Neighborhood Infrastructure

Neighborhood Infrastructure V. 1.01

Various Buildings that require the Neighborhood.

All buildings have at least +1 Housing yield plus a variety of other yields.

Buildings are relatively inexpensive and have a prerequisite building from another district.

Buildings

  • Police Station: +1 Housing, +1 Amenity, +10 Outer Defense Strength. Requires Military Academy and Ballistics.
  • Fire Station: +2 Housing, +10 Outer Defense Strength. Requires Renaissance Walls and Scorched Earth.
  • Cemetery: +1 Housing, +2 Faith. Requires any House of Worship and Urbanization.
  • Public School: +1 Housing, +1 Science. Requires University and Scientific Theory.
  • Train Station: +1 Housing, +1 Production, +1 Food, +3 Gold. Requires Shipyard and Steel.
  • Pumping Station: +2 Housing. Requires Sewer and Electricity.
  • City Park: +1 Housing, +1 Culture, +1 Amenity. Requires Museum and Conservation.
  • Post Office: +1 Housing, +1 Great Work of Writing Slot, +1 Amenity. Requires Hangar and Mass Media.
  • Retail Park: +1 Housing, +4 Gold, +1 Amenity. Requires Stock Exchange and Capitalism.
  • Gymnasium: +1 Housing, +2 Amenities. Requires Stadium and Professional Sports.
  • Telecom Network: +1 Housing, +3 Gold, +1 Science, +1 Culture, +1 Amenity. Requires Power Plant and Radio.
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UncivilizedGuy
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Latest updates

  1. Minor change

    Replaced icon for Retail Park for compatibility with Loaded Districts.
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