project

  1. M

    [BNW] Removing Nukes (Unresolved)

    Hey all, I'm looking to achieve the following things through XML: 1) (easy) Change the "Jeans" dialogue/screen. I can't for the life of me find the localization/tag for it. Done! 2) (harder) I want to delete Atomic Bombs, Nuclear Missile, Bomb Shelters, and the Manhattan Project. As in...
  2. TyrannusRex

    Sid Meier's Civilization VI: Enriched & Expanded

    Throughout time, great people have made themselves known in ways that civilization has never forgotten. As leaders of their people... As the scourge of their enemies... As thinkers and dreamers who led humanity forward... As those who inspire others to achieve what none thought possible...
  3. H

    Project - City-States Trait / Behaviour System Rework

    Hello everyone, With the soon to be released tweaks for Pledges to Protect by @Recursive, which will make CState gameplay a bit more interesting since it will make some PtP accessible for players, I decided to talk about one idea I had in mind for quite a while, which is a rework of the trait /...
  4. N

    [SOLVED] Unique Projects

    Hello everyone! I am trying to create custom projects for two of my civs and I came unto a little pickle. The first project I am trying to make is linked to an unique building and appears in the list, but upon completion, I don't see any of the modifiers being applied. At first, I wanted to...
  5. H

    Bantu Peoples for VP project thread

    Hi everyone, I've currently begun to work on a civ mod for the Bantu Peoples designed with VP in mind. The main characteristics of this civilization is that it has no proper unique component. Instead, because of the status of the Bantu as a "cradle civilization" from which emerged countless...
  6. Long try

    Project proposal: Our community to beat the deity

    This is what I've been thinking for a time. THE SITUATION Our community: Civfanatics is 1 of the most long-lived game fora out there, partly because Civ4 is such a marvelous game, as evidenced by @alwalo 's thread, and also because we have great members. Though time is an irresistible force...
  7. M

    [MOD] Project - Beyond Civilization

    Hello everybody ! I create this thread (hope it's the good place) in order to keep track of the progress of a modpack I'm creating, as well as to ask help, feedbacks, advices, etc. Who is this dude anyway ? To start off, I'm a junior game designer, just graduated from my school (in France)...
  8. G

    [Vanilla] Projects as Traits for custom civs?

    Hey guys, i have successfully created my own civ and project (If i dont want to have it as a trait i can produce it without any problems). Now i would like to add this created project as a trait for my custom civ. I could already add custom buildings as a trait for my civ. I have tried to use a...
  9. Eiskalt

    Fortnite Season Civilization VI 1.0

    Adds the company Epic Games as additional district and the game Fortnite as additional project. District Epic games : +11 Gold/citizen in the city Project Fortnite : +6 Merchantpoints after finished Subscribe me in Youtube for more Mods for games ( Winterlandschaft ). ;) Mod by Gregor /...
  10. N

    Streamlined Units with emphasis on Arcade-Realism

    UNIT OVERHAUL PROJECT: Streamlined Units with focus on arcade-realism Hello, I'm looking for someone/ or a co-effort to make a distinct unit-overhaul mod. If you've been around modding communities before, you know that some people are very passionate about certain aspects of the game, but...
  11. H

    Alternate Leaders for VP project thread

    Hello everyone :hatsoff: After the 3/4 UC for VP modmod had been released by the coders (thanks once again to all of them : what you did was truly great), I decided to make some sort of pause from all of this for some time, but, as always with me, ideas kept arriving, and here we are now. I've...
  12. matheus4367

    Detailed History Project

    Hello For a long time, Civ3 was my favorite game, I played it a lot, but when more recent versions of the game appeared, I ended up leaving the Civ3 aside. A few days ago, I hit a nostalgia and decided to play Civ3 again. With a few days I ended up creating a project for a great modpack. Create...
  13. J

    Abandon City Project

    This is the first release of a very simple little mod. This adds a project that destroys the city it is completed in. On completion a settler unit is also created for the player abandoning the city. The cost and (cost) scaling of the project probably needs tweaking. Planned future features...
  14. H

    Idea/Project : Vox Populi 3rd and 4th Unique Components

    Presentation of the Idea/Project Hello everyone, I am a passionate player of Civ V, and I follow the growth of Vox Populi since 2015 (even though I've never written published something on the forum, since I'm quite shy). :blush: Since several months, the number of great changes made by Gazebo...
  15. Desertmoongw

    MASSIVE Mod Project I need help with (research and historical fact checking)

    I'm currently working on a Mod Project called Our Sovereign Nation (https://docs.google.com/spreadsheets/d/1Ew0CUucVSw3IDtxG3_37SlyjrETxuZGwi6Odd29rsws/edit?usp=sharing) and would like as much help as possible from as many people as possible. The idea of the mod is to add content for every...
  16. ChilledEmber

    Icyfire's Slavery Mod 1.0

    Icyfire's Slavery Mod Steam Link: http://steamcommunity.com/sharedfiles/filedetails/?id=898079487 This is my first mod, something that adds Slave Units to the game(As if there weren't already enough mods that do that! :p). What exactly is inside this mod: -The Slave unit. It has 5 builder...
  17. Northboy85

    Darkleaf's Slavery Mod + Bonus Addons v2

    DARKLEAF's SLAVERY MOD! Yes, it's true! The project from HERE Has finally arrived! The aim of this MOD is to accurately depict Slavery as a cultural, religious, and historical importance for mankind. Conscript or capture Slaves to use for a variety of purposes. I've also added Palace...
  18. Cosmic Fox

    Projects planned?

    I was wondering if any of you are planning to do any total conversion modpacks or maybe something like Caveman 2 Cosmos made for civ 4? I want to see this happen and would love to take part in the creation. Of course we have to wait on the SDK tools, tweaks to modding but it appears to me that...
  19. 1

    How about crowdbuilding a version of Civ?

    OK, Civ6 is out for several days and we've all experienced the frustration. Combine with the general disappointment with Civ5 in the past, I guess that once you've made a wonderful game, all the subsequent releases will get overshadowed. Considering the game-pumping rate of Firaxis, we will have...
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