Commander Bello
Say No 2 Net Validations
After the experiences of the last three months, I am not convinced that "open communication" is within 2K's interest.
Hello, wolfigor. At this point, all is speculation. Instead of trying to read their minds, we shall have to wait and see.
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"It is from their critics, not their fanbois, that companies learn the lesson of making good software...." Aristophanes Bello
"Give a man criticism and you can improve his software for a day. Teach a man how to be a critic and he can improve your software for a lifetime...." Old Spock?
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It's getting really confusing now. I'm still having trouble understanding how this will be the most moddable civ ever ("awesome" for modders according to 2K Greg) when there is going to be DLC that is fair to assume will have a dollar price.
Hah! thats pretty funny, incorrect though, DLC is a tool to make money by giving out more game content if players want more game content, if you don't want the content then don't buy and download it. The only thing they need to do to show "respect" to the customers is make sure that everyone who doesn't buy the DLC doesn't feel forced to do so because the DLC causes incompatibilties with playing people without DLC. I imagine they have thought of this possibility and made sure that customers who don't buy DLC won't have a depreciated game play compared to that before the DLC was released.
That is only because the movies for leaders are hard to make by a modder. ...user-made will be obviously sub-par.
Expansions are a great way of getting each and every user to use the exact same version of the game.
...it would be a good idea for the game creators to communicate their intentions clearly to their fans
it would be a good idea for the game creators to communicate their intentions clearly to their fans
yup it'd be a sad sight to see everyone turn on firaxis/2k ala infinity ward/activision with the whole MW2 backlash.
Especially since Civ kinda depends on a dedicated fanbase.
In Civ5, the leaders that are user-made will be obviously sub-par. Firaxis may give the code for modding and everything, but leaders will probably remain something that only Firaxis can do well.
Not necessarily. Sure the initial leaders will likely be so, but after a while, they will improve.
Look at the evolution of custom leaders for civ4. They started out as almost entirely reskins, but nowadays some of them look superior to the stock leaderheads. Im sure, given enough time, that Civ5 leaders will eventually stop looking subpar.
I am not a specialist for graphics, but I would be astonished to learn that our (otherwise quite good graphics modders) would be able to create 3D-models which can be animated and look like the ones the professional artists at Firaxis have made.Didn't they say that the leaderheads aren't going to be pre-rendered movies, but rather 3D models rendered in real-time? If that's the case, wouldn't it be reasonable to assume that it's similar to creating your own 3D models & skins for units? If so, then there's potential for user-created leaderheads to be just as good as the Firaxis supplied ones.
It'd be a completely different situation if these extra civs came out a couple months after launch.
Has there ever been any leaderhead which was not based on the original ones?
And how long has it taken, until acceptable ones have been released by graphics modders?
I wouldn't put too much hope in the expectation that we will find user-made leaders soon.
While that is really nice and everything, that is only half the work. We would still need custom music, and good voice acting. We need to find a woman who can properly speak a dialect that is good enough to at least suspend the belief that this could be Cleopatra, and we need to record the sound in a professional quality.Update:
Even right now Ekmek (probably the best Civ4 LH maker) is practicing making a full leader, as opposed to a leaderhead
He's planning on making a fully custom Cleopatra LH.