civ

  1. Eric Lindvall

    Civilization VI - Hojo of the Japanese Empire Religious victory

    Here Comes a new start of game play. Trying for some Religious VC this time... Please enjoy please sub and let the channel grow. Some thumbs and comments is fun.
  2. Oli D

    Civ V Mod can be selected, isn't available in leader selection.

    Hello, I am very new to modding in Civ V and Lua script as a whole, and I've been interested in making my own Civ. I loaded up a file of the Celts and began to modify it. Right now, I wanted to load my mod up and test it in its very unfinished state. When I load it up in Civ V, it is...
  3. SpaceCommunist

    Cuban civilization (Fidel Castro) by Space Communist 1.1

    IMPORTANT: The up-to-date version is in the Updates tab! Make sure to download the UPDATED version and NOT the current version! Adds the Cuban nation to the game as a playable civ, led by Fidel Castro! Stats: This mod is compatible with YnAEMP (does not, however, have a TSL for the Cordiform...
  4. Aslevuli

    ~Training Game This Weekend!~

    Hey guys! SunZ War Acadamy is hosting it's second ever training game since the first one was so popular! Everyone is welcome, no matter what your skill level is you're sure to learn something new. Examples topics that will be covered: -maximizing production -tile management -unit...
  5. A

    Make flags, banners and standards great again

    Throughtout history flags has been the symbol of identity, history and spirit for civilizations,armys units, ships and organisations, on the battlefield its a battlecry, a rallying point with the power to raise or brake morale, sometimes just raising a flag, a banner or the shiney glimps of a...
  6. Ozymandias9891

    Do the maps feel smaller?

    One thing I've noticed since I started playing Civ VI is that the maps feel smaller. Where it would take me anywhere between 15-25 to meet another Civ in Civ V, I meet other civs between 5 and 10 turns in Civ VI. Personally, I like that beginning part of the game where you really feel like...
  7. Spirictum

    Rethinking the Trade Routes System

    Following what we've been talking in the 'I want to help this mod' thread, I started this thread so we can come together with ideas for redesigning the Trade Routes System. For non-modders: Simply put, it takes too long when the number of routes per city gets high enough, and the number of...
  8. Very Mad Max

    Any tips for Deity?

    I usually go scout-slinger-settler-slinger-settler as my first builds in my previous games (Immortal, I won that difficulty) but by the time I start my first settler, I get declared war on, or the location I wanted to settle is already settled, or I am forward settled. I remember I tried a deity...
  9. JustifierNA

    •|• Civilization VI League: Discord NQ Community •|•

    •|• Joining a Community of Civilization VI Players •|• We know you’re tired of multiplayer games being scrapped because of quitters. Our Discord group is a perfect solution to that! We’re a very community-focused group. We don’t have any complicated sign-up requirements. You can join the...
  10. Swinns

    4 errors when building that I cannot figure out

    As a personnel project I am trying to learn how to make a modded civ and since I really like mass effect I decided to make some of the races. I am starting with quarians and had it working on bare minimum with just text fields and the civ icons. I added the leader fallback portrait and leader...
  11. HuskyPeter

    [REQUEST] Sweden for CIV VI

    If anyone out there have some time over id like to see Sweden as a civ. Heres some ideas for uniqes: Leader: Carl Gustav XII +1 production on iron. +50% speed building ranged (artillery) units UB: Bofors Arms Manufacturer - +10% building meele units, +50% when building artillery or above UI...
  12. Zerver

    T14 "Armata" 2017-02-19

    Requested by Bananass. Thread: https://forums.civfanatics.com/threads/t-14-armara.610374/ Uses vanilla modern armor animations.
  13. Zerver

    Witcher "RPG" female units

    Greetings everyone. Before all, I wanted to thank SaibotLieh for giving useful hints and a final push towards mastering my unit making experience. :assimilate: I'm proud to present my first ever "living" unit converts (all models belong to CD Project Red). Those are the female characters, the...
  14. Zerver

    Yennefer of Vengerberg 2017-02-10

    Sounds & animations included. Proper XML tags and discussion: https://forums.civfanatics.com/threads/witcher-rpg-female-units.610229/
  15. Zerver

    Cirilla 2.0

    Sounds & animations included. Proper XML tags and dicsussion: https://forums.civfanatics.com/threads/witcher-rpg-female-units.610229/
  16. Zerver

    War Mumakil 2017-01-26

    Thread: https://forums.civfanatics.com/threads/lotr-proper-mumakils-war-wild.609575/ Please use the animations that are included. There are also custom sounds for the mumakil, with the XML notes.
  17. Zerver

    [BTS] LOTR: Proper Mumakils (war & wild)

    Hello everyone, particularly LOTR fans and mod developers. Ever since I played Civ4 and wanted to have a LOTR mod, the biggest wish & also a problem was to have this awesome unit. It felt to me almost like LOTR is not a LOTR without a proper Mumakil model. But there was nothing worthy looking...
  18. Zerver

    Eredin 2017-01-26

    The king of the Wild Hunt. Animations - charlemagne heavy swordsman For a hypothetic Witcher semi-RPG mod.
  19. Zerver

    Caranthir 2017-01-26

    A member of the Wild Hunt. Animations included. For a hypothetic Witcher semi-RPG mod.
  20. GoldBerg

    Civilization 1 - Adventure Walkthrough Story

    i just found this http://ogogamereviews.blogspot.de/2015/05/civilization-1-adventure-walktrough.html maybe blogs are the best format for posting civ1 civDOS savegame stories...
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