I had same error on GEM from YnAMP, currently playing on 150*85 from Play the World mod and after 350 turns no single crash : )
The Play the World mode doesn't load for me for some reason. How many civs and free states did you use to start your game? I'd love to test it as well and see if it's more stable after the patch if you could please tell me what mods did you use
Tried to only enable YnAMP and PWM. The Lua.log had this error recorded.
Map Script: ------------------------------------------------------
Map Script: Setting YnAMP globals and cache...
Map Script: Map Name = PTW_GiantEarth
Map Script: MapScript = {0ffac96e-140c-4389-8ae8-6c0cd6391c40}Maps/Giant Earth/PTW_GiantEarth_WB.Civ6Map
Map Script: YnAMP Options:
Map Script: - Culturally Linked = false, TSL = true, Exclusion Zones = false, Requested Resources = false, Real Deposits = false, Place All Luxuries = false
Map Script: - bImportResources = false, bPlaceAllStrategics = nil, bAlternatePlacement = nil, bMapScriptRefForNW = nil, bMapScriptRefForExtra = nil
Map Script: bOttomansOverride isfalse
Map Script: bScythiaOverride isfalse
Map Script: bPhoeniciaOverride isfalse
Map Script: bSumeriaOverride isfalse
Map Script: bHungaryOverride isnil
Map Script: - Features placement = nil , Rivers Placement = nil , Resource placement = nil , Natural Wonders placement = nil , Continents naming = nil , Lowland placement = nil , Flood Plains placement = nil
Map Script: Loading YnAMP functions ...
Map Script: Replacing ResourceBuilder.CanHaveResource by YnAMP_CanHaveResource...
Runtime Error: C:\Program Files (x86)\Steam\steamapps\workshop\content\289070\2242698031\Scripts\AssignStartingPlots.lua:6578: attempt to index a nil value
stack traceback:
C:\Program Files (x86)\Steam\steamapps\workshop\content\289070\2242698031\Scripts\AssignStartingPlots.lua:6578: in function '(main chunk)'
[C]: in function 'lInclude'
C:\Program Files (x86)\Steam\steamapps\common\Sid Meier's Civilization VI\Base\Assets\Maps\Utility\SetDefaultAssignedStartingPlots.lua:11: in function '(main chunk)'
[C]: in function '(anonymous)'
Lua callstack:
@C:\Program Files (x86)\Steam\steamapps\common\Sid Meier's Civilization VI\Base\Assets\Maps\Utility\SetDefaultAssignedStartingPlots.lua:11
Error loading file where=C:\Program Files (x86)\Steam\steamapps\common\Sid Meier's Civilization VI\Base\Assets\Maps\Utility\SetDefaultAssignedStartingPlots.lua:11: , file=C:\Program Files (x86)\Steam\steamapps\workshop\content\289070\2242698031\Scripts\AssignStartingPlots.lua
SetDefaultAssignedStartingPlots: Map Seed = 0