ZPNESVI Discussion Thread (Nesse)

The House of the Horned King offers to deliver a message on behalf of the Alya Clan to the Cyrians.

5D1: We would like to know the opinion of the people of Riva for whom they would like as a magistrate. This should make their formal integration into Nesse smoother.

5D2: Whether or not the Exiles are under the jurisdiction of Nesse, the Princedom of Oran supports monarchist sedition. Punitive action should be taken if we survive the war with the Cyrians.

5F1: We're a little busy.

5F2: Busy.

5F3: We feel that Nessers should only have to ask for permission to leave the city, as it is not diplomacy between one city to another. They are not pretending to represent or speak for anyone but themselves. We know we would be hamstrung if we had to ask for permission to every missionary expedition.

If Lucius Wolf does resign, we recommend a member of the Fire Clan replace them. Their clan has more command experience, especially in the south.
 
The Ninticus Clan's opinion on the current issues:

5D1: We agree with the House of the Horned King on this. Let the people of Riva choose so that they may be assimilated easier.

5D2: Right now this is unimportant. The Oranje Clan is still just the Oranje Clan. They just changed their name and built a few huts. right now we have much more pressing matters to deal with.

5F1: Involving ourselves in any new conflicts would be foolish, as we already have to deal with the Cyrians.

5F2: Same as above.

5D5: They should have to get permission to leave the city, but they don't need to really ask the Senate every time. Simply having low ranking officials at the gates granting permission to leave the city or stop people from leaving would likely be much more efficient.

The Ninticus Clan is working hard developing a plan to defeat the Cyrians at this time. We are saddened by the news of Lucius's stepping down. Hopefully we will find an adequate general to fill the gap in leadership.
 
is it time for new orders yet? I have been terribly distracted all week, and don't know if I need to submit orders for the small update.
 
As per:
Daft - Update 5 said:
tuxedohamm is hereby authorised to vote in the Senate on behalf of the Gelioner family (at least until Gelion returns, then we can sort something out).

Gelions/Tuxenius

5D2 - Exile Situation
They should not be entitled to the benefits of policing or the protections provided to those who live under the laws of Nesse.

However, they should be prevented from causing havoc for Nesse both domestically and in foriegn locales. They are our responsibility.

5F1 - Sea Kingdom Intervention?
Determine if either side can assist us against the Cyrians and if the benefits we recieve outweigh the resources we would be unable to throw at the Cyrians, then our choice is made for us.

5F2 - Nyud Intervention?
Same principle as arguement for 5F1.

5F3 - Envoys to Nabar and Agadas
It appears to be a request to continue trade that already occurs, albeit for specific resources that would go to city related projects. We do not see this as part of the Senate's area of responsibility since the project was already approved by the Senate, and this resource collection does not appear to be an inappropriate use of funds. (ie: No better source of the needed materials).
 
The Justo Clan is perplexed as to why the Elites have not attempted to contact the Boar Tribe. Their support against the Cyrians could be the turning point.
 
If Lucius Wolf does resign, we recommend a member of the Fire Clan replace them. Their clan has more command experience, especially in the south.

The Fire Clan is willing to take over the Army of Nesse. Our leaders have fought more then any other leaders in Nesse, having fought the Wolf as well as leading the successful defence of Ieada. Given the position, we will devote the efforts of our clan to keeping Nesse free from foreign oppression.
 
Alya
to the House of the Horned King:
We do agree. Perhaps the mystics will be able to sway Cyrian interest for long enough for Nesse to be more prepared. We will send you as diplomats. You have free reign in the methods you use.

to other clans:
If anyone wishes to support to war efforts (spies, extra diplomacy to Cyria to hold them back) can suggest so to Alya and we will send you with the Horned King's diplomats.



5D1 - Magistracy of Riva
Alya agrees we can ask Riva who they wish as a diplomat.

5D2 - Exile Situation
Alya for a long time suggested Exile Island must be destroyed or at least leveled. Right now the Cyrian threat is bigger.

5F1 - Sea Kingdom Intervention?
We should after the Cyrian trouble

5F2 - Nyud Intervention?
ditto

5F3 - Envoys to Nabar and Agadas
They can have free reign in small trade and envoys.
 
The Fire Clan is willing to take over the Army of Nesse. Our leaders have fought more then any other leaders in Nesse, having fought the Wolf as well as leading the successful defence of Ieada. Given the position, we will devote the efforts of our clan to keeping Nesse free from foreign oppression.

The offensive part of the army at least :p The Ninticus Clan is also a war leader, so you'll need to cooperate with us in this upcoming struggle to keep Nesse free from Cyrian tyranny.

OOC: Taylor, I need you to add me on MSN so we can plot and stuff :p
 
BTW I think I got MSN working, here is my MSN name, in picture form. This may seem really wierd but the idea is to not get picked up by spambots or whatever:

atomH2m.png


EDIT: I've also created an AIM account using the same email, I'm now using Gaim a.k.a Pidgin to access both hopefully (thanks Bil!).
 
Apologies for the lack of progress. Its the problem of running two NESes. I'm thinking I should be more dedicated to this one, and get into the habit of frequent mini-updates without worrying about covering every little detail. How about this: foreign events and big things can happen in 'big' updates, and while the senate etc is still reacting to that, there can be mini-updates?

I've also decided it would be a good time to re-organise the stats. Here is a proposal, I would like to know what you want though.

  • Clan Name / Player
  • Type / Speciality(ies)
  • Popularity / Influence
  • Assets listed, including bonus skills, titles and ownership of small settlements
  • Wealth points quantified! (small amount to keep sums simple)
  • Population given some kind of rating.
  • Warbands listed and quantified! (not numbers exactly, as elite warbands will have less men, like units in total war games)
  • Boats and siege equipment and things (if they are worth noting).
  • List of recent activities / happenings

NPC armies could get a rough size rating listed, in comparable # of warbands.[/SLEEPY]
 
I think that might be a good idea, Daft. ZPNESV is basically going to be a boxing match that just won't end, so you might as well let it run itself and don't worry about it so much. Little updates here would be good, and would keep the NES active without being too overwhelming for you or the players. Also, unfortunately, stats are probably necessary to keep the game in focus, the players in line, and your updates simpler to manage. I think using simple stats are good, but if I've learned anything from my NES, they should definitely be defined well before you start using them :) Also, making sure that they apply equally well to everyone is also important. I'm sure you' already aware of that, but it's definitely a trouble to keep in mind.
 
I think that might be a good idea, Daft.

Agree.

ZPNESV is basically going to be a boxing match that just won't end, so you might as well let it run itself and don't worry about it so much.

Do not agree so much. :p
 
Well yes the problem is I started this with basically NO plan, and not much expectiation of people actually joining.

I think this game needs spending points of some kind, to actually simplify it :) Even with 33% to 50% of players inactive, I feel like I am dealing with more player input than for a 'proper' NES.

I am thinking of giving everyone three main attirbutes: wealth, manpower and influence. You can have one project for each, or combine the attributes on a single project. You'd have points rating for each attribute, but you can't divide them into different tasks.

So its like, if its not using one of your attribute slot things, I don't want to hear about it. Even sending an envoy to an NPC would use your influence for the turn.

So, you can't do so many things per turn, but you will know that you are making some kind of progress, and it simplifies things so that there are more turns in a shorter period of time.

EDIT: ships and warbands etc could still be controlled as normal tho, with as much detail as you want.
 
The stats aren't as important was your beautiful and well-written updates :D
 
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