engineers (I try to get Pyramids/Hanging gardens in one city) on Machinery/Engineering for early Cho-Ko-Nu/Treb stacks.
-I sometimes trade with the AI to get Divine Right so my Great Artists (which ALWAYS appear with national epic for some reason, irrespective of how many scientists I run in parallell) will prefer to bulb something useful. I've gotten democracy cheap a few times with 2 great artists.
-On a few occasions I've left out fishing (when far from the coast and happiness resources), so a GS can bulb liberalism. The beakers generally fall just short of the full tech, allowing me to preresearch it so I can take it in one turn if I think an AI is about to get it.
-For some reason I never ever bulb anything with Merchants. I prefer the gold.
Finally, in my opinion the paper/education slingshot is just a slight bit overpowered. I hardly ever consider not doing it, it's just too good.