hi,
ive started my first game of dune wars ever,
down with 100 turns, game properties:
with arrakis map, standard size, atreidis, epic speed.
i gotta say, its a bit bit boring so far - i think maybe we need to increase barbarian/smugglers aggressiveness.
also, to my taste, theres a lot of units on a low count of techs, most of the starting units, you barley use, since the tech is advancing pretty fast.
also - ecaz leader - have diplomacy text of spacing guild navigator - from early version when we had them as a civ.
due to the small amount of civs we have, 9, each civ is rather safe till the entire map gets filles with cities, so, in order to compensate - how about making the cost of settlers cheeaper along with removing the food req, so civs will spead faster, this will also early out the "action" of war.
maybe we should reduce cost of early wonders - since there are no shields from trees like in vanilla civ, it takes too long to build wonders in early game.
p.s,
im playing 1.6.4.2