-incorporated MyopicCat's Deity++ and added two new difficulties: Pro and Insane
-replaced 100% tourism and science in future era for Deity only with:
extra modifier for Deity and above: 3% science and culture per player era and difficulty above Immortal
extra modifier that smoothes out tourism on higher difficulties (too complicated to explain here)
-Pro difficulty and higher: free city center recon unit for every city the AI founds or conquers
-changed flat combat strength bonus from 0-12 to 2-8 and bonus CS at medieval and industrial reduced to every second difficulty above King instead of every difficulty above King
-increased flat anti-barbarian combat bonus from 3-21 to 5-35
-reduced science bonus per era and difficulty from 6-20% to 4-18%
-increased culture bonus per era and difficulty from 4-11% to 4-18%
-reduced all non science/culture bonuses from 2-16% to 1-15%
-removed scaling tourism bonus per difficulty and game era
-increased scaling tourism bonus per difficulty and player era from 2-16% to 5-50% (to make up for the game era scaling removal)
-added spacerace projects production bonus: 10% for every player era above industrial era and difficulty
-removed the fix for monopolies/corporations mode, use a mod for it if you want it
https://steamcommunity.com/sharedfiles/filedetails/?id=2408529837
-cleaned up the mod (sorry for the mess from before)