The issue I see and am wondering about, given the "deluxe" version has a very tangible affect on the game (introduction of a completely new civilization) and not just fluff (like most deluxe versions). This in turn means that the community will be operating on two different games for all intents and purposes….the exception being if the two are compatible, meaning that the 'base' and 'deluxe' versions can play one another. Unfortunately, I have a sneaking suspicion that this will not be the case…thus the community will be fractured at the outset of the game itself. This is bad for the modding community and the lover of mods for various reasons.
Even now we can see this fracturing even before the game has even been released. If perhaps they had included them in the initial game but they were 'unplayable'…then the deluxe version unlocked them for player use? Although I can just imagine all the moaning and groaning that would have occurred if that was the case…
Be interesting how it all rolls out to be sure and how the community reacts once it all is actually available for use.~
Even now we can see this fracturing even before the game has even been released. If perhaps they had included them in the initial game but they were 'unplayable'…then the deluxe version unlocked them for player use? Although I can just imagine all the moaning and groaning that would have occurred if that was the case…
Be interesting how it all rolls out to be sure and how the community reacts once it all is actually available for use.~